Player Matchup

Artemis
Artemis
Gold II
BA21SHH
Artemis
Gold II
Level 157
God Stats
6W - 6L
1,670 SR
Queue Stats
387W - 386L
1,709 MMR
Solo
Ganesha
Ganesha
Gold IV
DazHenkka_92
Ganesha
Gold IV
Level 123
God Stats
16W - 11L
1,572 SR
Queue Stats
223W - 217L
1,541 MMR
Party 1
Achilles
Achilles
Platinum IV
Fid-koss
Achilles
Platinum IV
Level 142
God Stats
11W - 21L
1,425 SR
Queue Stats
922W - 927L
1,616 MMR
Solo
Serqet
Serqet
Gold II
zMyna
Serqet
Gold II
Level 118
God Stats
3W - 5L
1,635 SR
Queue Stats
225W - 219L
1,625 MMR
Party 1
Raijin
Raijin
Platinum V
zXmjoodeXz
Raijin
Platinum V
Level 156
God Stats
2W - 1L
1,182 SR
Queue Stats
421W - 422L
1,741 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,497 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,470 SR
1,646 MMR
Arachne
Arachne
Gold III
BTM Camora
Arachne
Gold III
Level 133
God Stats
22W - 16L
1,593 SR
Queue Stats
262W - 239L
1,570 MMR
Solo
Aphrodite
Aphrodite
Gold I
BurriToo335
Aphrodite
Gold I
Level 159
God Stats
12W - 7L
1,636 SR
Queue Stats
187W - 179L
1,676 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
EazyPzzy
Zhong Kui
Platinum IV
Level 97
God Stats
1W - 1L
1,170 SR
Queue Stats
193W - 208L
1,704 MMR
Solo
Chernobog
Chernobog
Bronze III
JimP920
Chernobog
Bronze III
Level 54
God Stats
1W - 1L
1,327 SR
Queue Stats
6W - 11L
1,554 MMR
Solo
Cerberus
Cerberus
Gold I
TheLasT-92
Cerberus
Gold I
Level 126
God Stats
31W - 22L
1,624 SR
Queue Stats
299W - 294L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BA21SHH
Artemis
20
14 / 8 / 12
18,455
513
35,120
26,811
11,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
DazHenkka_92
Ganesha
20
1 / 7 / 35
16,301
453
12,126
32,601
51,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
Fid-koss
Achilles
20
11 / 5 / 18
19,055
529
36,511
51,621
87,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
zMyna
Serqet
20
12 / 5 / 19
20,005
556
19,883
27,364
19,143
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
zXmjoodeXz
Raijin
20
11 / 8 / 13
18,785
522
28,127
31,735
21,398
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatMorgan Le FaySetLokiAthena

VS

Bans
GilgameshFafnirSusanoCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTM Camora
Arachne
20
15 / 9 / 7
19,708
547
25,148
36,414
19,622
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
BurriToo335
Aphrodite
20
6 / 10 / 17
17,244
479
27,054
33,077
16,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
EazyPzzy
Zhong Kui
20
5 / 9 / 13
18,475
513
30,013
40,123
53,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
JimP920
Chernobog
20
3 / 14 / 14
17,310
481
17,785
29,309
10,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
TheLasT-92
Cerberus
20
4 / 7 / 19
16,755
465
17,050
40,944
52,879
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
103
49
Kills
33
33
Deaths
49
97
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Artemis
BA21SHH
Artemis
14
8
12
2.5
W
Arachne
BTM Camora
Arachne
15
9
7
2.06
W
Aphrodite
BurriToo335
Aphrodite
6
10
17
1.45
L
Ganesha
DazHenkka_92
Ganesha
1
7
35
2.64
W
Zhong Kui
EazyPzzy
Zhong Kui
5
9
13
1.28
L
Achilles
Fid-koss
Achilles
11
5
18
4
W
Chernobog
JimP920
Chernobog
3
14
14
0.71
W
Cerberus
TheLasT-92
Cerberus
4
7
19
1.93
L
Serqet
zMyna
Serqet
12
5
19
4.3
L
Raijin
zXmjoodeXz
Raijin
11
8
13
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,767
Damage
117,050
170,132
Taken
179,867
191,567
Mitigated
152,414
37,677
Healing
62,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BA21SHH
Artemis
35,120
21,307
0
5,599
26,811
11,771
6,463
10,994
15,817
0
153,553
W
Arachne
BTM Camora
Arachne
25,148
14,103
0
9,187
36,414
19,622
67
9,603
25,058
0
144,170
W
Aphrodite
BurriToo335
Aphrodite
27,054
572
12,051
16,814
33,077
16,295
1,802
10,021
22,231
135,280
0
L
Ganesha
DazHenkka_92
Ganesha
12,126
731
0
2,315
32,601
51,601
1,607
14,902
17,699
52,785
0
W
Zhong Kui
EazyPzzy
Zhong Kui
30,013
3,707
0
17,381
40,123
53,266
528
5,201
31,278
133,720
0
L
Achilles
Fid-koss
Achilles
36,511
7,449
0
14,725
51,621
87,654
2,016
22,135
28,030
0
114,122
W
Chernobog
JimP920
Chernobog
17,785
10,936
1,052
1,326
29,309
10,352
4,442
6,444
20,603
0
115,237
W
Cerberus
TheLasT-92
Cerberus
17,050
926
0
4,907
40,944
52,879
533
11,622
26,750
91,850
0
L
Serqet
zMyna
Serqet
19,883
3,272
0
6,525
27,364
19,143
2,990
11,609
15,755
0
141,091
L
Raijin
zXmjoodeXz
Raijin
28,127
2,056
896
7,617
31,735
21,398
3,137
15,428
16,307
151,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,601
Gold Earned
89,492
824
Minions Killed
820
0
Camps Cleared
0
3,129,540
Distance Traveled
3,091,695
34
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,455
513
195
5
0
560,063
13
W
Arachne
19,708
547
161
4
0
734,757
6
W
Aphrodite
17,244
479
157
4
0
614,826
9
L
Ganesha
16,301
453
11
0
0
620,696
15
W
Zhong Kui
18,475
513
192
5
0
574,901
7
L
Achilles
19,055
529
194
5
0
670,915
0
W
Chernobog
17,310
481
154
4
0
569,369
0
W
Cerberus
16,755
465
156
4
0
597,842
17
L
Serqet
20,005
556
188
5
0
732,698
2
L
Raijin
18,785
522
236
7
0
545,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role