Player Matchup

Neith
Neith
Dark_saiyan710
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
DrAndreNosedic69
Ymir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 43L
1,149 Elo+
Solo
Hou Yi
Hou Yi
GENERAL LEO3092
Hou Yi
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 297L
1,289 Elo+
Solo
Sun Wukong
Sun Wukong
Juanbk3956
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
ShadowSin-
Pele
Level 24
God Stats
1W - 2L
1,360 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,372 Elo+

VS

Team Averages
Level 17
1,478 SR
1,385 Elo+
Chaac
Chaac
E8_Yagami
Chaac
Level 24
God Stats
34W - 38L
1,500 SR
Queue Stats
112W - 132L
1,435 Elo+
Solo
Pele
Pele
Evol1Scopee
Pele
Level 27
God Stats
44W - 61L
1,403 SR
Queue Stats
54W - 77L
1,252 Elo+
Solo
Cernunnos
Cernunnos
O3vO3vO3
Cernunnos
Level 24
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
OVmanOV
Neith
Level 6
God Stats
6W - 8L
1,297 SR
Queue Stats
10W - 14L
1,238 Elo+
Solo
Merlin
Merlin
Wizardbook_31
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
6,802
358
1,820
6,298
1,843
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,278
383
2,583
14,259
9,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 3 / 1
8,100
426
4,289
10,795
3,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Juanbk3956
Sun Wukong
11
0 / 6 / 4
7,068
372
4,507
12,650
11,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 5 / 3
9,441
497
9,338
12,643
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
E8_Yagami
Chaac
15
2 / 1 / 3
9,702
511
6,523
7,586
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
1 / 0 / 4
9,826
517
3,445
9,378
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
O3vO3vO3
Cernunnos
16
5 / 3 / 7
10,640
560
9,468
12,320
4,582
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
OVmanOV
Neith
14
6 / 8 / 4
9,704
511
7,415
10,023
3,152
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
11 / 1 / 3
12,152
640
15,753
7,310
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
25
25
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
7
1
0.21
W
Chaac
E8_Yagami
Chaac
2
1
3
3.5
W
1
0
4
3
L
2
3
1
0.83
L
Sun Wukong
Juanbk3956
Sun Wukong
0
6
4
0.33
W
Cernunnos
O3vO3vO3
Cernunnos
5
3
7
2.83
W
Neith
OVmanOV
Neith
6
8
4
1
L
8
5
3
1.9
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
42,604
56,645
Taken
46,617
30,764
Mitigated
19,932
3,420
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
731
0
88
6,298
1,843
0
1,720
4,331
0
16,158
L
2,583
590
0
1,180
14,259
9,196
0
3,831
9,845
15,019
0
W
Chaac
E8_Yagami
Chaac
6,523
558
0
3,562
7,586
6,122
356
959
6,627
0
36,002
W
3,445
1,286
0
2,962
9,378
3,204
2,263
380
8,998
0
71,175
L
4,289
2,213
0
278
10,795
3,538
0
2,806
7,149
0
35,632
L
Sun Wukong
Juanbk3956
Sun Wukong
4,507
783
0
219
12,650
11,294
227
3,007
9,525
0
31,467
W
Cernunnos
O3vO3vO3
Cernunnos
9,468
6,146
0
5,347
12,320
4,582
1,869
607
11,713
0
65,234
W
Neith
OVmanOV
Neith
7,415
4,755
0
716
10,023
3,152
944
361
9,662
0
32,067
L
9,338
1,576
0
1,655
12,643
4,893
1,692
3,518
8,869
0
48,724
W
15,753
859
0
522
7,310
2,872
4,774
276
7,034
76,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
52,024
255
Minions Killed
532
0
Camps Cleared
0
1,535,619
Distance Traveled
1,670,410
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,802
358
28
1
0
216,424
1
L
Ymir
7,278
383
26
1
0
329,947
1
W
Chaac
9,702
511
81
4
0
309,702
2
W
Pele
9,826
517
130
7
0
401,718
1
L
Hou Yi
8,100
426
73
4
0
333,284
0
L
Sun Wukong
7,068
372
44
2
0
303,308
1
W
Cernunnos
10,640
560
108
6
0
317,474
0
W
Neith
9,704
511
66
3
0
277,831
0
L
Pele
9,441
497
84
4
0
352,656
5
W
Merlin
12,152
640
147
8
0
363,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role