Player Matchup

Merlin
Merlin
AwfullyHotTea
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,665 Elo+
Party 1
Hun Batz
Hun Batz
Coolguest
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,566 Elo+
Solo
Da Ji
Da Ji
RaimiTheKidd
Da Ji
Level 27
God Stats
5W - 9L
1,457 SR
Queue Stats
17W - 33L
1,333 Elo+
Solo
He Bo
He Bo
nvrtrvn
He Bo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,665 Elo+
Party 1
Vamana
Vamana
ßracket
Vamana
Level 17
God Stats
6W - 1L
1,798 SR
Queue Stats
11W - 12L
1,218 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,489 Elo+

VS

Team Averages
Level 16
1,486 SR
1,429 Elo+
Hun Batz
Hun Batz
Greatstoneguard
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 140L
1,444 Elo+
Party 2
Vamana
Vamana
Guzoline
Vamana
Level 29
God Stats
10W - 6L
1,738 SR
Queue Stats
114W - 139L
1,443 Elo+
Party 2
Anubis
Anubis
GấuHeo
Anubis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thoth
Thoth
ItoyPXND
Thoth
Level 16
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 41L
1,306 Elo+
Solo
Hel
Hel
NIS3R
Hel
Level 7
God Stats
25W - 28L
1,408 SR
Queue Stats
31W - 31L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 20
11,813
1,313
18,054
4,658
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Coolguest
Hun Batz
16
6 / 3 / 12
9,385
1,043
7,783
8,593
3,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 21
10,145
1,127
14,019
6,199
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
nvrtrvn
He Bo
18
20 / 2 / 17
12,972
1,441
27,240
8,817
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
ßracket
Vamana
17
5 / 2 / 24
10,138
1,126
15,854
9,635
5,551
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 13 / 3
9,014
1,002
12,045
20,427
10,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Guzoline
Vamana
14
3 / 6 / 3
9,035
1,004
8,272
20,243
19,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
GấuHeo
Anubis
14
1 / 9 / 5
8,539
949
8,409
14,892
7,022
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
ItoyPXND
Thoth
14
0 / 11 / 3
7,512
835
1,127
13,829
4,446
Hel
NIS3R
Hel
14
1 / 9 / 4
8,382
931
1,760
18,358
12,122
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
26
48
Kills
8
8
Deaths
48
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
20
21
W
Hun Batz
Coolguest
Hun Batz
6
3
12
4
L
Hun Batz
3
13
3
0.35
L
Vamana
Guzoline
Vamana
3
6
3
0.75
L
Anubis
GấuHeo
Anubis
1
9
5
0.39
L
Thoth
ItoyPXND
Thoth
0
11
3
0.14
L
Hel
NIS3R
Hel
1
9
4
0.33
W
6
1
21
16.5
W
He Bo
nvrtrvn
He Bo
20
2
17
14.25
W
Vamana
ßracket
Vamana
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,950
Damage
31,613
37,902
Taken
87,749
16,349
Mitigated
52,766
5,655
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,054
1,965
0
732
4,658
2,148
0
842
3,631
34,294
0
W
Hun Batz
Coolguest
Hun Batz
7,783
2,209
0
0
8,593
3,158
0
2,570
5,762
0
12,657
L
Hun Batz
12,045
2,231
0
314
20,427
10,145
0
9,871
10,035
0
21,346
L
Vamana
Guzoline
Vamana
8,272
3,384
247
3,061
20,243
19,031
0
9,686
10,094
0
12,562
L
Anubis
GấuHeo
Anubis
8,409
1,110
93
2,176
14,892
7,022
0
7,384
7,217
31,364
0
L
Thoth
ItoyPXND
Thoth
1,127
296
0
0
13,829
4,446
0
6,849
6,716
3,181
0
L
Hel
NIS3R
Hel
1,760
1,760
5,012
3,828
18,358
12,122
0
10,666
7,400
7,006
0
W
14,019
3,009
0
348
6,199
2,696
0
1,918
4,201
0
22,264
W
He Bo
nvrtrvn
He Bo
27,240
3,898
0
1,312
8,817
2,796
0
2,955
5,542
39,771
0
W
Vamana
ßracket
Vamana
15,854
8,349
0
3,263
9,635
5,551
0
3,011
6,271
0
24,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,453
Gold Earned
42,482
126
Minions Killed
88
7
Camps Cleared
1
830,665
Distance Traveled
637,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,813
1,313
45
5
3
178,517
1
W
Hun Batz
9,385
1,043
15
2
0
149,674
0
L
Hun Batz
9,014
1,002
20
2
1
157,776
0
L
Vamana
9,035
1,004
7
1
0
186,580
0
L
Anubis
8,539
949
50
6
0
90,874
0
L
Thoth
7,512
835
4
0
0
66,787
3
L
Hel
8,382
931
7
1
0
135,710
0
W
Da Ji
10,145
1,127
15
2
1
167,297
0
W
He Bo
12,972
1,441
35
4
2
155,107
0
W
Vamana
10,138
1,126
16
2
1
180,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role