Player Matchup

Bacchus
Bacchus
Gold III
AfroWinja
Bacchus
Gold III
Level 129
God Stats
1W - 1L
1,559 SR
Queue Stats
85W - 75L
1,586 MMR
Solo
Danzaburou
Danzaburou
Silver II
BustyBellona
Danzaburou
Silver II
Level 64
God Stats
14W - 11L
1,932 SR
Queue Stats
67W - 53L
1,605 MMR
Solo
Chang'e
Chang'e
Gold II
LeviatanHollow
Chang'e
Gold II
Level 135
God Stats
2W - 3L
1,858 SR
Queue Stats
367W - 371L
1,613 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Smokeyrich510
Erlang Shen
Silver I
Level 40
God Stats
2W - 2L
1,807 SR
Queue Stats
16W - 28L
1,612 MMR
Solo
Guan Yu
Guan Yu
Gold II
Yango Warrior
Guan Yu
Gold II
Level 121
God Stats
12W - 6L
1,623 SR
Queue Stats
400W - 414L
1,637 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,756 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,546 SR
1,624 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
Lugee_11
Ganesha
Gold IV
Level 150
God Stats
1W - 1L
1,548 SR
Queue Stats
16W - 14L
1,464 MMR
Party 2
Artemis
Artemis
Gold II
Wholeflame93518
Artemis
Gold II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,669 MMR
Party 1
Raijin
Raijin
Platinum V
hazrn
Raijin
Platinum V
Level 149
God Stats
4W - 2L
1,416 SR
Queue Stats
38W - 25L
1,695 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
onlyporkchop
Sun Wukong
Platinum V
Level 88
God Stats
6W - 1L
1,765 SR
Queue Stats
70W - 62L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroWinja
Bacchus
11
2 / 3 / 6
7,136
476
4,611
10,763
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
BustyBellona
Danzaburou
15
10 / 2 / 4
9,771
651
15,365
9,626
3,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 2
8,140
543
8,487
10,008
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Smokeyrich510
Erlang Shen
11
0 / 4 / 4
6,976
465
4,453
12,493
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
9
0 / 4 / 0
6,407
427
1,799
9,102
4,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayAthenaSetArachneTiamat

VS

Bans
GilgameshSkadiLokiKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 3 / 9
7,621
508
5,780
9,315
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Lugee_11
Ganesha
12
0 / 3 / 8
7,532
502
3,919
13,275
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 3
7,681
512
5,318
9,304
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
hazrn
Raijin
14
7 / 2 / 3
8,997
600
11,243
8,945
4,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
onlyporkchop
Sun Wukong
16
6 / 1 / 4
9,780
652
10,593
12,580
10,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
16
16
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
9
2.17
L
Bacchus
AfroWinja
Bacchus
2
3
6
1.67
L
Danzaburou
BustyBellona
Danzaburou
10
2
4
6
L
3
3
2
1.33
W
Ganesha
Lugee_11
Ganesha
0
3
8
1.33
L
Erlang Shen
Smokeyrich510
Erlang Shen
0
4
4
0.5
W
1
6
3
0.42
L
Guan Yu
0
4
0
0
W
Raijin
hazrn
Raijin
7
2
3
4.25
W
Sun Wukong
onlyporkchop
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
36,853
51,992
Taken
53,419
28,541
Mitigated
34,970
15,962
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,780
1,570
0
2,435
9,315
5,345
83
2,300
7,015
0
44,928
L
Bacchus
AfroWinja
Bacchus
4,611
704
0
1,186
10,763
11,174
0
4,457
6,306
16,964
0
L
Danzaburou
BustyBellona
Danzaburou
15,365
7,604
0
3,547
9,626
3,096
0
2,563
7,063
0
68,233
L
8,487
523
1,467
3,623
10,008
3,139
0
3,976
6,032
48,530
0
W
Ganesha
Lugee_11
Ganesha
3,919
392
0
2,896
13,275
12,215
165
3,217
10,058
22,668
0
L
Erlang Shen
Smokeyrich510
Erlang Shen
4,453
1,884
0
3,665
12,493
6,854
0
4,334
8,159
0
41,745
W
5,318
3,047
0
2,242
9,304
2,831
2,345
1,534
7,770
0
44,233
L
Guan Yu
1,799
360
0
2,474
9,102
4,278
0
0
9,102
0
30,364
W
Raijin
hazrn
Raijin
11,243
1,176
0
2,970
8,945
4,365
25
3,473
5,472
48,798
0
W
Sun Wukong
onlyporkchop
Sun Wukong
10,593
2,227
0
6,314
12,580
10,214
251
2,574
10,006
0
64,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
41,611
382
Minions Killed
418
0
Camps Cleared
0
1,277,791
Distance Traveled
1,394,932
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,621
508
84
6
0
294,061
5
L
Bacchus
7,136
476
25
2
0
261,651
5
L
Danzaburou
9,771
651
114
8
0
279,379
3
L
Chang'e
8,140
543
87
6
0
267,810
5
W
Ganesha
7,532
502
5
0
0
284,795
6
L
Erlang Shen
6,976
465
80
5
0
304,107
3
W
Artemis
7,681
512
114
8
0
251,759
5
L
Guan Yu
6,407
427
76
5
0
164,844
2
W
Raijin
8,997
600
83
6
0
284,080
6
W
Sun Wukong
9,780
652
132
9
0
280,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role