Player Matchup

Kukulkan
Kukulkan
Fr1G0
Kukulkan
Level 23
God Stats
1W - 1L
1,808 SR
Queue Stats
39W - 42L
1,375 Elo+
Solo
Thanatos
Thanatos
Pandaguy98
Thanatos
Level 6
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Ymir
Ymir
Zelophobia
Ymir
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 35L
1,361 Elo+
Party 1
Ra
Ra
ilikeeggtart
Ra
Level 15
God Stats
0W - 5L
1,096 SR
Queue Stats
20W - 25L
1,365 Elo+
Party 1
Ullr
Ullr
Суетолог1
Ullr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 45L
1,279 Elo+
Solo
Team Averages
Level 14
1,525 SR
1,352 Elo+

VS

Team Averages
Level 20
1,498 SR
1,382 Elo+
Sol
Sol
Damjandonchev
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,323 Elo+
Solo
Khepri
Khepri
MarizXXa667
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
SWX1
Gilgamesh
Level 17
God Stats
8W - 3L
1,416 SR
Queue Stats
24W - 21L
1,491 Elo+
Solo
Loki
Loki
ToxicWbn
Loki
Level 6
God Stats
3W - 2L
1,630 SR
Queue Stats
5W - 7L
1,350 Elo+
Solo
Ganesha
Ganesha
kreciktoja
Ganesha
Level 24
God Stats
2W - 2L
1,445 SR
Queue Stats
70W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fr1G0
Kukulkan
20
6 / 11 / 10
15,345
1,096
30,570
24,283
6,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Pandaguy98
Thanatos
19
1 / 11 / 5
11,919
851
2,273
16,406
6,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 8 / 15
13,408
958
13,201
27,838
35,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 7 / 6
14,507
1,036
18,198
20,576
5,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 8 / 11
13,511
965
17,286
24,415
6,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 4 / 9
20,417
1,458
60,146
20,632
12,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
20
4 / 3 / 31
15,113
1,080
10,274
22,945
36,940
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SWX1
Gilgamesh
17
0 / 1 / 1
10,424
745
219
895
384
Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
10 / 8 / 18
14,745
1,053
24,251
17,641
7,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
kreciktoja
Ganesha
20
0 / 5 / 35
15,984
1,142
12,935
25,142
39,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
139
21
Kills
45
45
Deaths
21
47
Assists
94
Player
Kills
Deaths
Assists
KDA
W
31
4
9
8.88
L
Kukulkan
Fr1G0
Kukulkan
6
11
10
1
W
Khepri
4
3
31
6.5
L
Thanatos
Pandaguy98
Thanatos
1
11
5
0.32
W
Gilgamesh
SWX1
Gilgamesh
0
1
1
0.5
W
Loki
10
8
18
2.38
L
1
8
15
1.06
L
9
7
6
1.71
W
Ganesha
kreciktoja
Ganesha
0
5
35
3.5
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,528
Damage
107,825
113,518
Taken
87,255
60,721
Mitigated
96,706
9,793
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
60,146
30,981
0
10,457
20,632
12,003
0
12,870
7,762
111,768
0
L
Kukulkan
Fr1G0
Kukulkan
30,570
3,021
0
977
24,283
6,747
0
16,831
7,452
75,104
0
W
Khepri
10,274
789
0
0
22,945
36,940
0
18,944
4,001
29,799
0
L
Thanatos
Pandaguy98
Thanatos
2,273
1,008
0
1,785
16,406
6,022
0
8,082
8,249
0
11,002
W
Gilgamesh
SWX1
Gilgamesh
219
0
0
0
895
384
0
389
506
0
1,350
W
Loki
24,251
9,554
0
0
17,641
7,533
0
9,183
8,458
0
45,231
L
13,201
1,306
0
0
27,838
35,759
0
24,011
3,827
35,473
0
L
18,198
2,601
4,373
1,279
20,576
5,635
0
16,145
4,431
46,685
0
W
Ganesha
kreciktoja
Ganesha
12,935
467
210
2,131
25,142
39,846
0
20,583
4,559
31,471
0
L
17,286
8,659
0
1,379
24,415
6,558
0
18,286
6,129
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,690
Gold Earned
76,683
287
Minions Killed
247
7
Camps Cleared
7
1,175,082
Distance Traveled
1,055,715
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
20,417
1,458
152
11
1
227,440
1
L
Kukulkan
15,345
1,096
114
8
1
261,306
3
W
Khepri
15,113
1,080
40
3
2
274,926
2
L
Thanatos
11,919
851
9
1
5
188,153
0
W
Gilgamesh
10,424
745
4
0
1
19,884
0
W
Loki
14,745
1,053
50
4
3
284,307
7
L
Ymir
13,408
958
57
4
1
215,140
0
L
Ra
14,507
1,036
69
5
0
262,679
0
W
Ganesha
15,984
1,142
1
0
0
249,158
0
L
Ullr
13,511
965
38
3
0
247,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role