Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Chasennii
Fafnir
Level 129
God Stats
11W - 5L
1,637 SR
Queue Stats
408W - 335L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
Fiercehawn808
Hou Yi
Level 61
God Stats
22W - 10L
1,717 SR
Queue Stats
69W - 45L
1,579 Elo+
Party 2
Bakasura
Bakasura
a ghetto monke
Bakasura
Level 47
God Stats
11W - 8L
1,634 SR
Queue Stats
170W - 133L
1,628 Elo+
Party 2
Sol
Sol
xHWNxLEGEND
Sol
Level 105
God Stats
1W - 2L
1,524 SR
Queue Stats
398W - 346L
1,570 Elo+
Party 2
Team Averages
Level 100
1,602 SR
1,563 Elo+

VS

Team Averages
Level 99
1,580 SR
1,417 Elo+
Ullr
Ullr
CozmicImplosion
Ullr
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
207W - 240L
1,387 Elo+
Party 1
Apollo
Apollo
ShadowHirst
Apollo
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 228L
1,407 Elo+
Party 3
Ymir
Ymir
The Di Nitro
Ymir
Level 109
God Stats
0W - 2L
1,557 SR
Queue Stats
253W - 269L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungPrimate
Zhong Kui
Level 105
God Stats
11W - 7L
1,692 SR
Queue Stats
231W - 248L
1,381 Elo+
Party 3
Kukulkan
Kukulkan
grovyle111
Kukulkan
Level 8
God Stats
1W - 1L
1,844 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
10 / 0 / 7
10,817
676
14,994
13,470
10,356
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Chasennii
Fafnir
13
3 / 0 / 13
9,522
595
5,365
9,645
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 0 / 5
10,334
646
10,187
6,702
2,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
4 / 1 / 1
9,270
579
4,891
11,275
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 2 / 3
9,330
583
9,532
7,056
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,007
438
2,048
14,751
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
12
0 / 4 / 0
7,211
451
2,928
8,104
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 9 / 0
6,812
426
3,579
18,345
11,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
YoungPrimate
Zhong Kui
13
0 / 7 / 1
7,832
490
6,035
12,297
7,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
grovyle111
Kukulkan
12
1 / 3 / 1
7,296
456
7,035
6,962
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
29
Kills
3
3
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
10
0
7
13.5
W
Fafnir
Chasennii
Fafnir
3
0
13
9.5
L
1
6
2
0.33
W
8
0
5
10.5
L
Apollo
0
4
0
0
L
1
9
0
0.11
L
Zhong Kui
YoungPrimate
Zhong Kui
0
7
1
0.07
W
Bakasura
4
1
1
4.5
L
Kukulkan
grovyle111
Kukulkan
1
3
1
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,969
Damage
21,625
48,148
Taken
60,459
32,564
Mitigated
29,208
19,225
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,994
3,940
0
4,464
13,470
10,356
609
4,171
9,225
0
69,444
W
Fafnir
Chasennii
Fafnir
5,365
1,356
0
3,824
9,645
12,217
331
3,675
5,762
22,741
0
L
2,048
1,009
0
3,544
14,751
4,979
0
2,035
12,652
0
29,575
W
10,187
7,586
0
5,199
6,702
2,245
4,628
1,737
4,957
0
78,263
L
Apollo
2,928
2,095
0
1,757
8,104
2,379
0
1,158
6,946
0
46,155
L
3,579
279
0
870
18,345
11,478
0
5,691
12,115
19,451
0
L
Zhong Kui
YoungPrimate
Zhong Kui
6,035
965
0
2,068
12,297
7,714
1,052
2,601
9,470
44,161
0
W
Bakasura
4,891
3,467
0
2,889
11,275
4,774
0
2,940
8,247
0
60,968
L
Kukulkan
grovyle111
Kukulkan
7,035
645
0
1,000
6,962
2,658
0
2,781
4,059
40,217
0
W
9,532
3,173
0
2,849
7,056
2,972
1,602
3,704
3,208
56,393
5,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
36,158
516
Minions Killed
395
0
Camps Cleared
0
1,572,206
Distance Traveled
1,318,835
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,817
676
117
7
0
318,335
2
W
Fafnir
9,522
595
20
1
0
298,322
4
L
Ullr
7,007
438
63
4
0
275,810
0
W
Hou Yi
10,334
646
148
9
0
286,746
5
L
Apollo
7,211
451
105
7
0
255,420
4
L
Ymir
6,812
426
30
2
0
244,417
0
L
Zhong Kui
7,832
490
105
7
0
261,525
0
W
Bakasura
9,270
579
123
8
0
366,927
1
L
Kukulkan
7,296
456
92
6
0
281,663
4
W
Sol
9,330
583
108
7
0
301,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role