Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Faysall_Trql
Chiron
Level 21
God Stats
5W - 3L
1,860 SR
Queue Stats
156W - 148L
1,551 Elo+
Solo
Heimdallr
Heimdallr
SERGIOMASIP
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Zz_Blacky611_zZ
Arachne
Level 25
God Stats
9W - 12L
1,411 SR
Queue Stats
85W - 91L
1,296 Elo+
Solo
Sun Wukong
Sun Wukong
x_NeKross_x
Sun Wukong
Level 28
God Stats
0W - 4L
1,119 SR
Queue Stats
99W - 110L
1,326 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,435 Elo+

VS

Team Averages
Level 19
1,479 SR
1,553 Elo+
Sylvanus
Sylvanus
I Lik3 Fe3d
Sylvanus
Level 6
God Stats
7W - 4L
1,619 SR
Queue Stats
15W - 8L
1,718 Elo+
Solo
Artio
Artio
MrMike4388
Artio
Level 27
God Stats
28W - 24L
1,506 SR
Queue Stats
152W - 174L
1,308 Elo+
Solo
Ymir
Ymir
N7 Cale
Ymir
Level 28
God Stats
4W - 2L
1,264 SR
Queue Stats
35W - 31L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trompette-Land
Cu Chulainn
Level 27
God Stats
2W - 1L
1,300 SR
Queue Stats
197W - 123L
1,648 Elo+
Solo
Jing Wei
Jing Wei
ethi-Xx
Jing Wei
Level 9
God Stats
4W - 2L
1,704 SR
Queue Stats
24W - 9L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 2
6,677
514
3,784
4,117
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
9
0 / 1 / 0
5,546
427
3,999
5,025
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
SERGIOMASIP
Heimdallr
8
0 / 6 / 1
5,102
392
2,672
8,637
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 8 / 1
5,664
436
891
10,235
2,654
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
x_NeKross_x
Sun Wukong
11
3 / 3 / 0
6,479
498
1,842
7,869
4,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I Lik3 Fe3d
Sylvanus
12
2 / 0 / 5
7,382
568
3,753
6,139
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
10
1 / 1 / 4
5,971
459
947
6,559
3,998
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
N7 Cale
Ymir
10
2 / 2 / 1
6,551
504
2,450
7,285
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Trompette-Land
Cu Chulainn
13
5 / 1 / 5
7,744
596
6,983
9,153
6,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
ethi-Xx
Jing Wei
13
8 / 1 / 2
8,091
622
8,693
6,828
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
2
1
L
Chiron
0
1
0
0
W
Sylvanus
I Lik3 Fe3d
Sylvanus
2
0
5
4.5
W
Artio
1
1
4
3
W
Ymir
N7 Cale
Ymir
2
2
1
1.25
L
Heimdallr
SERGIOMASIP
Heimdallr
0
6
1
0.08
W
Cu Chulainn
Trompette-Land
Cu Chulainn
5
1
5
7.5
L
1
8
1
0.19
W
Jing Wei
ethi-Xx
Jing Wei
8
1
2
9
L
Sun Wukong
x_NeKross_x
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,188
Damage
22,826
35,883
Taken
35,964
10,838
Mitigated
18,589
6,577
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,784
784
0
1,290
4,117
1,112
0
996
3,121
42,267
0
L
Chiron
3,999
1,455
195
1,555
5,025
1,269
0
859
4,166
0
30,016
W
Sylvanus
I Lik3 Fe3d
Sylvanus
3,753
786
1,768
2,974
6,139
3,246
324
674
5,465
36,872
10,723
W
Artio
947
96
112
2,510
6,559
3,998
238
1,692
4,867
13,602
0
W
Ymir
N7 Cale
Ymir
2,450
826
0
2,309
7,285
2,905
0
3,499
3,786
30,777
3,039
L
Heimdallr
SERGIOMASIP
Heimdallr
2,672
1,413
0
250
8,637
1,702
0
1,433
7,111
0
12,115
W
Cu Chulainn
Trompette-Land
Cu Chulainn
6,983
1,458
0
2,471
9,153
6,428
207
1,435
7,718
7,210
36,908
L
891
655
0
2,356
10,235
2,654
0
1,789
8,355
0
21,689
W
Jing Wei
ethi-Xx
Jing Wei
8,693
7,390
0
858
6,828
2,012
606
1,272
5,556
0
62,665
L
Sun Wukong
x_NeKross_x
Sun Wukong
1,842
348
0
931
7,869
4,101
588
2,282
5,450
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,468
Gold Earned
35,739
245
Minions Killed
402
0
Camps Cleared
0
1,119,524
Distance Traveled
1,194,450
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,677
514
93
7
0
240,599
4
L
Chiron
5,546
427
56
4
0
178,363
5
W
Sylvanus
7,382
568
99
8
0
212,523
3
W
Artio
5,971
459
28
2
0
261,353
0
W
Ymir
6,551
504
66
5
0
234,991
0
L
Heimdallr
5,102
392
16
1
0
221,768
1
W
Cu Chulainn
7,744
596
96
7
0
242,241
1
L
Arachne
5,664
436
41
3
0
245,288
2
W
Jing Wei
8,091
622
113
9
0
243,342
1
L
Sun Wukong
6,479
498
39
3
0
233,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role