Player Matchup

Izanami
Izanami
Cosmotray
Izanami
Level 29
God Stats
19W - 21L
1,571 SR
Queue Stats
58W - 54L
1,425 Elo+
Solo
Hercules
Hercules
IcedMartian
Hercules
Level 27
God Stats
3W - 3L
1,770 SR
Queue Stats
51W - 32L
1,625 Elo+
Solo
Scylla
Scylla
Mechhydra
Scylla
Level 13
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 19L
1,435 Elo+
Solo
Jormungandr
Jormungandr
SIMPLECOMPOSURE
Jormungandr
Level 28
God Stats
15W - 19L
1,417 SR
Queue Stats
41W - 69L
1,311 Elo+
Solo
Loki
Loki
WarmHotDagWUTAR
Loki
Level 12
God Stats
2W - 3L
1,746 SR
Queue Stats
3W - 8L
1,449 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,449 Elo+

VS

Team Averages
Level 27
1,528 SR
1,458 Elo+
Neith
Neith
DrunkYASUO
Neith
Level 11
God Stats
5W - 2L
1,724 SR
Queue Stats
13W - 11L
1,451 Elo+
Party 1
Khepri
Khepri
Ginbiko
Khepri
Level 27
God Stats
24W - 18L
1,749 SR
Queue Stats
560W - 526L
1,469 Elo+
Solo
Sol
Sol
LiCola
Sol
Level 9
God Stats
8W - 5L
1,496 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo
Danzaburou
Danzaburou
MASTERDIEGO99
Danzaburou
Level 59
God Stats
2W - 0L
1,169 SR
Queue Stats
130W - 118L
1,364 Elo+
Party 1
Da Ji
Da Ji
buddydab247
Da Ji
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 169L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cosmotray
Izanami
20
11 / 11 / 9
16,589
518
35,647
31,824
13,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
IcedMartian
Hercules
20
7 / 11 / 4
14,395
450
16,690
39,761
40,406
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Mechhydra
Scylla
18
0 / 10 / 3
11,699
366
7,444
19,609
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SIMPLECOMPOSURE
Jormungandr
20
7 / 3 / 9
15,570
487
19,241
26,812
25,630
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 10 / 3
11,649
364
6,031
22,041
13,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 6 / 10
15,632
489
22,443
19,614
8,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Ginbiko
Khepri
18
1 / 4 / 7
13,519
422
5,675
21,666
34,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
LiCola
Sol
20
6 / 2 / 9
17,504
547
28,913
22,719
9,142
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MASTERDIEGO99
Danzaburou
20
5 / 8 / 8
17,243
539
19,033
28,036
24,274
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
29 / 7 / 5
18,220
569
34,845
28,341
16,014
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
26
Kills
45
45
Deaths
27
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cosmotray
Izanami
11
11
9
1.41
W
Neith
4
6
10
1.5
W
Khepri
Ginbiko
Khepri
1
4
7
1.13
L
Hercules
IcedMartian
Hercules
7
11
4
0.82
W
Sol
LiCola
Sol
6
2
9
5.25
W
Danzaburou
MASTERDIEGO99
Danzaburou
5
8
8
1.13
L
Scylla
Mechhydra
Scylla
0
10
3
0.15
L
Jormungandr
SIMPLECOMPOSURE
Jormungandr
7
3
9
3.83
L
1
10
3
0.25
W
29
7
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,053
Damage
110,909
140,047
Taken
120,376
100,444
Mitigated
92,528
33,436
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cosmotray
Izanami
35,647
28,719
276
11,913
31,824
13,599
2,977
7,415
24,321
0
136,620
W
Neith
22,443
9,114
0
6,720
19,614
8,735
5,718
4,169
15,433
0
111,655
W
Khepri
Ginbiko
Khepri
5,675
556
548
1,674
21,666
34,363
558
4,673
16,989
43,486
0
L
Hercules
IcedMartian
Hercules
16,690
4,814
0
8,614
39,761
40,406
0
12,397
27,003
0
62,048
W
Sol
LiCola
Sol
28,913
7,115
0
13,206
22,719
9,142
2,868
6,745
15,651
136,057
0
W
Danzaburou
MASTERDIEGO99
Danzaburou
19,033
7,648
0
3,407
28,036
24,274
2,870
3,900
24,110
4,634
86,872
L
Scylla
Mechhydra
Scylla
7,444
640
0
2,034
19,609
7,258
0
6,187
13,054
65,224
0
L
Jormungandr
SIMPLECOMPOSURE
Jormungandr
19,241
2,144
0
6,169
26,812
25,630
1,650
5,352
21,281
97,117
0
L
6,031
2,206
0
4,430
22,041
13,551
671
3,104
18,883
0
59,044
W
34,845
7,956
0
955
28,341
16,014
405
6,775
21,508
0
88,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,902
Gold Earned
82,118
636
Minions Killed
681
0
Camps Cleared
0
2,546,492
Distance Traveled
2,719,452
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,589
518
187
6
0
478,524
2
W
Neith
15,632
489
181
6
0
518,874
1
W
Khepri
13,519
422
70
2
0
529,775
3
L
Hercules
14,395
450
101
3
0
504,829
5
W
Sol
17,504
547
203
6
0
614,841
0
W
Danzaburou
17,243
539
127
4
0
505,547
2
L
Scylla
11,699
366
113
4
0
487,492
0
L
Jormungandr
15,570
487
125
4
0
537,058
6
L
Loki
11,649
364
110
3
0
538,589
0
W
Da Ji
18,220
569
100
3
0
550,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role