Player Matchup

Artemis
Artemis
CaptSquirrel
Artemis
Level 79
God Stats
14W - 6L
1,641 SR
Queue Stats
202W - 123L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
GirthyTheDino
Zhong Kui
Level 122
God Stats
5W - 7L
1,450 SR
Queue Stats
227W - 126L
1,608 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JaiThePie
Tsukuyomi
Level 120
God Stats
7W - 3L
1,847 SR
Queue Stats
262W - 140L
1,629 Elo+
Party 2
Eset
Eset
SethyPrime
Eset
Level 123
God Stats
11W - 2L
1,944 SR
Queue Stats
215W - 112L
1,632 Elo+
Party 2
Geb
Geb
xSH4D0VVST4LK3Rx
Geb
Level 125
God Stats
3W - 4L
1,233 SR
Queue Stats
263W - 148L
1,645 Elo+
Party 2
Team Averages
Level 114
1,623 SR
1,625 Elo+

VS

Team Averages
Level 105
1,398 SR
1,369 Elo+
Kuzenbo
Kuzenbo
C0LLTRAIN
Kuzenbo
Level 125
God Stats
2W - 8L
1,373 SR
Queue Stats
46W - 119L
1,350 Elo+
Party 1
Erlang Shen
Erlang Shen
Kinnekin
Erlang Shen
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 115L
1,343 Elo+
Party 1
Fenrir
Fenrir
ObServe quake
Fenrir
Level 98
God Stats
4W - 11L
1,330 SR
Queue Stats
220W - 297L
1,476 Elo+
Solo
Medusa
Medusa
OriginalClaw340
Medusa
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 110L
1,271 Elo+
Party 1
Janus
Janus
V0ltSwitch
Janus
Level 155
God Stats
1W - 6L
1,287 SR
Queue Stats
167W - 192L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptSquirrel
Artemis
13
3 / 0 / 0
7,610
634
4,493
3,136
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GirthyTheDino
Zhong Kui
13
2 / 1 / 1
7,442
620
7,890
6,769
6,953
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
JaiThePie
Tsukuyomi
12
6 / 0 / 4
7,171
598
6,732
7,605
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 2
6,876
573
5,866
6,361
3,373
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 10
6,673
556
4,082
7,949
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C0LLTRAIN
Kuzenbo
8
0 / 2 / 1
5,393
449
2,447
7,684
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Kinnekin
Erlang Shen
9
0 / 3 / 1
5,674
473
2,592
8,040
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 3 / 0
6,415
535
2,843
10,688
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
5,324
444
1,920
6,292
1,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
11
1 / 4 / 0
6,013
501
3,727
6,666
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
C0LLTRAIN
Kuzenbo
0
2
1
0.25
W
Artemis
CaptSquirrel
Artemis
3
0
0
3
W
Zhong Kui
GirthyTheDino
Zhong Kui
2
1
1
2.5
W
Tsukuyomi
JaiThePie
Tsukuyomi
6
0
4
8
L
Erlang Shen
Kinnekin
Erlang Shen
0
3
1
0.17
L
1
3
0
0.33
L
0
3
0
0
W
3
1
2
4
L
Janus
1
4
0
0.25
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
13,529
31,820
Taken
39,370
19,860
Mitigated
16,592
15,657
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
C0LLTRAIN
Kuzenbo
2,447
1,103
0
1,346
7,684
5,351
0
4,251
3,433
9,970
0
W
Artemis
CaptSquirrel
Artemis
4,493
737
0
1,822
3,136
988
918
171
2,965
0
53,886
W
Zhong Kui
GirthyTheDino
Zhong Kui
7,890
1,244
0
3,949
6,769
6,953
0
295
6,474
49,730
0
W
Tsukuyomi
JaiThePie
Tsukuyomi
6,732
1,793
0
4,412
7,605
2,581
0
539
6,980
0
41,281
L
Erlang Shen
Kinnekin
Erlang Shen
2,592
977
0
784
8,040
2,843
0
3,382
4,658
0
33,451
L
2,843
1,420
0
4,864
10,688
4,962
0
5,630
5,058
0
32,477
L
1,920
662
0
1,369
6,292
1,697
0
1,462
4,830
0
27,695
W
5,866
577
0
2,601
6,361
3,373
203
2,842
3,519
43,331
0
L
Janus
3,727
154
53
1,951
6,666
1,739
0
3,113
3,553
39,715
0
W
4,082
585
0
2,873
7,949
5,965
108
2,194
5,708
15,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
28,819
400
Minions Killed
292
0
Camps Cleared
0
1,157,749
Distance Traveled
1,153,181
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,393
449
18
2
0
237,875
3
W
Artemis
7,610
634
105
9
0
194,502
3
W
Zhong Kui
7,442
620
107
9
0
209,640
2
W
Tsukuyomi
7,171
598
75
6
0
276,038
5
L
Erlang Shen
5,674
473
68
6
0
243,418
2
L
Fenrir
6,415
535
78
7
0
238,437
4
L
Medusa
5,324
444
51
4
0
211,830
4
W
Eset
6,876
573
95
8
0
226,027
3
L
Janus
6,013
501
77
6
0
221,621
4
W
Geb
6,673
556
18
2
0
251,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role