Player Matchup

Gilgamesh
Gilgamesh
BabyShark__12
Gilgamesh
Level 24
God Stats
3W - 5L
1,440 SR
Queue Stats
49W - 59L
1,390 Elo+
Solo
Sobek
Sobek
DanteStix
Sobek
Level 22
God Stats
0W - 2L
1,096 SR
Queue Stats
25W - 30L
1,420 Elo+
Solo
Zeus
Zeus
G NAGE
Zeus
Level 26
God Stats
1W - 3L
1,572 SR
Queue Stats
7W - 12L
1,288 Elo+
Solo
Neith
Neith
Lost_Wizardy
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
StanLoopd
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,419 Elo+

VS

Team Averages
Level 33
1,474 SR
1,479 Elo+
Discordia
Discordia
Ali37718
Discordia
Level 108
God Stats
12W - 2L
1,714 SR
Queue Stats
510W - 375L
1,509 Elo+
Party 1
Artemis
Artemis
DreadknightFizz
Artemis
Level 18
God Stats
1W - 2L
1,275 SR
Queue Stats
33W - 39L
1,311 Elo+
Solo
Osiris
Osiris
I_love_youbabe
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 11L
1,711 Elo+
Party 1
Nemesis
Nemesis
Im0xide_130
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MaxPainda007
Ymir
Level 28
God Stats
6W - 4L
1,381 SR
Queue Stats
108W - 107L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyShark__12
Gilgamesh
8
1 / 9 / 3
6,039
431
4,823
12,067
3,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
DanteStix
Sobek
7
1 / 8 / 5
5,676
405
3,539
16,531
7,227
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
G NAGE
Zeus
10
3 / 3 / 1
6,868
491
5,813
6,984
1,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 3
5,519
394
3,679
7,232
1,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
StanLoopd
Chang'e
8
2 / 7 / 0
5,724
409
4,077
8,939
2,120
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ali37718
Discordia
14
8 / 0 / 3
8,623
616
7,259
5,639
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
11 / 2 / 8
8,457
604
18,572
8,667
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 0 / 4
8,531
609
3,855
8,373
7,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Im0xide_130
Nemesis
7
0 / 3 / 7
5,822
416
920
6,879
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
6 / 2 / 11
7,530
538
7,747
10,859
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
30
32
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ali37718
Discordia
8
0
3
9.5
L
Gilgamesh
BabyShark__12
Gilgamesh
1
9
3
0.28
L
Sobek
DanteStix
Sobek
1
8
5
0.44
W
11
2
8
7.5
L
Zeus
G NAGE
Zeus
3
3
1
1.17
W
5
0
4
7
W
Nemesis
Im0xide_130
Nemesis
0
3
7
1.17
L
0
5
3
0.3
W
6
2
11
5.75
L
Chang'e
StanLoopd
Chang'e
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,931
Damage
38,353
51,753
Taken
40,417
17,095
Mitigated
22,714
9,295
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ali37718
Discordia
7,259
722
0
1,807
5,639
1,968
794
1,973
3,666
51,868
0
L
Gilgamesh
BabyShark__12
Gilgamesh
4,823
1,744
37
2,470
12,067
3,942
0
3,465
8,368
0
26,724
L
Sobek
DanteStix
Sobek
3,539
681
0
2,684
16,531
7,227
0
3,808
12,671
9,560
0
W
18,572
13,079
0
1,568
8,667
3,427
1,002
3,717
4,950
0
41,064
L
Zeus
G NAGE
Zeus
5,813
843
0
932
6,984
1,905
0
3,084
3,560
28,586
0
W
3,855
1,068
0
1,700
8,373
7,331
1,863
1,166
7,207
0
48,411
W
Nemesis
Im0xide_130
Nemesis
920
0
0
1,391
6,879
1,891
77
1,050
5,829
0
17,284
L
3,679
1,822
0
678
7,232
1,901
336
1,448
5,784
0
17,734
W
7,747
3,979
0
0
10,859
8,097
78
5,523
5,336
20,097
0
L
Chang'e
StanLoopd
Chang'e
4,077
446
458
2,036
8,939
2,120
451
2,503
6,364
13,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
38,963
148
Minions Killed
329
0
Camps Cleared
0
1,206,907
Distance Traveled
1,188,435
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,623
616
98
7
0
237,071
5
L
Gilgamesh
6,039
431
48
3
0
235,446
0
L
Sobek
5,676
405
14
1
0
255,363
4
W
Artemis
8,457
604
60
4
0
216,268
0
L
Zeus
6,868
491
49
4
0
247,878
2
W
Osiris
8,531
609
110
8
0
256,688
3
W
Nemesis
5,822
416
31
2
0
243,416
1
L
Neith
5,519
394
22
2
0
235,809
0
W
Ymir
7,530
538
30
2
0
234,992
0
L
Chang'e
5,724
409
15
1
0
232,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role