Player Matchup

Sylvanus
Sylvanus
Abirael
Sylvanus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 29L
1,434 Elo+
Solo
Kukulkan
Kukulkan
EPICNINJAGUY666
Kukulkan
Level 26
God Stats
3W - 6L
1,406 SR
Queue Stats
31W - 37L
1,352 Elo+
Solo
Thanatos
Thanatos
Lord_Thanatos42
Thanatos
Level 15
God Stats
1W - 1L
1,749 SR
Queue Stats
11W - 10L
1,432 Elo+
Solo
Hades
Hades
fact_check
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 234L
1,470 Elo+
Solo
Bacchus
Bacchus
supermegalince
Bacchus
Level 8
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 4L
1,449 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,427 Elo+

VS

Team Averages
Level 21
1,463 SR
1,459 Elo+
Izanami
Izanami
Canadiancous
Izanami
Level 27
God Stats
16W - 11L
1,461 SR
Queue Stats
132W - 125L
1,435 Elo+
Solo
Amaterasu
Amaterasu
MokkaDragoner64
Amaterasu
Level 18
God Stats
2W - 3L
1,297 SR
Queue Stats
28W - 34L
1,437 Elo+
Solo
Poseidon
Poseidon
SORN TACO
Poseidon
Level 15
God Stats
6W - 1L
1,351 SR
Queue Stats
11W - 3L
1,576 Elo+
Solo
Odin
Odin
charliekun34
Odin
Level 17
God Stats
26W - 15L
1,672 SR
Queue Stats
75W - 58L
1,440 Elo+
Solo
Athena
Athena
specific-gust7
Athena
Level 29
God Stats
242W - 214L
1,535 SR
Queue Stats
571W - 642L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abirael
Sylvanus
10
0 / 6 / 3
6,988
368
4,196
11,115
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
16
8 / 4 / 1
10,522
554
13,169
10,603
3,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
12
5 / 9 / 2
8,300
437
7,813
13,397
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
10
0 / 5 / 0
7,320
385
6,132
12,507
6,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 3
7,745
408
2,329
16,724
18,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Canadiancous
Izanami
17
9 / 2 / 3
11,369
598
13,977
12,635
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MokkaDragoner64
Amaterasu
6
0 / 4 / 3
6,658
350
144
3,533
930
Poseidon
SORN TACO
Poseidon
19
13 / 1 / 6
12,188
641
18,185
10,038
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 6
9,738
513
3,332
11,853
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 4 / 16
10,135
533
5,677
15,207
12,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
30
30
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abirael
Sylvanus
0
6
3
0.25
W
Izanami
Canadiancous
Izanami
9
2
3
5.25
L
Kukulkan
8
4
1
2.13
L
Thanatos
5
9
2
0.67
W
Amaterasu
MokkaDragoner64
Amaterasu
0
4
3
0.38
W
Poseidon
SORN TACO
Poseidon
13
1
6
16
W
2
2
6
2.5
L
Hades
0
5
0
0
W
6
4
16
3.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
41,315
64,346
Taken
53,266
41,252
Mitigated
27,780
14,885
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abirael
Sylvanus
4,196
778
340
2,857
11,115
7,751
0
5,039
6,076
19,185
0
W
Izanami
Canadiancous
Izanami
13,977
11,242
0
4,275
12,635
4,467
8,614
6,276
6,259
0
83,764
L
Kukulkan
13,169
296
0
1,843
10,603
3,871
0
5,932
4,671
68,588
0
L
Thanatos
7,813
2,864
0
6,157
13,397
5,074
0
5,913
7,484
0
44,551
W
Amaterasu
MokkaDragoner64
Amaterasu
144
82
0
60
3,533
930
17
2,663
779
0
947
W
Poseidon
SORN TACO
Poseidon
18,185
2,128
0
1,761
10,038
3,278
2,047
3,518
6,360
87,450
0
W
3,332
1,243
0
1,484
11,853
6,834
2,743
4,590
7,014
0
44,927
L
Hades
6,132
784
0
3,488
12,507
6,496
0
5,251
7,256
29,317
0
W
5,677
1,118
494
4,390
15,207
12,271
1,530
7,802
6,867
20,639
0
L
2,329
419
0
200
16,724
18,060
119
1,727
14,997
31,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
50,088
332
Minions Killed
426
0
Camps Cleared
0
1,549,510
Distance Traveled
1,573,976
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,988
368
25
1
0
314,022
5
W
Izanami
11,369
598
161
8
0
344,205
2
L
Kukulkan
10,522
554
146
8
0
336,460
3
L
Thanatos
8,300
437
65
3
0
342,536
0
W
Amaterasu
6,658
350
0
0
0
102,795
0
W
Poseidon
12,188
641
135
7
0
410,475
2
W
Odin
9,738
513
104
5
0
353,455
4
L
Hades
7,320
385
55
3
0
213,387
0
W
Athena
10,135
533
26
1
0
363,046
1
L
Bacchus
7,745
408
41
2
0
343,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role