Player Matchup

Ares
Ares
Amanass_QC
Ares
Level 29
God Stats
1W - 3L
1,544 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Izanami
Izanami
Canadiancous
Izanami
Level 27
God Stats
16W - 11L
1,514 SR
Queue Stats
132W - 125L
1,468 Elo+
Solo
Tiamat
Tiamat
Pastrami_pat
Tiamat
Level 24
God Stats
4W - 3L
1,631 SR
Queue Stats
72W - 46L
1,705 Elo+
Solo
Amaterasu
Amaterasu
Rowe-Bote
Amaterasu
Level 29
God Stats
11W - 11L
1,695 SR
Queue Stats
203W - 245L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
brutementality
Cu Chulainn
Level 22
God Stats
12W - 8L
1,572 SR
Queue Stats
66W - 59L
1,550 Elo+
Solo
Team Averages
Level 26
1,591 SR
1,479 Elo+

VS

Team Averages
Level 21
1,479 SR
1,475 Elo+
Cerberus
Cerberus
Awkward_Gaymer
Cerberus
Level 29
God Stats
2W - 1L
1,447 SR
Queue Stats
48W - 52L
1,344 Elo+
Solo
Aphrodite
Aphrodite
IMBADGOEASYON_ME
Aphrodite
Level 16
God Stats
5W - 4L
1,472 SR
Queue Stats
112W - 93L
1,511 Elo+
Solo
Pele
Pele
Scathelol
Pele
Level 28
God Stats
11W - 8L
1,670 SR
Queue Stats
201W - 217L
1,396 Elo+
Solo
Anhur
Anhur
token_caviar0
Anhur
Level 23
God Stats
1W - 6L
1,305 SR
Queue Stats
128W - 148L
1,514 Elo+
Solo
Achilles
Achilles
trunk-spy01
Achilles
Level 10
God Stats
6W - 10L
1,500 SR
Queue Stats
64W - 68L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,243
453
4,922
11,650
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Canadiancous
Izanami
12
1 / 5 / 2
6,880
430
7,382
9,420
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Tiamat
12
1 / 5 / 2
7,216
451
8,439
10,707
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Rowe-Bote
Amaterasu
13
1 / 1 / 0
7,800
488
8,785
12,745
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
brutementality
Cu Chulainn
14
2 / 0 / 1
8,203
513
7,358
6,350
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 2
7,218
451
6,832
14,515
9,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
13
0 / 2 / 4
7,779
486
5,675
11,912
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
16
8 / 0 / 2
9,520
595
9,311
8,699
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 3 / 4
7,639
477
5,122
9,160
2,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
trunk-spy01
Achilles
12
1 / 0 / 7
6,696
419
8,548
12,603
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Cerberus
0
1
2
1
L
Izanami
Canadiancous
Izanami
1
5
2
0.4
W
Aphrodite
0
2
4
1
L
Tiamat
1
5
2
0.4
L
Amaterasu
Rowe-Bote
Amaterasu
1
1
0
1
W
Pele
8
0
2
9
L
Cu Chulainn
brutementality
Cu Chulainn
2
0
1
2.5
W
4
3
4
2
W
Achilles
trunk-spy01
Achilles
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,886
Damage
35,488
50,872
Taken
56,889
32,030
Mitigated
29,923
11,026
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,922
150
0
1,108
11,650
12,413
0
1,368
9,684
13,991
0
W
Cerberus
6,832
1,483
0
4,951
14,515
9,592
603
0
14,515
33,850
0
L
Izanami
Canadiancous
Izanami
7,382
5,988
0
894
9,420
3,270
707
389
8,555
0
48,752
W
Aphrodite
5,675
263
0
7,824
11,912
5,589
498
4,409
7,503
51,967
0
L
Tiamat
8,439
983
0
2,331
10,707
6,837
519
3,151
7,512
35,574
0
L
Amaterasu
Rowe-Bote
Amaterasu
8,785
5,853
0
6,413
12,745
6,717
820
5,854
6,851
0
36,908
W
Pele
9,311
2,846
0
1,490
8,699
3,089
372
3,137
5,562
0
74,996
L
Cu Chulainn
brutementality
Cu Chulainn
7,358
910
0
280
6,350
2,793
401
1,745
4,514
0
58,826
W
5,122
1,860
0
2,154
9,160
2,865
328
2,523
6,637
0
43,881
W
Achilles
trunk-spy01
Achilles
8,548
1,498
0
6,553
12,603
8,788
390
3,519
9,084
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
38,852
362
Minions Killed
434
0
Camps Cleared
0
1,497,592
Distance Traveled
1,448,882
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,243
453
17
1
0
313,365
4
W
Cerberus
7,218
451
75
5
0
236,829
0
L
Izanami
6,880
430
105
7
0
271,082
5
W
Aphrodite
7,779
486
90
6
0
249,135
0
L
Tiamat
7,216
451
62
4
0
285,208
6
L
Amaterasu
7,800
488
63
4
0
272,352
5
W
Pele
9,520
595
148
9
0
357,341
6
L
Cu Chulainn
8,203
513
115
7
0
355,585
4
W
Anhur
7,639
477
81
5
0
270,229
4
W
Achilles
6,696
419
40
3
0
335,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role