Player Matchup

Tiamat
Tiamat
GDNeed9
Tiamat
Level 105
God Stats
4W - 15L
1,305 SR
Queue Stats
378W - 402L
1,391 Elo+
Solo
Geb
Geb
Hurlz89
Geb
Level 129
God Stats
15W - 17L
1,638 SR
Queue Stats
283W - 290L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Leviathan3203
Jing Wei
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 49L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gtrlek
Morgan Le Fay
Level 103
God Stats
18W - 14L
1,594 SR
Queue Stats
230W - 249L
1,442 Elo+
Solo
Bakasura
Bakasura
hskldn
Bakasura
Level 31
God Stats
22W - 12L
1,590 SR
Queue Stats
47W - 41L
1,472 Elo+
Solo
Team Averages
Level 93
1,525 SR
1,431 Elo+

VS

Team Averages
Level 106
1,576 SR
1,456 Elo+
Ymir
Ymir
Becci187
Ymir
Level 111
God Stats
15W - 19L
1,546 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Hou Yi
Hou Yi
DieNL TenX
Hou Yi
Level 88
God Stats
35W - 29L
1,542 SR
Queue Stats
337W - 343L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheBlessedDude
Morgan Le Fay
Level 159
God Stats
6W - 4L
1,672 SR
Queue Stats
507W - 495L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Vitaly_Costa
Nu Wa
Level 126
God Stats
34W - 40L
1,490 SR
Queue Stats
787W - 823L
1,428 Elo+
Solo
Jormungandr
Jormungandr
elchuchi_85
Jormungandr
Level 46
God Stats
13W - 9L
1,632 SR
Queue Stats
30W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GDNeed9
Tiamat
1
0 / 0 / 0
2,160
196
0
199
46
Geb
8
0 / 2 / 0
5,300
482
2,780
6,876
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Leviathan3203
Jing Wei
10
0 / 1 / 0
5,747
522
2,322
4,628
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
gtrlek
Morgan Le Fay
11
1 / 1 / 0
6,554
596
5,393
5,122
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
hskldn
Bakasura
11
1 / 2 / 0
6,131
557
4,730
6,558
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 1
5,634
512
3,263
8,285
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
DieNL TenX
Hou Yi
9
0 / 0 / 0
5,325
484
2,032
3,678
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheBlessedDude
Morgan Le Fay
14
4 / 0 / 0
7,915
720
4,644
5,711
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 2
5,730
521
1,729
4,797
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
elchuchi_85
Jormungandr
9
0 / 0 / 2
5,586
508
1,321
5,811
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
1
0.75
W
Hou Yi
DieNL TenX
Hou Yi
0
0
0
0
L
Tiamat
GDNeed9
Tiamat
0
0
0
0
L
Geb
0
2
0
0
L
Jing Wei
Leviathan3203
Jing Wei
0
1
0
0
W
Morgan Le Fay
TheBlessedDude
Morgan Le Fay
4
0
0
4
W
1
0
2
2
W
Jormungandr
elchuchi_85
Jormungandr
0
0
2
1
L
Morgan Le Fay
gtrlek
Morgan Le Fay
1
1
0
1
L
Bakasura
hskldn
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
12,989
23,383
Taken
28,282
10,307
Mitigated
10,597
6,446
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,263
733
0
3,139
8,285
4,154
394
1,650
6,102
26,917
0
W
Hou Yi
DieNL TenX
Hou Yi
2,032
468
0
1,268
3,678
940
0
528
3,150
0
30,282
L
Tiamat
GDNeed9
Tiamat
0
0
0
0
199
46
0
199
0
0
0
L
Geb
2,780
725
123
1,866
6,876
4,885
0
2,877
3,941
17,715
0
L
Jing Wei
Leviathan3203
Jing Wei
2,322
1,610
0
1,429
4,628
1,293
43
1,491
3,103
0
31,343
W
Morgan Le Fay
TheBlessedDude
Morgan Le Fay
4,644
602
0
1,747
5,711
2,098
0
3,488
2,015
52,266
0
W
1,729
383
0
3,182
4,797
1,173
328
892
3,841
25,920
0
W
Jormungandr
elchuchi_85
Jormungandr
1,321
254
0
800
5,811
2,232
0
1,398
4,413
20,682
0
L
Morgan Le Fay
gtrlek
Morgan Le Fay
5,393
789
0
1,593
5,122
1,836
208
2,843
2,191
40,215
0
L
Bakasura
hskldn
Bakasura
4,730
3,712
0
1,435
6,558
2,247
90
3,329
3,191
0
31,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,892
Gold Earned
30,190
268
Minions Killed
311
0
Camps Cleared
0
828,817
Distance Traveled
1,045,172
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,634
512
42
4
0
177,081
0
W
Hou Yi
5,325
484
61
6
0
203,472
4
L
Tiamat
2,160
196
0
0
0
0
0
L
Geb
5,300
482
30
3
0
204,357
3
L
Jing Wei
5,747
522
63
6
0
191,585
1
W
Morgan Le Fay
7,915
720
114
10
0
227,630
0
W
Nu Wa
5,730
521
60
5
0
219,872
4
W
Jormungandr
5,586
508
34
3
0
217,117
0
L
Morgan Le Fay
6,554
596
93
8
0
209,546
3
L
Bakasura
6,131
557
82
7
0
223,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role