Player Matchup

Sylvanus
Sylvanus
Hershyes
Sylvanus
Level 21
God Stats
1W - 0L
1,721 SR
Queue Stats
33W - 37L
1,378 Elo+
Party 1
Guan Yu
Guan Yu
KhoiLong
Guan Yu
Level 8
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nox
Nox
Porkers283
Nox
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 100L
1,429 Elo+
Solo
Izanami
Izanami
rakowL
Izanami
Level 25
God Stats
12W - 3L
1,915 SR
Queue Stats
164W - 141L
1,565 Elo+
Solo
Ah Puch
Ah Puch
tepilus
Ah Puch
Level 26
God Stats
3W - 1L
1,471 SR
Queue Stats
48W - 52L
1,454 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,465 Elo+

VS

Team Averages
Level 17
1,500 SR
1,473 Elo+
Janus
Janus
 
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
OGSosuke456
Hades
Level 15
God Stats
22W - 12L
1,500 SR
Queue Stats
264W - 238L
1,558 Elo+
Solo
Olorun
Olorun
Pandoradropbox
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,539 Elo+
Party 2
Tiamat
Tiamat
abrama05
Tiamat
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,344 Elo+
Solo
Achilles
Achilles
gaotouxi
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hershyes
Sylvanus
16
1 / 2 / 17
8,961
1,120
3,636
10,903
9,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
KhoiLong
Guan Yu
15
3 / 4 / 13
9,257
1,157
4,658
10,320
9,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 0 / 11
8,121
1,015
4,026
8,043
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rakowL
Izanami
17
18 / 2 / 4
12,907
1,613
28,744
7,852
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
tepilus
Ah Puch
15
2 / 1 / 15
9,008
1,126
11,753
7,242
3,349
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

298

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 4 / 5
9,844
1,231
11,017
9,450
3,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 3
7,933
992
7,063
6,426
3,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 2
8,516
1,065
3,919
13,022
5,692
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
abrama05
Tiamat
14
1 / 9 / 6
8,280
1,035
8,509
13,946
9,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
gaotouxi
Achilles
14
3 / 4 / 3
8,692
1,087
9,112
15,914
19,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
24
Kills
9
9
Deaths
24
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
5
1.13
W
Sylvanus
Hershyes
Sylvanus
1
2
17
4.75
W
Guan Yu
KhoiLong
Guan Yu
3
4
13
2.38
L
1
3
3
0.83
L
2
4
2
0.75
W
0
0
11
5.5
L
Tiamat
abrama05
Tiamat
1
9
6
0.44
L
Achilles
gaotouxi
Achilles
3
4
3
1.13
W
Izanami
rakowL
Izanami
18
2
4
10
W
Ah Puch
tepilus
Ah Puch
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
39,620
44,360
Taken
58,758
30,027
Mitigated
41,541
12,603
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,017
917
152
1,347
9,450
3,567
0
2,279
7,171
33,298
0
W
Sylvanus
Hershyes
Sylvanus
3,636
1,258
3,407
2,145
10,903
9,979
0
8,663
2,240
6,642
0
W
Guan Yu
KhoiLong
Guan Yu
4,658
758
3,082
1,783
10,320
9,555
0
8,290
2,030
15
7,032
L
7,063
147
69
1,271
6,426
3,357
0
2,542
3,884
21,091
0
L
3,919
1,718
218
1,067
13,022
5,692
0
3,874
9,148
14,486
0
W
4,026
980
0
0
8,043
3,627
0
6,353
1,690
14,982
0
L
Tiamat
abrama05
Tiamat
8,509
1,308
0
1,500
13,946
9,837
0
4,029
9,917
13,923
0
L
Achilles
gaotouxi
Achilles
9,112
1,565
0
64
15,914
19,088
0
6,706
9,208
6,491
14,971
W
Izanami
rakowL
Izanami
28,744
18,996
0
114
7,852
3,517
0
5,369
2,483
0
65,922
W
Ah Puch
tepilus
Ah Puch
11,753
1,144
0
2,072
7,242
3,349
0
4,976
2,266
25,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
43,265
161
Minions Killed
162
8
Camps Cleared
2
782,680
Distance Traveled
626,576
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,844
1,231
59
7
1
150,787
0
W
Sylvanus
8,961
1,120
4
1
0
153,452
0
W
Guan Yu
9,257
1,157
9
1
1
176,993
0
L
Hades
7,933
992
41
5
0
86,347
0
L
Olorun
8,516
1,065
26
3
0
121,635
0
W
Nox
8,121
1,015
29
4
1
164,016
1
L
Tiamat
8,280
1,035
9
1
0
107,874
0
L
Achilles
8,692
1,087
27
3
1
159,933
3
W
Izanami
12,907
1,613
78
10
5
138,850
0
W
Ah Puch
9,008
1,126
41
5
1
149,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role