Player Matchup

Ra
Ra
FadedSwooshy
Ra
Level 27
God Stats
0W - 2L
1,247 SR
Queue Stats
16W - 24L
1,196 Elo+
Party 1
Fenrir
Fenrir
I0KingMonkey0I
Fenrir
Level 28
God Stats
1W - 5L
1,184 SR
Queue Stats
42W - 37L
1,212 Elo+
Party 1
Ares
Ares
WeekdayVibes
Ares
Level 17
God Stats
0W - 2L
1,169 SR
Queue Stats
31W - 37L
1,233 Elo+
Party 1
Team Averages
Level 24
1,200 SR
1,214 Elo+

VS

Team Averages
Level 21
1,570 SR
1,462 Elo+
Anubis
Anubis
Jakandcrash
Anubis
Level 24
God Stats
15W - 21L
1,420 SR
Queue Stats
89W - 127L
1,235 Elo+
Solo
Ymir
Ymir
Kevinfr54
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 156L
1,582 Elo+
Solo
Artemis
Artemis
Tom raider2537
Artemis
Level 27
God Stats
6W - 4L
1,789 SR
Queue Stats
85W - 57L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,748
575
6,434
8,055
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 8 / 0
6,163
616
3,319
11,550
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 2
5,834
583
3,257
13,894
8,078
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 3 / 12
8,076
808
7,425
7,952
4,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
7 / 0 / 14
8,891
889
8,611
9,635
11,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
11 / 0 / 6
9,343
934
10,999
5,339
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
23
23
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
3
8
0
0.38
W
Anubis
5
3
12
3.67
W
Ymir
7
0
14
14
W
11
0
6
14
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,010
Damage
27,035
33,499
Taken
22,926
14,087
Mitigated
17,319
2,273
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,434
938
328
175
8,055
2,296
0
4,606
3,449
20,391
0
L
3,319
827
750
1,020
11,550
3,713
0
6,301
5,249
0
13,168
W
Anubis
7,425
366
88
2,766
7,952
4,051
601
3,553
4,399
25,198
0
W
Ymir
8,611
2,170
747
1,314
9,635
11,153
113
4,380
5,255
21,441
0
W
10,999
8,392
0
2,886
5,339
2,115
1,026
1,758
3,581
0
43,486
L
3,257
722
0
0
13,894
8,078
0
5,129
8,765
10,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,745
Gold Earned
26,310
50
Minions Killed
130
0
Camps Cleared
0
433,491
Distance Traveled
512,972
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,748
575
18
2
0
142,063
0
L
Fenrir
6,163
616
12
1
0
154,682
0
W
Anubis
8,076
808
41
4
0
162,142
1
W
Ymir
8,891
889
19
2
0
175,348
3
W
Artemis
9,343
934
70
7
0
175,482
2
L
Ares
5,834
583
20
2
0
136,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role