Player Matchup

Ra
Ra
HoundOfForossa
Ra
Level 118
God Stats
36W - 30L
1,550 SR
Queue Stats
229W - 338L
1,318 Elo+
Party 1
Hachiman
Hachiman
SalmonTamer
Hachiman
Level 147
God Stats
10W - 9L
1,529 SR
Queue Stats
313W - 356L
1,504 Elo+
Party 1
Yemoja
Yemoja
UnionThug598
Yemoja
Level 29
God Stats
2W - 12L
1,240 SR
Queue Stats
86W - 140L
1,218 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,347 Elo+

VS

Team Averages
Level 60
1,348 SR
1,183 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mikeyy toman
Gilgamesh
Level 13
God Stats
1W - 5L
1,334 SR
Queue Stats
1W - 7L
944 Elo+
Solo
Cerberus
Cerberus
lesser_mission4
Cerberus
Level 6
God Stats
0W - 3L
1,210 SR
Queue Stats
4W - 12L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
7,613
761
7,371
12,310
4,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
SalmonTamer
Hachiman
12
8 / 2 / 6
8,036
804
9,103
8,637
2,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
10
3 / 0 / 6
7,583
758
3,202
4,607
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 1
8,465
847
15,380
8,091
3,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mikeyy toman
Gilgamesh
10
1 / 6 / 2
7,233
723
5,098
9,947
2,353
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
6
0 / 9 / 0
5,646
565
1,007
11,664
5,607
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
1
3.5
W
4
2
9
4.25
L
Gilgamesh
Mikeyy toman
Gilgamesh
1
6
2
0.33
W
Hachiman
SalmonTamer
Hachiman
8
2
6
5.5
W
Yemoja
3
0
6
6
L
Cerberus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
21,485
25,554
Taken
29,702
10,795
Mitigated
11,460
8,781
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,380
3,261
0
5,653
8,091
3,500
58
3,994
4,097
59,296
0
W
7,371
743
1,451
4,273
12,310
4,254
129
8,500
3,810
29,126
0
L
Gilgamesh
Mikeyy toman
Gilgamesh
5,098
921
0
126
9,947
2,353
0
3,285
6,662
0
11,985
W
Hachiman
SalmonTamer
Hachiman
9,103
7,370
0
1,885
8,637
2,768
544
5,293
3,344
0
26,867
W
Yemoja
3,202
517
784
388
4,607
3,773
151
2,594
2,013
7,910
0
L
Cerberus
1,007
217
0
742
11,664
5,607
67
3,294
8,370
2,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
21,344
102
Minions Killed
119
0
Camps Cleared
0
511,290
Distance Traveled
506,212
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,465
847
96
10
0
184,667
1
W
Ra
7,613
761
46
5
0
184,451
0
L
Gilgamesh
7,233
723
23
2
0
188,913
2
W
Hachiman
8,036
804
41
4
0
175,762
1
W
Yemoja
7,583
758
15
2
0
151,077
0
L
Cerberus
5,646
565
0
0
0
132,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role