Player Matchup

Sobek
Sobek
Nakabaki
Sobek
Level 160
God Stats
16W - 5L
1,705 SR
Queue Stats
980W - 304L
1,781 Elo+
Party 1
Athena
Athena
Parasprite
Athena
Level 155
God Stats
26W - 11L
1,757 SR
Queue Stats
377W - 128L
1,871 Elo+
Party 1
Kali
Kali
PrettyHectic
Kali
Level 154
God Stats
2W - 0L
1,722 SR
Queue Stats
580W - 158L
1,799 Elo+
Party 1
Hera
Hera
Rex4ever
Hera
Level 158
God Stats
20W - 9L
1,724 SR
Queue Stats
883W - 297L
1,786 Elo+
Party 1
Mulan
Mulan
emdee23
Mulan
Level 144
God Stats
1W - 0L
1,539 SR
Queue Stats
583W - 220L
1,785 Elo+
Party 1
Team Averages
Level 154
1,689 SR
1,805 Elo+

VS

Team Averages
Level 83
1,485 SR
1,496 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ObServe quake
Geb
Level 98
God Stats
1W - 6L
1,217 SR
Queue Stats
220W - 297L
1,488 Elo+
Solo
Osiris
Osiris
Rubin_Slubin
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 2
Apollo
Apollo
Shmammef
Apollo
Level 85
God Stats
3W - 2L
1,707 SR
Queue Stats
7W - 7L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nakabaki
Sobek
9
1 / 1 / 12
6,220
622
3,417
7,780
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Athena
Parasprite
Athena
10
2 / 1 / 5
5,869
587
3,878
6,531
3,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 2
6,608
661
4,247
7,108
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
8 / 0 / 4
7,141
714
9,252
4,528
1,955
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
emdee23
Mulan
12
4 / 0 / 6
6,970
697
3,125
3,522
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 0
5,119
512
3,927
4,010
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
 
Discordia
8
1 / 5 / 1
4,996
500
3,574
7,375
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 2
4,457
446
2,391
10,099
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
9
1 / 4 / 1
5,162
516
2,297
7,417
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Shmammef
Apollo
7
1 / 4 / 0
4,675
468
1,862
4,339
957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
4
4
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Discordia
 
Discordia
1
5
1
0.3
W
Sobek
Nakabaki
Sobek
1
1
12
7
L
0
5
2
0.2
W
Athena
Parasprite
Athena
2
1
5
4.5
W
4
2
2
2.5
W
Hera
8
0
4
10
L
Osiris
1
4
1
0.38
L
Apollo
Shmammef
Apollo
1
4
0
0.25
W
Mulan
emdee23
Mulan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
14,051
29,469
Taken
33,240
15,354
Mitigated
12,925
12,795
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,927
1,382
0
495
4,010
3,305
0
1,844
2,166
21,150
0
L
Discordia
 
Discordia
3,574
197
0
1,812
7,375
1,931
0
4,292
3,083
20,227
0
W
Sobek
Nakabaki
Sobek
3,417
634
0
3,437
7,780
5,146
335
2,270
5,261
15,421
0
L
2,391
527
0
1,068
10,099
3,369
0
5,511
4,588
11,984
0
W
Athena
Parasprite
Athena
3,878
947
0
2,503
6,531
3,492
552
3,075
3,295
22,131
0
W
4,247
1,911
0
3,263
7,108
3,290
244
1,236
5,763
0
40,958
W
Hera
9,252
2,635
0
1,545
4,528
1,955
1,866
1,466
2,820
44,125
0
L
Osiris
2,297
375
0
1,043
7,417
3,363
0
3,569
3,848
0
25,261
L
Apollo
Shmammef
Apollo
1,862
1,104
0
1,172
4,339
957
1,000
1,331
3,008
0
16,556
W
Mulan
emdee23
Mulan
3,125
837
0
2,047
3,522
1,471
553
1,033
2,380
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
24,409
327
Minions Killed
184
0
Camps Cleared
0
968,723
Distance Traveled
925,507
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,119
512
35
4
0
191,086
1
L
Discordia
4,996
500
47
5
0
170,932
2
W
Sobek
6,220
622
8
1
0
170,050
2
L
Geb
4,457
446
15
2
0
182,422
3
W
Athena
5,869
587
58
6
0
204,009
3
W
Kali
6,608
661
96
10
0
190,783
2
W
Hera
7,141
714
82
8
0
183,572
2
L
Osiris
5,162
516
60
6
0
190,949
2
L
Apollo
4,675
468
27
3
0
190,118
2
W
Mulan
6,970
697
83
8
0
220,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role