Player Matchup

Chernobog
Chernobog
BaNNeD-AiD
Chernobog
Level 127
God Stats
1W - 4L
1,225 SR
Queue Stats
212W - 202L
1,484 Elo+
Party 2
Geb
Geb
CrimsonKanai
Geb
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 137L
1,512 Elo+
Party 1
Fenrir
Fenrir
Darkrai_jx
Fenrir
Level 41
God Stats
22W - 17L
1,612 SR
Queue Stats
66W - 63L
1,452 Elo+
Party 1
Hercules
Hercules
DioSama169
Hercules
Level 32
God Stats
5W - 7L
1,534 SR
Queue Stats
323W - 386L
1,379 Elo+
Solo
Merlin
Merlin
Evol_Xero
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,405 Elo+
Party 2
Team Averages
Level 59
1,474 SR
1,446 Elo+

VS

Team Averages
Level 91
1,601 SR
1,441 Elo+
Jormungandr
Jormungandr
SiberO08
Jormungandr
Level 108
God Stats
2W - 5L
1,341 SR
Queue Stats
295W - 315L
1,466 Elo+
Party 3
Izanami
Izanami
SiberToxic
Izanami
Level 103
God Stats
11W - 5L
1,792 SR
Queue Stats
245W - 279L
1,400 Elo+
Party 3
Ravana
Ravana
StormsongW
Ravana
Level 105
God Stats
2W - 1L
1,562 SR
Queue Stats
256W - 268L
1,485 Elo+
Party 3
Discordia
Discordia
iButtkies
Discordia
Level 95
God Stats
4W - 2L
1,786 SR
Queue Stats
53W - 71L
1,423 Elo+
Party 3
Ymir
Ymir
jackiechan187000
Ymir
Level 42
God Stats
4W - 4L
1,525 SR
Queue Stats
16W - 20L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BaNNeD-AiD
Chernobog
14
2 / 6 / 3
8,948
407
7,083
14,127
4,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 4 / 2
9,984
454
8,676
20,993
19,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Darkrai_jx
Fenrir
15
5 / 4 / 1
10,053
457
9,344
21,699
7,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DioSama169
Hercules
16
0 / 1 / 4
9,411
428
5,093
22,254
13,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Evol_Xero
Merlin
10
0 / 3 / 0
7,896
359
2,285
5,702
2,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SiberO08
Jormungandr
18
7 / 2 / 7
12,001
546
13,268
15,095
13,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
SiberToxic
Izanami
19
5 / 2 / 6
12,908
587
14,800
18,244
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
StormsongW
Ravana
19
2 / 1 / 1
12,508
569
3,402
7,777
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
iButtkies
Discordia
17
2 / 3 / 4
12,152
552
14,321
9,823
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 1 / 1
12,676
576
10,768
15,549
17,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BaNNeD-AiD
Chernobog
2
6
3
0.58
L
2
4
2
0.75
L
Fenrir
Darkrai_jx
Fenrir
5
4
1
1.38
L
Hercules
DioSama169
Hercules
0
1
4
2
L
Merlin
Evol_Xero
Merlin
0
3
0
0
W
Jormungandr
SiberO08
Jormungandr
7
2
7
5.25
W
Izanami
SiberToxic
Izanami
5
2
6
4
W
Ravana
StormsongW
Ravana
2
1
1
2.5
W
Discordia
iButtkies
Discordia
2
3
4
1.33
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
56,559
84,775
Taken
66,488
47,280
Mitigated
45,570
20,843
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BaNNeD-AiD
Chernobog
7,083
3,525
0
3,513
14,127
4,252
0
6,207
7,672
0
49,968
L
8,676
1,334
0
950
20,993
19,767
0
5,672
14,854
41,201
0
L
Fenrir
Darkrai_jx
Fenrir
9,344
2,107
0
6,339
21,699
7,751
105
9,998
11,385
0
40,710
L
Hercules
DioSama169
Hercules
5,093
1,239
0
8,379
22,254
13,340
343
11,647
10,551
0
37,715
L
Merlin
Evol_Xero
Merlin
2,285
42
0
1,662
5,702
2,170
0
3,281
2,387
32,872
0
W
Jormungandr
SiberO08
Jormungandr
13,268
1,184
526
2,150
15,095
13,100
381
2,120
12,975
46,199
0
W
Izanami
SiberToxic
Izanami
14,800
10,919
0
9,700
18,244
7,051
12,170
4,324
13,749
0
127,342
W
Ravana
StormsongW
Ravana
3,402
802
0
2,961
7,777
3,745
0
613
7,164
0
89,275
W
Discordia
iButtkies
Discordia
14,321
709
0
1,905
9,823
3,693
1,834
3,337
6,486
72,277
0
W
10,768
3,143
0
3,468
15,549
17,981
458
250
15,153
72,845
6,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,292
Gold Earned
62,245
330
Minions Killed
647
0
Camps Cleared
0
1,633,113
Distance Traveled
2,083,583
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,948
407
74
3
0
262,247
4
L
Geb
9,984
454
44
2
0
400,925
1
L
Fenrir
10,053
457
77
4
0
394,774
0
L
Hercules
9,411
428
67
3
0
393,902
0
L
Merlin
7,896
359
68
3
0
181,265
3
W
Jormungandr
12,001
546
72
3
0
439,446
1
W
Izanami
12,908
587
184
8
0
361,771
2
W
Ravana
12,508
569
137
6
0
472,618
0
W
Discordia
12,152
552
117
5
0
392,372
1
W
Ymir
12,676
576
137
6
0
417,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role