Player Matchup

Loki
Loki
AmaroKsh
Loki
Level 17
God Stats
4W - 3L
1,555 SR
Queue Stats
11W - 14L
1,273 Elo+
Solo
Chang'e
Chang'e
MR Albafica
Chang'e
Level 28
God Stats
2W - 0L
1,939 SR
Queue Stats
23W - 14L
1,632 Elo+
Solo
Neith
Neith
Spacemansam1337
Neith
Level 25
God Stats
29W - 24L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Ullr
Ullr
crested-visitor7
Ullr
Level 16
God Stats
6W - 3L
1,119 SR
Queue Stats
69W - 85L
1,322 Elo+
Solo
Khepri
Khepri
feednrage
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,541 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,454 Elo+

VS

Team Averages
Level 22
1,568 SR
1,347 Elo+
Artemis
Artemis
FMTO Chill
Artemis
Level 19
God Stats
11W - 15L
1,609 SR
Queue Stats
22W - 41L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flotzam
Tsukuyomi
Level 35
God Stats
7W - 8L
1,607 SR
Queue Stats
414W - 452L
1,432 Elo+
Party 1
Kali
Kali
Nrockkito
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,024 Elo+
Solo
Tiamat
Tiamat
Whispxrsmith
Tiamat
Level 24
God Stats
13W - 11L
1,675 SR
Queue Stats
111W - 147L
1,501 Elo+
Party 1
Ares
Ares
funny119hades
Ares
Level 25
God Stats
11W - 15L
1,451 SR
Queue Stats
61W - 74L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 3 / 3
7,655
589
4,627
8,146
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MR Albafica
Chang'e
15
9 / 1 / 3
8,858
681
8,762
6,070
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 3
5,910
455
5,672
5,379
1,875
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,621
586
2,875
6,151
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
feednrage
Khepri
10
2 / 0 / 8
7,141
549
4,212
8,962
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FMTO Chill
Artemis
9
0 / 4 / 4
5,419
417
6,519
9,293
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Flotzam
Tsukuyomi
10
3 / 5 / 0
6,289
484
4,897
8,998
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
3
0 / 5 / 1
4,378
337
800
3,453
857
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
11
3 / 3 / 0
6,279
483
6,285
5,986
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,465
420
2,534
9,248
7,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
3
2.5
L
Artemis
FMTO Chill
Artemis
0
4
4
0.5
L
Tsukuyomi
Flotzam
Tsukuyomi
3
5
0
0.6
W
Chang'e
MR Albafica
Chang'e
9
1
3
10.5
L
Kali
0
5
1
0.1
W
0
2
3
0.75
L
Tiamat
3
3
0
1
W
1
1
1
1.5
W
Khepri
feednrage
Khepri
2
0
8
6
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
21,035
34,708
Taken
36,978
16,780
Mitigated
17,980
10,029
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,627
1,749
0
2,297
8,146
2,942
0
449
7,685
0
41,464
L
Artemis
FMTO Chill
Artemis
6,519
3,522
0
1,663
9,293
3,216
0
2,804
6,477
0
26,605
L
Tsukuyomi
Flotzam
Tsukuyomi
4,897
1,467
0
2,677
8,998
3,279
0
3,375
5,623
0
32,917
W
Chang'e
MR Albafica
Chang'e
8,762
1,181
1,094
4,096
6,070
1,921
1,015
1,662
4,200
63,716
0
L
Kali
800
512
0
36
3,453
857
0
795
2,658
0
2,630
W
5,672
2,128
0
767
5,379
1,875
0
2,120
3,189
0
28,763
L
Tiamat
6,285
464
0
639
5,986
3,574
0
2,340
3,623
29,312
0
W
2,875
1,801
0
0
6,151
2,238
2,334
2,006
4,001
0
39,437
W
Khepri
feednrage
Khepri
4,212
318
0
1,775
8,962
7,804
306
2,035
6,814
12,502
0
L
2,534
69
0
824
9,248
7,054
0
3,625
5,623
10,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
27,830
342
Minions Killed
156
0
Camps Cleared
0
1,199,360
Distance Traveled
1,016,712
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,655
589
66
5
0
244,427
2
L
Artemis
5,419
417
38
3
0
199,378
2
L
Tsukuyomi
6,289
484
56
4
0
244,196
3
W
Chang'e
8,858
681
120
9
0
257,451
2
L
Kali
4,378
337
3
0
0
107,251
1
W
Neith
5,910
455
51
4
0
223,782
0
L
Tiamat
6,279
483
47
4
0
242,826
4
W
Ullr
7,621
586
89
7
0
227,460
0
W
Khepri
7,141
549
16
1
0
246,240
1
L
Ares
5,465
420
12
1
0
223,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role