Player Matchup

Danzaburou
Danzaburou
Hype_Dot_EXE
Danzaburou
Level 128
God Stats
27W - 17L
1,487 SR
Queue Stats
126W - 111L
1,527 Elo+
Party 1
Sol
Sol
KxllSwxtch__
Sol
Level 106
God Stats
26W - 18L
1,696 SR
Queue Stats
803W - 628L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
Nekronomicon_
Gilgamesh
Level 125
God Stats
21W - 20L
1,519 SR
Queue Stats
587W - 525L
1,503 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,518 Elo+

VS

Team Averages
Level 71
1,461 SR
1,352 Elo+
Pele
Pele
BrandenC7
Pele
Level 16
God Stats
2W - 3L
1,335 SR
Queue Stats
9W - 9L
1,343 Elo+
Solo
Chaac
Chaac
Jakeiteasy
Chaac
Level 109
God Stats
1W - 5L
1,549 SR
Queue Stats
23W - 26L
1,423 Elo+
Party 2
Ra
Ra
Mustyrd
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hype_Dot_EXE
Danzaburou
16
3 / 5 / 16
12,270
767
9,226
14,936
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
15 / 2 / 9
14,002
875
27,630
14,575
6,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Nekronomicon_
Gilgamesh
16
8 / 4 / 12
12,676
792
13,834
14,678
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 9 / 3
11,281
705
6,049
21,878
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
15
4 / 8 / 5
11,469
717
15,668
24,245
24,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 9 / 3
10,601
663
11,089
14,909
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
26
Kills
11
11
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
4
9
3
0.61
W
Danzaburou
Hype_Dot_EXE
Danzaburou
3
5
16
2.2
L
Chaac
4
8
5
0.81
W
15
2
9
9.75
L
3
9
3
0.5
W
Gilgamesh
Nekronomicon_
Gilgamesh
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
32,806
44,189
Taken
61,032
22,750
Mitigated
39,467
11,649
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,049
1,035
0
230
21,878
9,254
240
11,526
10,352
0
17,512
W
Danzaburou
Hype_Dot_EXE
Danzaburou
9,226
3,112
0
4,679
14,936
5,768
1,259
4,221
10,276
0
50,083
L
Chaac
15,668
2,410
0
6,853
24,245
24,019
0
11,231
13,014
0
39,541
W
27,630
7,130
0
6,259
14,575
6,797
2,134
1,614
12,434
70,886
0
L
11,089
645
1,180
2,494
14,909
6,194
117
4,873
10,036
57,540
0
W
Gilgamesh
Nekronomicon_
Gilgamesh
13,834
3,981
0
711
14,678
10,185
216
5,254
9,000
0
37,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,948
Gold Earned
33,351
187
Minions Killed
158
0
Camps Cleared
0
853,754
Distance Traveled
779,943
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,281
705
28
2
0
266,497
0
W
Danzaburou
12,270
767
60
4
0
265,696
1
L
Chaac
11,469
717
40
3
0
292,565
3
W
Sol
14,002
875
88
6
0
281,281
2
L
Ra
10,601
663
90
6
0
220,881
0
W
Gilgamesh
12,676
792
39
2
0
306,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role