Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
ImaxBoss2000
Discordia
Platinum II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 290L
1,787 MMR
Solo
Anhur
Anhur
Gold II
LeviatanHollow
Anhur
Gold II
Level 135
God Stats
6W - 8L
1,449 SR
Queue Stats
367W - 371L
1,574 MMR
Solo
Awilix
Awilix
Gold II
Wholeflame93518
Awilix
Gold II
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,708 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
onlyporkchop
Sun Wukong
Platinum V
Level 88
God Stats
6W - 1L
1,786 SR
Queue Stats
70W - 62L
1,831 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,547 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,547 SR
1,774 MMR
Osiris
Osiris
Silver II
BustyBellona
Osiris
Silver II
Level 64
God Stats
9W - 10L
1,551 SR
Queue Stats
67W - 53L
1,566 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Iuwg
Cthulhu
Bronze III
Level 147
God Stats
3W - 1L
1,653 SR
Queue Stats
94W - 95L
1,541 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
YoDonzo
Tsukuyomi
Masters
Level 157
God Stats
14W - 19L
1,580 SR
Queue Stats
692W - 667L
2,713 MMR
Solo
Chronos
Chronos
Gold II
fincho-123
Chronos
Gold II
Level 155
God Stats
4W - 3L
1,699 SR
Queue Stats
210W - 229L
1,501 MMR
Solo
Neith
Neith
Gold II
z ELAINE z
Neith
Gold II
Level 105
God Stats
9W - 9L
1,251 SR
Queue Stats
186W - 183L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 0
5,067
461
1,916
6,245
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
ImaxBoss2000
Discordia
10
0 / 3 / 0
5,479
498
5,351
5,491
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,780
435
2,471
6,790
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 8 / 0
5,244
477
3,486
9,695
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
onlyporkchop
Sun Wukong
8
0 / 3 / 1
5,012
456
3,693
7,427
2,476
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AthenaTiamatSetMorgan Le FayArtemis

VS

Bans
GilgameshKhepriDanzaburouYmirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 1 / 5
7,002
637
5,648
6,322
4,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Iuwg
Cthulhu
8
0 / 0 / 5
5,333
485
3,839
7,038
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
YoDonzo
Tsukuyomi
13
9 / 0 / 5
7,943
722
9,346
6,718
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
fincho-123
Chronos
11
3 / 0 / 1
6,413
583
4,615
6,099
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
11
2 / 0 / 2
6,555
596
3,028
4,885
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
17
17
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Osiris
3
1
5
5.5
L
Discordia
ImaxBoss2000
Discordia
0
3
0
0
W
Cthulhu
Iuwg
Cthulhu
0
0
5
2.5
L
0
3
0
0
L
1
8
0
0.13
W
Tsukuyomi
YoDonzo
Tsukuyomi
9
0
5
11.5
W
Chronos
fincho-123
Chronos
3
0
1
3.5
L
Sun Wukong
onlyporkchop
Sun Wukong
0
3
1
0.17
W
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
26,476
35,648
Taken
31,062
11,452
Mitigated
12,254
9,214
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,916
849
1,338
2,988
6,245
3,619
0
2,461
3,784
11,263
0
W
Osiris
5,648
1,455
0
2,168
6,322
4,265
0
0
6,322
0
30,255
L
Discordia
ImaxBoss2000
Discordia
5,351
459
0
337
5,491
1,422
0
859
4,632
36,928
0
W
Cthulhu
Iuwg
Cthulhu
3,839
348
193
807
7,038
2,666
0
3,059
3,775
21,971
0
L
2,471
1,610
0
1,686
6,790
1,686
0
3,752
3,038
0
27,005
L
3,486
1,106
0
251
9,695
2,249
0
1,382
8,184
0
19,766
W
Tsukuyomi
YoDonzo
Tsukuyomi
9,346
2,636
0
1,050
6,718
2,111
72
1,005
5,622
0
52,607
W
Chronos
fincho-123
Chronos
4,615
1,942
0
2,529
6,099
1,788
1,377
124
5,975
33,709
0
L
Sun Wukong
onlyporkchop
Sun Wukong
3,693
453
0
2,614
7,427
2,476
0
0
6,849
0
22,670
W
Neith
3,028
1,374
0
2,964
4,885
1,424
1,235
2,496
2,101
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
33,246
241
Minions Killed
350
0
Camps Cleared
0
978,590
Distance Traveled
1,083,861
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,067
461
24
2
0
196,133
3
W
Osiris
7,002
637
67
6
0
229,252
3
L
Discordia
5,479
498
85
8
0
202,283
1
W
Cthulhu
5,333
485
24
2
0
206,460
3
L
Anhur
4,780
435
49
4
0
177,687
3
L
Awilix
5,244
477
37
3
0
201,825
3
W
Tsukuyomi
7,943
722
96
9
0
248,699
0
W
Chronos
6,413
583
78
7
0
199,668
0
L
Sun Wukong
5,012
456
46
4
0
200,662
2
W
Neith
6,555
596
85
8
0
199,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role