Player Matchup

Cerberus
Cerberus
BionicMarmoset
Cerberus
Level 122
God Stats
8W - 12L
1,395 SR
Queue Stats
570W - 609L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Disast3r
Guan Yu
Level 89
God Stats
0W - 1L
1,610 SR
Queue Stats
124W - 98L
1,571 Elo+
Party 3
King Arthur
King Arthur
TurtleKiddy
King Arthur
Level 107
God Stats
0W - 3L
1,125 SR
Queue Stats
117W - 92L
1,583 Elo+
Party 3
Xing Tian
Xing Tian
YourNewStepMum
Xing Tian
Level 135
God Stats
1W - 3L
1,376 SR
Queue Stats
239W - 238L
1,510 Elo+
Party 1
Izanami
Izanami
ineedapeeomf
Izanami
Level 126
God Stats
1W - 2L
1,530 SR
Queue Stats
77W - 59L
1,571 Elo+
Party 1
Team Averages
Level 116
1,407 SR
1,545 Elo+

VS

Team Averages
Level 93
1,478 SR
1,517 Elo+
Bacchus
Bacchus
BEARGOAT79
Bacchus
Level 39
God Stats
2W - 0L
1,335 SR
Queue Stats
86W - 123L
1,420 Elo+
Solo
Scylla
Scylla
PeakokSkeleton
Scylla
Level 66
God Stats
2W - 2L
1,415 SR
Queue Stats
192W - 154L
1,583 Elo+
Solo
Vulcan
Vulcan
deathdragon2013
Vulcan
Level 149
God Stats
6W - 2L
1,677 SR
Queue Stats
346W - 324L
1,533 Elo+
Party 2
Anhur
Anhur
rezzd
Anhur
Level 104
God Stats
5W - 4L
1,506 SR
Queue Stats
240W - 240L
1,518 Elo+
Solo
Artio
Artio
xMillartyme
Artio
Level 109
God Stats
5W - 2L
1,454 SR
Queue Stats
201W - 187L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 5 / 14
9,460
728
8,239
16,908
19,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Disast3r
Guan Yu
19
5 / 3 / 15
10,964
843
13,776
18,042
16,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TurtleKiddy
King Arthur
16
1 / 6 / 8
9,224
710
5,564
20,894
11,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
YourNewStepMum
Xing Tian
16
3 / 6 / 12
9,748
750
9,724
20,463
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ineedapeeomf
Izanami
20
12 / 2 / 6
11,969
921
28,507
14,987
6,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEARGOAT79
Bacchus
16
1 / 6 / 17
9,451
727
8,842
22,346
13,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 11
11,919
917
18,494
11,363
3,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 2 / 19
11,133
856
20,265
10,997
4,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
rezzd
Anhur
17
13 / 5 / 5
11,317
871
23,019
12,160
3,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 15
9,841
757
4,431
20,296
21,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
89
21
Kills
22
22
Deaths
21
55
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BEARGOAT79
Bacchus
1
6
17
1.58
L
Cerberus
0
5
14
1.4
L
Guan Yu
Disast3r
Guan Yu
5
3
15
4.17
W
5
3
11
3.5
L
King Arthur
TurtleKiddy
King Arthur
1
6
8
0.83
L
Xing Tian
YourNewStepMum
Xing Tian
3
6
12
1.5
W
2
2
19
5.75
L
Izanami
ineedapeeomf
Izanami
12
2
6
7.5
W
Anhur
rezzd
Anhur
13
5
5
3.1
W
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,810
Damage
75,051
91,294
Taken
77,162
71,593
Mitigated
47,196
39,415
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BEARGOAT79
Bacchus
8,842
1,194
1,442
5,795
22,346
13,238
863
3,414
18,548
15,004
0
L
Cerberus
8,239
125
1,497
4,601
16,908
19,298
473
7,971
8,937
16,959
0
L
Guan Yu
Disast3r
Guan Yu
13,776
1,966
7,934
6,929
18,042
16,678
0
9,208
8,834
0
25,008
W
18,494
2,839
0
1,501
11,363
3,891
1,748
2,973
8,254
47,597
0
L
King Arthur
TurtleKiddy
King Arthur
5,564
1,215
2,569
4,493
20,894
11,934
229
12,284
8,610
0
10,568
L
Xing Tian
YourNewStepMum
Xing Tian
9,724
602
940
2,880
20,463
17,330
0
10,106
10,357
13,593
0
W
20,265
10,631
377
1,954
10,997
4,657
1,010
2,986
7,768
43,347
0
L
Izanami
ineedapeeomf
Izanami
28,507
16,592
2,107
5,465
14,987
6,353
2,802
12,463
2,524
0
66,130
W
Anhur
rezzd
Anhur
23,019
13,951
2,768
1,891
12,160
3,552
1,166
3,171
8,809
0
30,715
W
4,431
365
3,291
5,649
20,296
21,858
370
4,171
15,820
9,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
53,661
150
Minions Killed
138
0
Camps Cleared
0
1,209,856
Distance Traveled
1,204,776
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,451
727
5
0
0
251,828
0
L
Cerberus
9,460
728
29
2
0
236,642
0
L
Guan Yu
10,964
843
19
1
0
276,959
2
W
Scylla
11,919
917
74
6
0
204,000
2
L
King Arthur
9,224
710
16
1
0
215,659
0
L
Xing Tian
9,748
750
5
0
0
246,231
0
W
Vulcan
11,133
856
47
4
0
289,249
3
L
Izanami
11,969
921
81
6
0
234,365
1
W
Anhur
11,317
871
9
1
0
224,242
1
W
Artio
9,841
757
3
0
0
235,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role