Player Matchup

Gilgamesh
Gilgamesh
JellyCuddle
Gilgamesh
Level 24
God Stats
11W - 15L
1,548 SR
Queue Stats
34W - 46L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
LemonBeef
Ao Kuang
Level 30
God Stats
22W - 21L
1,594 SR
Queue Stats
308W - 321L
1,408 Elo+
Solo
Yemoja
Yemoja
RealDealRev
Yemoja
Level 9
God Stats
5W - 6L
1,342 SR
Queue Stats
103W - 115L
1,397 Elo+
Solo
Sol
Sol
sshaffeR
Sol
Level 28
God Stats
22W - 22L
1,919 SR
Queue Stats
152W - 182L
1,415 Elo+
Solo
Danzaburou
Danzaburou
zurielhz
Danzaburou
Level 29
God Stats
23W - 8L
1,760 SR
Queue Stats
135W - 119L
1,672 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,460 Elo+

VS

Team Averages
Level 31
1,598 SR
1,504 Elo+
Achilles
Achilles
Motherfragerzz
Achilles
Level 25
God Stats
14W - 10L
1,500 SR
Queue Stats
631W - 624L
1,514 Elo+
Solo
Anubis
Anubis
PrumaHundr
Anubis
Level 28
God Stats
11W - 5L
1,869 SR
Queue Stats
182W - 179L
1,574 Elo+
Solo
Neith
Neith
ScarvedGoose
Neith
Level 6
God Stats
4W - 6L
1,320 SR
Queue Stats
15W - 13L
1,511 Elo+
Party 1
Arachne
Arachne
Smanrique2000
Arachne
Level 29
God Stats
3W - 8L
1,802 SR
Queue Stats
142W - 160L
1,443 Elo+
Solo
Artio
Artio
ristle
Artio
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JellyCuddle
Gilgamesh
11
0 / 3 / 1
6,030
548
3,781
5,749
3,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
LemonBeef
Ao Kuang
10
1 / 3 / 1
5,862
533
3,642
6,982
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 2 / 1
4,711
428
1,156
5,751
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 0
5,605
510
3,815
8,256
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
zurielhz
Danzaburou
7
0 / 4 / 1
4,686
426
4,407
7,105
1,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 0 / 1
7,177
652
2,059
5,006
3,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
PrumaHundr
Anubis
12
5 / 0 / 2
7,068
643
5,710
5,398
2,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
4 / 0 / 2
6,035
549
6,288
5,483
1,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
11
4 / 2 / 2
6,791
617
5,308
7,983
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
ristle
Artio
10
1 / 1 / 6
5,701
518
3,199
5,912
3,615
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JellyCuddle
Gilgamesh
0
3
1
0.17
L
Ao Kuang
LemonBeef
Ao Kuang
1
3
1
0.5
W
Achilles
2
0
1
2.5
W
Anubis
PrumaHundr
Anubis
5
0
2
6
L
Yemoja
0
2
1
0.25
W
4
0
2
5
W
Arachne
4
2
2
2.5
W
Artio
ristle
Artio
1
1
6
4
L
2
4
0
0.5
L
Danzaburou
zurielhz
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
22,564
33,843
Taken
29,782
11,103
Mitigated
14,026
6,491
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JellyCuddle
Gilgamesh
3,781
580
0
315
5,749
3,313
0
116
5,633
0
28,869
L
Ao Kuang
LemonBeef
Ao Kuang
3,642
1,074
0
1,351
6,982
1,854
0
626
6,356
35,869
0
W
Achilles
2,059
640
0
1,119
5,006
3,120
0
844
4,162
1,317
33,580
W
Anubis
PrumaHundr
Anubis
5,710
385
114
3,549
5,398
2,665
732
3,027
2,371
40,913
0
L
Yemoja
1,156
498
489
64
5,751
3,111
11
1,824
3,927
10,601
0
W
6,288
2,443
0
2,130
5,483
1,317
706
1,047
4,436
0
27,591
W
Arachne
5,308
2,905
0
4,051
7,983
3,309
0
2,188
5,795
0
39,418
W
Artio
ristle
Artio
3,199
801
377
2,851
5,912
3,615
330
1,204
4,708
17,990
0
L
3,815
1,180
0
2,964
8,256
1,589
385
4,650
3,606
28,364
3,889
L
Danzaburou
zurielhz
Danzaburou
4,407
1,704
0
1,308
7,105
1,236
0
1,809
5,296
0
21,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
32,772
264
Minions Killed
335
0
Camps Cleared
0
980,739
Distance Traveled
1,094,411
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,030
548
74
7
0
207,182
0
L
Ao Kuang
5,862
533
72
7
0
232,064
1
W
Achilles
7,177
652
97
9
0
223,154
2
W
Anubis
7,068
643
82
7
0
204,978
2
L
Yemoja
4,711
428
22
2
0
197,140
3
W
Neith
6,035
549
60
5
0
184,015
2
W
Arachne
6,791
617
74
7
0
252,120
0
W
Artio
5,701
518
22
2
0
230,144
4
L
Sol
5,605
510
64
6
0
175,713
2
L
Danzaburou
4,686
426
32
3
0
168,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role