Player Matchup

Hera
Hera
CynthWolf
Hera
Level 46
God Stats
3W - 3L
1,487 SR
Queue Stats
58W - 91L
1,330 Elo+
Party 3
Gilgamesh
Gilgamesh
HazicDynamic
Gilgamesh
Level 25
God Stats
13W - 7L
1,567 SR
Queue Stats
63W - 51L
1,515 Elo+
Party 1
Yemoja
Yemoja
IsaacIkes
Yemoja
Level 18
God Stats
3W - 2L
1,307 SR
Queue Stats
29W - 47L
1,384 Elo+
Party 3
Sun Wukong
Sun Wukong
Siuro
Sun Wukong
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
Sxmxmie
Danzaburou
Level 69
God Stats
90W - 65L
1,709 SR
Queue Stats
133W - 101L
1,595 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,506 Elo+

VS

Team Averages
Level 41
1,478 SR
1,427 Elo+
Bacchus
Bacchus
JustDaTipO_o
Bacchus
Level 85
God Stats
2W - 2L
1,472 SR
Queue Stats
24W - 36L
1,372 Elo+
Party 2
Merlin
Merlin
Pro Shooter909
Merlin
Level 41
God Stats
2W - 5L
1,646 SR
Queue Stats
126W - 133L
1,540 Elo+
Solo
Hachiman
Hachiman
ProToTYPE13579
Hachiman
Level 48
God Stats
0W - 1L
1,308 SR
Queue Stats
53W - 68L
1,448 Elo+
Party 2
Neith
Neith
SavageBoyMark
Neith
Level 15
God Stats
11W - 11L
1,462 SR
Queue Stats
16W - 20L
1,411 Elo+
Party 2
King Arthur
King Arthur
josgr814
King Arthur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 0 / 14
13,965
931
18,876
9,971
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
HazicDynamic
Gilgamesh
20
3 / 5 / 15
12,983
866
17,643
19,511
12,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
IsaacIkes
Yemoja
20
2 / 4 / 21
14,107
940
11,000
16,421
19,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Siuro
Sun Wukong
20
8 / 4 / 19
15,942
1,063
25,180
28,008
33,379
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Sxmxmie
Danzaburou
20
27 / 4 / 9
20,913
1,394
56,284
17,762
8,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JustDaTipO_o
Bacchus
20
4 / 9 / 11
13,996
933
19,928
29,268
52,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 12 / 7
14,806
987
26,306
29,171
13,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
20
3 / 9 / 12
13,682
912
19,588
26,775
11,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 6 / 9
13,683
912
12,451
20,725
9,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
josgr814
King Arthur
20
1 / 9 / 9
12,613
841
6,397
31,356
45,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
45
Kills
17
17
Deaths
45
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
5
0
14
12
W
Gilgamesh
HazicDynamic
Gilgamesh
3
5
15
2.1
W
Yemoja
IsaacIkes
Yemoja
2
4
21
3.13
L
Bacchus
JustDaTipO_o
Bacchus
4
9
11
1.06
L
7
12
7
0.88
L
Hachiman
3
9
12
1
L
2
6
9
1.08
W
Sun Wukong
Siuro
Sun Wukong
8
4
19
4.38
W
Danzaburou
Sxmxmie
Danzaburou
27
4
9
7.88
L
King Arthur
josgr814
King Arthur
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,983
Damage
84,670
91,673
Taken
137,295
77,726
Mitigated
132,520
11,971
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,876
4,251
0
1,111
9,971
4,073
0
5,424
4,305
38,865
0
W
Gilgamesh
HazicDynamic
Gilgamesh
17,643
10,087
0
638
19,511
12,342
0
9,761
9,515
0
28,683
W
Yemoja
IsaacIkes
Yemoja
11,000
2,052
2,322
183
16,421
19,347
0
8,854
7,099
23,890
0
L
Bacchus
JustDaTipO_o
Bacchus
19,928
2,217
177
2,737
29,268
52,837
0
8,282
20,986
41,766
0
L
26,306
2,010
916
1,521
29,171
13,089
0
3,435
25,736
71,711
0
L
Hachiman
19,588
12,333
0
0
26,775
11,679
0
6,981
19,794
0
46,664
L
12,451
5,108
0
2,861
20,725
9,776
0
2,020
18,705
0
40,353
W
Sun Wukong
Siuro
Sun Wukong
25,180
6,743
0
1,542
28,008
33,379
0
13,096
13,717
0
46,253
W
Danzaburou
Sxmxmie
Danzaburou
56,284
37,202
0
6,175
17,762
8,585
0
7,322
10,236
0
101,927
L
King Arthur
josgr814
King Arthur
6,397
754
0
0
31,356
45,139
0
9,158
22,198
0
20,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,910
Gold Earned
68,780
257
Minions Killed
278
14
Camps Cleared
3
1,302,363
Distance Traveled
1,271,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,965
931
49
3
2
225,780
0
W
Gilgamesh
12,983
866
26
2
2
244,538
0
W
Yemoja
14,107
940
18
1
0
239,910
0
L
Bacchus
13,996
933
38
3
0
250,283
0
L
Merlin
14,806
987
113
8
0
255,136
0
L
Hachiman
13,682
912
49
3
2
240,537
0
L
Neith
13,683
912
47
3
0
240,141
0
W
Sun Wukong
15,942
1,063
48
3
4
314,381
1
W
Danzaburou
20,913
1,394
116
8
6
277,754
0
L
King Arthur
12,613
841
31
2
1
285,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role