Player Matchup

Morgan Le Fay
Morgan Le Fay
DivineSlytherin
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,307 SR
Queue Stats
19W - 21L
1,347 Elo+
Party 1
Ymir
Ymir
LINKNINJA2
Ymir
Level 117
God Stats
4W - 1L
1,451 SR
Queue Stats
330W - 388L
1,427 Elo+
Party 1
Izanami
Izanami
RagingDawn
Izanami
Level 23
God Stats
6W - 4L
1,548 SR
Queue Stats
42W - 47L
1,440 Elo+
Party 1
Team Averages
Level 69
1,436 SR
1,405 Elo+

VS

Team Averages
Level 49
1,379 SR
1,256 Elo+
Ares
Ares
Rumple4skkyn
Ares
Level 43
God Stats
13W - 22L
1,467 SR
Queue Stats
89W - 126L
1,296 Elo+
Solo
Rama
Rama
brusscabuss
Rama
Level 83
God Stats
14W - 16L
1,593 SR
Queue Stats
197W - 244L
1,323 Elo+
Solo
Tiamat
Tiamat
xxgodchaosxx
Tiamat
Level 22
God Stats
0W - 6L
1,078 SR
Queue Stats
6W - 15L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DivineSlytherin
Morgan Le Fay
14
0 / 2 / 17
10,696
594
12,533
10,932
3,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 14
11,148
619
11,059
14,429
15,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
RagingDawn
Izanami
18
14 / 0 / 4
13,128
729
23,805
11,357
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
9,656
536
7,563
22,766
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 0
10,272
571
11,123
21,064
8,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
0 / 4 / 2
9,712
540
11,727
12,997
7,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DivineSlytherin
Morgan Le Fay
0
2
17
4.25
W
4
0
14
11
W
Izanami
RagingDawn
Izanami
14
0
4
16
L
0
6
2
0.17
L
2
9
0
0.22
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,397
Damage
30,413
36,718
Taken
56,827
24,529
Mitigated
38,500
8,477
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DivineSlytherin
Morgan Le Fay
12,533
1,840
0
632
10,932
3,817
645
6,102
4,830
29,607
0
W
11,059
1,401
750
1,323
14,429
15,460
337
9,035
5,394
22,520
0
W
Izanami
RagingDawn
Izanami
23,805
16,303
0
5,772
11,357
5,252
2,113
4,153
7,204
0
79,114
L
7,563
423
0
4,839
22,766
22,661
0
8,987
13,779
17,241
0
L
11,123
7,188
367
4,676
21,064
8,621
181
7,586
13,478
0
57,675
L
Tiamat
11,727
260
258
2,592
12,997
7,218
0
7,019
5,978
50,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
29,640
190
Minions Killed
180
0
Camps Cleared
0
885,933
Distance Traveled
832,825
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,696
594
27
2
0
310,982
4
W
Ymir
11,148
619
21
1
0
274,014
2
W
Izanami
13,128
729
142
8
0
300,937
4
L
Ares
9,656
536
12
1
0
283,885
1
L
Rama
10,272
571
86
5
0
248,914
1
L
Tiamat
9,712
540
82
5
0
300,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role