Player Matchup

Bacchus
Bacchus
I xOreo I
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,358 Elo+
Solo
Thor
Thor
McSnipeItNugget
Thor
Level 4
God Stats
2W - 7L
1,202 SR
Queue Stats
74W - 73L
1,242 Elo+
Solo
Scylla
Scylla
kristov34
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Solo
Tiamat
Tiamat
lubachu2512
Tiamat
Level 23
God Stats
40W - 20L
1,520 SR
Queue Stats
448W - 474L
1,369 Elo+
Solo
Odin
Odin
runit_straight66
Odin
Level 6
God Stats
3W - 10L
1,366 SR
Queue Stats
466W - 497L
1,227 Elo+
Solo
Team Averages
Level 11
1,418 SR
1,317 Elo+

VS

Team Averages
Level 13
1,595 SR
1,417 Elo+
Hades
Hades
Ascend717
Hades
Level 16
God Stats
29W - 31L
1,440 SR
Queue Stats
31W - 39L
1,312 Elo+
Solo
Medusa
Medusa
BkingElm0
Medusa
Level 6
God Stats
6W - 6L
1,452 SR
Queue Stats
8W - 7L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Mr_Down_Bad
Jormungandr
Level 13
God Stats
7W - 3L
1,663 SR
Queue Stats
19W - 19L
1,548 Elo+
Solo
Mercury
Mercury
OrezShikino
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,401 Elo+
Party 1
Ra
Ra
nugget14321
Ra
Level 14
God Stats
27W - 22L
1,918 SR
Queue Stats
42W - 53L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I xOreo I
Bacchus
19
5 / 8 / 5
12,776
983
13,846
25,339
33,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
2 / 16 / 6
12,342
949
13,904
25,536
9,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Scylla
kristov34
Scylla
17
0 / 7 / 2
10,246
788
3,069
7,923
2,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
19
5 / 1 / 6
13,552
1,042
18,516
9,820
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 8 / 6
12,283
945
9,714
18,366
15,113
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ascend717
Hades
20
11 / 1 / 20
13,503
1,039
10,869
12,321
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
BkingElm0
Medusa
20
4 / 3 / 24
13,051
1,004
17,817
10,233
3,889
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Mr_Down_Bad
Jormungandr
20
5 / 3 / 31
14,256
1,097
18,464
15,533
20,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
OrezShikino
Mercury
20
9 / 5 / 14
13,549
1,042
13,290
15,097
5,777
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 1 / 20
14,290
1,099
19,181
16,605
6,613
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
148
13
Kills
39
40
Deaths
13
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hades
Ascend717
Hades
11
1
20
21
W
Medusa
BkingElm0
Medusa
4
3
24
5.33
L
Bacchus
I xOreo I
Bacchus
5
8
5
0.94
L
2
16
6
0.31
W
Jormungandr
Mr_Down_Bad
Jormungandr
5
3
31
6.83
W
Mercury
OrezShikino
Mercury
9
5
14
3.2
L
Scylla
kristov34
Scylla
0
7
2
0.14
L
Tiamat
5
1
6
8
W
10
1
20
20
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,049
Damage
79,621
86,984
Taken
69,789
67,411
Mitigated
42,167
2,099
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Ascend717
Hades
10,869
498
259
1,820
12,321
5,714
0
7,386
4,298
24,305
0
W
Medusa
BkingElm0
Medusa
17,817
8,382
0
0
10,233
3,889
0
5,404
4,695
0
28,816
L
Bacchus
I xOreo I
Bacchus
13,846
3,007
0
565
25,339
33,482
0
12,277
13,062
27,665
0
L
13,904
4,429
0
0
25,536
9,868
0
13,616
11,920
0
38,804
W
Jormungandr
Mr_Down_Bad
Jormungandr
18,464
5,564
0
0
15,533
20,174
0
6,425
8,816
45,192
0
W
Mercury
OrezShikino
Mercury
13,290
7,921
0
1,031
15,097
5,777
0
5,854
8,356
0
25,664
L
Scylla
kristov34
Scylla
3,069
1,162
0
0
7,923
2,515
0
5,023
2,900
8,374
0
L
Tiamat
18,516
974
0
1,118
9,820
6,433
0
6,215
3,605
38,118
0
W
19,181
4,886
4,014
5,183
16,605
6,613
0
9,235
7,026
47,086
0
L
9,714
1,201
0
416
18,366
15,113
0
11,383
6,983
0
33,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,199
Gold Earned
68,649
184
Minions Killed
221
7
Camps Cleared
4
1,045,993
Distance Traveled
1,284,998
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,503
1,039
28
2
1
285,149
0
W
Medusa
13,051
1,004
24
2
0
267,820
0
L
Bacchus
12,776
983
17
1
0
240,501
2
L
Thor
12,342
949
53
4
1
206,943
2
W
Jormungandr
14,256
1,097
66
5
0
237,288
2
W
Mercury
13,549
1,042
25
2
2
263,301
0
L
Scylla
10,246
788
6
0
0
99,007
0
L
Tiamat
13,552
1,042
44
3
3
253,631
0
W
Ra
14,290
1,099
78
6
1
231,440
0
L
Odin
12,283
945
64
5
3
245,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role