Player Matchup

Chang'e
Chang'e
LezardArbre
Chang'e
Level 28
God Stats
0W - 7L
1,088 SR
Queue Stats
78W - 62L
1,576 Elo+
Solo
Chernobog
Chernobog
Micronomicom
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,684 Elo+
Solo
Nemesis
Nemesis
SVILENSVEN
Nemesis
Level 18
God Stats
2W - 2L
1,708 SR
Queue Stats
117W - 145L
1,586 Elo+
Solo
Osiris
Osiris
maslim12
Osiris
Level 29
God Stats
9W - 8L
1,593 SR
Queue Stats
102W - 82L
1,443 Elo+
Solo
Terra
Terra
zRee
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,127 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,483 Elo+

VS

Team Averages
Level 18
1,553 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
UrMomLovedMyBBC
Rama
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 104L
1,763 Elo+
Solo
Anubis
Anubis
ZDeeDee
Anubis
Level 8
God Stats
2W - 0L
1,825 SR
Queue Stats
7W - 4L
1,506 Elo+
Solo
He Bo
He Bo
agentVALVE
He Bo
Level 26
God Stats
8W - 13L
1,440 SR
Queue Stats
91W - 93L
1,571 Elo+
Party 1
Hercules
Hercules
梦音绝响
Hercules
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LezardArbre
Chang'e
8
2 / 4 / 0
5,023
502
2,400
6,330
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Micronomicom
Chernobog
7
0 / 4 / 1
4,588
459
2,133
4,687
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
SVILENSVEN
Nemesis
9
2 / 2 / 1
5,456
546
2,666
6,577
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
maslim12
Osiris
9
3 / 4 / 0
5,558
556
5,291
10,048
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
zRee
Terra
6
0 / 5 / 0
4,156
416
687
6,275
3,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 4
5,928
593
3,202
5,787
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
9 / 0 / 0
7,520
752
7,259
4,953
1,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ZDeeDee
Anubis
11
4 / 2 / 6
6,269
627
5,631
4,147
2,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
8
2 / 2 / 9
5,577
558
4,267
4,395
2,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
梦音绝响
Hercules
8
2 / 2 / 2
5,099
510
3,077
6,484
2,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
19
19
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
4
4
L
Chang'e
LezardArbre
Chang'e
2
4
0
0.5
L
Chernobog
Micronomicom
Chernobog
0
4
1
0.13
L
Nemesis
SVILENSVEN
Nemesis
2
2
1
1.25
W
9
0
0
9
W
Anubis
ZDeeDee
Anubis
4
2
6
3.5
W
He Bo
2
2
9
3.25
L
Osiris
maslim12
Osiris
3
4
0
0.75
L
Terra
zRee
Terra
0
5
0
0
W
Hercules
梦音绝响
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
23,436
33,917
Taken
25,766
11,336
Mitigated
11,359
10,445
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,202
933
0
3,399
5,787
1,830
98
486
5,209
0
28,520
L
Chang'e
LezardArbre
Chang'e
2,400
68
238
2,368
6,330
1,295
0
3,487
2,843
19,744
0
L
Chernobog
Micronomicom
Chernobog
2,133
1,193
0
832
4,687
945
0
858
3,829
0
19,689
L
Nemesis
SVILENSVEN
Nemesis
2,666
1,051
0
2,155
6,577
1,667
0
2,000
4,577
0
24,852
W
7,259
5,253
0
2,819
4,953
1,451
1,695
255
4,698
0
54,200
W
Anubis
ZDeeDee
Anubis
5,631
435
0
2,242
4,147
2,122
156
1,464
2,475
30,886
0
W
He Bo
4,267
286
102
1,136
4,395
2,974
436
314
4,059
12,229
0
L
Osiris
maslim12
Osiris
5,291
1,733
0
3,905
10,048
4,421
214
1,112
8,936
0
21,519
L
Terra
zRee
Terra
687
332
57
890
6,275
3,008
0
2,441
3,834
4,046
0
W
Hercules
梦音绝响
Hercules
3,077
1,338
0
1,341
6,484
2,982
0
304
6,180
0
10,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
30,393
171
Minions Killed
259
0
Camps Cleared
0
945,168
Distance Traveled
930,527
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,928
593
62
6
0
213,758
0
L
Chang'e
5,023
502
35
4
0
170,879
3
L
Chernobog
4,588
459
33
3
0
191,251
5
L
Nemesis
5,456
546
63
6
0
210,019
2
W
Rama
7,520
752
99
10
0
173,264
4
W
Anubis
6,269
627
61
6
0
189,906
3
W
He Bo
5,577
558
18
2
0
178,391
3
L
Osiris
5,558
556
35
4
0
188,927
1
L
Terra
4,156
416
5
1
0
184,092
1
W
Hercules
5,099
510
19
2
0
175,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role