Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RedLsnake2340
Janus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 84L
1,431 Elo+
Solo
Ymir
Ymir
StegtFlesk
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,605 Elo+
Solo
Achilles
Achilles
Tenessy05
Achilles
Level 17
God Stats
19W - 24L
1,519 SR
Queue Stats
46W - 70L
1,387 Elo+
Solo
Rama
Rama
iiTzHardy
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,361 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,457 Elo+

VS

Team Averages
Level 22
1,514 SR
1,466 Elo+
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Andron137
Cernunnos
Level 25
God Stats
63W - 53L
1,640 SR
Queue Stats
95W - 86L
1,547 Elo+
Party 1
Bellona
Bellona
CraftduGeto
Bellona
Level 8
God Stats
19W - 14L
1,517 SR
Queue Stats
47W - 52L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrSappke
Morgan Le Fay
Level 29
God Stats
3W - 7L
1,286 SR
Queue Stats
54W - 57L
1,362 Elo+
Solo
Ares
Ares
xxxOverlord
Ares
Level 27
God Stats
19W - 9L
1,629 SR
Queue Stats
108W - 97L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 1 / 0
5,695
518
1,695
6,466
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,503
500
2,433
4,904
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 2 / 0
3,986
362
764
2,935
671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Tenessy05
Achilles
8
1 / 3 / 1
5,167
470
2,214
7,079
4,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
3
0 / 2 / 0
3,936
358
2,496
2,193
278
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 1 / 1
6,299
573
4,092
6,786
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Andron137
Cernunnos
9
3 / 0 / 2
6,006
546
3,418
4,324
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
CraftduGeto
Bellona
10
0 / 1 / 2
5,833
530
2,372
5,231
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MrSappke
Morgan Le Fay
11
3 / 1 / 1
6,358
578
2,968
3,545
2,186
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 6
6,256
569
2,936
8,996
6,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
0
1
W
Fenrir
 
Fenrir
4
1
1
4.5
W
Cernunnos
Andron137
Cernunnos
3
0
2
4
W
Bellona
CraftduGeto
Bellona
0
1
2
1
W
Morgan Le Fay
MrSappke
Morgan Le Fay
3
1
1
3.5
L
0
3
0
0
L
0
2
0
0
L
Achilles
Tenessy05
Achilles
1
3
1
0.5
L
Rama
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,602
Damage
15,786
23,577
Taken
28,882
8,443
Mitigated
14,244
6,672
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,695
231
0
3,312
6,466
1,983
0
1,427
5,039
0
27,297
W
Fenrir
 
Fenrir
4,092
1,932
0
2,123
6,786
2,303
0
50
6,736
0
33,063
W
Cernunnos
Andron137
Cernunnos
3,418
2,349
0
2,080
4,324
1,331
720
723
3,559
0
27,977
W
Bellona
CraftduGeto
Bellona
2,372
570
0
2,306
5,231
2,391
644
0
5,231
63
20,502
W
Morgan Le Fay
MrSappke
Morgan Le Fay
2,968
188
81
1,092
3,545
2,186
557
1,024
2,359
24,782
0
L
2,433
275
0
632
4,904
1,340
0
2,836
2,068
27,493
0
L
764
402
0
690
2,935
671
42
915
2,020
2,550
0
L
Achilles
Tenessy05
Achilles
2,214
776
0
1,349
7,079
4,171
310
16
7,063
0
13,976
L
Rama
2,496
2,359
0
689
2,193
278
0
726
1,467
0
7,981
W
2,936
439
0
2,083
8,996
6,033
279
1,176
7,800
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
30,752
177
Minions Killed
227
0
Camps Cleared
0
792,040
Distance Traveled
1,045,625
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,695
518
61
6
0
232,853
4
W
Fenrir
6,299
573
65
6
0
235,554
3
W
Cernunnos
6,006
546
58
5
0
186,294
1
W
Bellona
5,833
530
43
4
0
224,755
0
W
Morgan Le Fay
6,358
578
44
4
0
188,170
1
L
Janus
5,503
500
75
7
0
192,893
1
L
Ymir
3,986
362
1
0
0
97,072
0
L
Achilles
5,167
470
24
2
0
190,719
2
L
Rama
3,936
358
16
1
0
78,503
0
W
Ares
6,256
569
17
2
0
210,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role