Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
DecentCrawdad73
Rama
Level 28
God Stats
58W - 41L
1,538 SR
Queue Stats
92W - 85L
1,446 Elo+
Solo
Ra
Ra
OutgrowingGames
Ra
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Party 1
Horus
Horus
doggytricks
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,306 Elo+
Solo
Cthulhu
Cthulhu
llJAK0Bll
Cthulhu
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 21
1,508 SR
1,450 Elo+

VS

Team Averages
Level 16
1,437 SR
1,385 Elo+
Ymir
Ymir
Timoxa5493
Ymir
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cloudgamer253
Baron Samedi
Level 21
God Stats
3W - 3L
1,354 SR
Queue Stats
4W - 4L
1,268 Elo+
Solo
Kukulkan
Kukulkan
radmehe92
Kukulkan
Level 8
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 11L
1,343 Elo+
Solo
Mulan
Mulan
sendf00d
Mulan
Level 24
God Stats
31W - 27L
1,507 SR
Queue Stats
121W - 128L
1,439 Elo+
Solo
Neith
Neith
shoe1ace101
Neith
Level 25
God Stats
1W - 4L
1,279 SR
Queue Stats
12W - 19L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 1 / 17
14,122
1,086
17,703
12,648
14,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 3 / 20
13,058
1,004
22,783
17,344
8,422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 22
13,679
1,052
16,499
14,312
9,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 19
11,655
897
7,853
21,237
27,235
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
llJAK0Bll
Cthulhu
20
9 / 1 / 22
13,868
1,067
22,765
30,632
41,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 1
10,000
769
2,223
7,073
3,091
Baron Samedi
cloudgamer253
Baron Samedi
19
3 / 6 / 8
12,878
991
19,585
29,195
23,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
radmehe92
Kukulkan
17
2 / 16 / 6
11,771
905
12,471
21,701
9,777
Mulan
sendf00d
Mulan
17
1 / 8 / 3
10,880
837
9,736
18,134
15,284
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 3 / 5
13,229
1,018
39,980
17,252
8,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
35
37
Kills
12
12
Deaths
37
100
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
17
18.5
W
9
3
20
6.33
W
7
1
22
18
L
0
4
1
0.13
L
Baron Samedi
cloudgamer253
Baron Samedi
3
6
8
1.17
W
2
6
19
1.92
W
Cthulhu
llJAK0Bll
Cthulhu
9
1
22
20
L
Kukulkan
radmehe92
Kukulkan
2
16
6
0.31
L
Mulan
sendf00d
Mulan
1
8
3
0.31
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,603
Damage
83,995
96,173
Taken
93,355
101,439
Mitigated
60,116
28,970
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,703
3,061
0
1,599
12,648
14,918
0
5,868
6,626
8,867
25,865
W
22,783
21,597
0
0
17,344
8,422
0
4,740
12,604
0
40,485
W
16,499
6,515
4,606
5,585
14,312
9,617
0
4,234
10,078
43,820
0
L
2,223
684
0
0
7,073
3,091
0
2,971
3,927
6,017
0
L
Baron Samedi
cloudgamer253
Baron Samedi
19,585
4,511
2,514
7,086
29,195
23,423
0
11,657
16,818
45,487
0
W
7,853
5,637
3,746
4,573
21,237
27,235
0
7,629
13,608
0
17,278
W
Cthulhu
llJAK0Bll
Cthulhu
22,765
3,076
352
8,509
30,632
41,247
0
11,808
18,824
36,667
0
L
Kukulkan
radmehe92
Kukulkan
12,471
2,805
0
0
21,701
9,777
0
8,087
13,141
23,892
0
L
Mulan
sendf00d
Mulan
9,736
2,114
0
1,430
18,134
15,284
0
7,718
9,649
0
20,904
L
39,980
17,616
0
4,259
17,252
8,541
0
9,558
7,356
0
74,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,382
Gold Earned
58,758
210
Minions Killed
201
3
Camps Cleared
3
1,049,615
Distance Traveled
893,045
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,122
1,086
42
3
2
238,961
0
W
Rama
13,058
1,004
46
4
0
215,360
0
W
Ra
13,679
1,052
78
6
0
218,363
0
L
Ymir
10,000
769
5
0
0
99,996
0
L
Baron Samedi
12,878
991
71
5
1
212,980
1
W
Horus
11,655
897
14
1
1
167,945
0
W
Cthulhu
13,868
1,067
30
2
0
208,986
4
L
Kukulkan
11,771
905
25
2
0
193,985
1
L
Mulan
10,880
837
30
2
0
178,426
0
L
Neith
13,229
1,018
70
5
2
207,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role