Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ggkiller197
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Кисёныш
Sylvanus
Level 126
God Stats
2W - 3L
1,486 SR
Queue Stats
284W - 306L
1,455 Elo+
Party 1
Hercules
Hercules
МировойПельмень
Hercules
Level 146
God Stats
3W - 3L
1,601 SR
Queue Stats
382W - 412L
1,535 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,495 Elo+

VS

Team Averages
Level 72
1,642 SR
1,453 Elo+
Hera
Hera
ArtyDeus
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,460 Elo+
Solo
Chernobog
Chernobog
Boneshades
Chernobog
Level 86
God Stats
2W - 3L
1,374 SR
Queue Stats
80W - 101L
1,443 Elo+
Solo
Neith
Neith
NORRLAND95
Neith
Level 121
God Stats
6W - 1L
1,797 SR
Queue Stats
296W - 290L
1,477 Elo+
Solo
Cernunnos
Cernunnos
tepimolli
Cernunnos
Level 105
God Stats
4W - 0L
1,791 SR
Queue Stats
209W - 205L
1,462 Elo+
Solo
Khepri
Khepri
v4807
Khepri
Level 25
God Stats
1W - 2L
1,746 SR
Queue Stats
16W - 20L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 4 / 4
8,528
711
13,049
23,583
19,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
 
Baba Yaga
15
1 / 5 / 7
8,288
691
9,154
11,706
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
6 / 7 / 3
9,780
815
7,099
15,422
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
14
0 / 5 / 6
7,519
627
7,555
22,546
22,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 5
8,080
673
8,516
15,614
15,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
7 / 2 / 13
10,789
899
25,061
8,668
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Boneshades
Chernobog
15
2 / 3 / 11
9,401
783
10,120
9,955
3,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
17
6 / 1 / 15
9,961
830
16,663
8,435
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
tepimolli
Cernunnos
15
4 / 2 / 13
9,501
792
14,164
10,003
3,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
v4807
Khepri
17
7 / 3 / 13
10,777
898
12,626
15,887
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
91
11
Kills
26
26
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
L
Baba Yaga
 
Baba Yaga
1
5
7
0.9
W
Hera
7
2
13
6.75
W
Chernobog
Boneshades
Chernobog
2
3
11
2.5
W
Neith
6
1
15
13.5
L
Fenrir
6
7
3
1.07
W
Cernunnos
tepimolli
Cernunnos
4
2
13
5.25
W
Khepri
v4807
Khepri
7
3
13
4.5
L
Sylvanus
0
5
6
0.6
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
78,634
88,871
Taken
52,948
71,616
Mitigated
32,744
37,232
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,049
1,705
1,946
8,990
23,583
19,332
0
8,049
15,534
425
22,930
L
Baba Yaga
 
Baba Yaga
9,154
391
224
2,730
11,706
5,670
0
6,189
5,517
22,653
0
W
Hera
25,061
6,051
2,630
1,550
8,668
7,069
664
3,746
4,603
44,390
0
W
Chernobog
Boneshades
Chernobog
10,120
4,696
2,707
2,292
9,955
3,902
1,345
2,391
6,951
0
26,621
W
Neith
16,663
8,129
2,540
3,164
8,435
4,560
1,690
2,493
5,760
0
23,892
L
Fenrir
7,099
1,715
1,162
3,979
15,422
8,985
0
6,090
9,332
0
11,263
W
Cernunnos
tepimolli
Cernunnos
14,164
4,892
2,199
2,358
10,003
3,949
1,401
3,656
6,047
0
22,946
W
Khepri
v4807
Khepri
12,626
1,370
2,064
4,854
15,887
13,264
0
4,707
10,826
23,849
0
L
Sylvanus
7,555
1,320
4,174
8,237
22,546
22,305
100
10,523
12,023
15,502
0
L
8,516
1,667
1,034
4,756
15,614
15,324
0
6,836
8,778
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
50,429
92
Minions Killed
149
0
Camps Cleared
0
1,057,843
Distance Traveled
1,156,334
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,528
711
24
2
0
234,624
3
L
Baba Yaga
8,288
691
23
2
0
227,727
0
W
Hera
10,789
899
45
4
0
237,475
0
W
Chernobog
9,401
783
40
3
0
256,975
5
W
Neith
9,961
830
20
2
0
204,867
0
L
Fenrir
9,780
815
11
1
0
217,805
1
W
Cernunnos
9,501
792
16
1
0
214,706
0
W
Khepri
10,777
898
28
2
0
242,311
0
L
Sylvanus
7,519
627
14
1
0
165,872
0
L
Hercules
8,080
673
20
2
0
211,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role