Player Matchup

Artemis
Artemis
Couragee
Artemis
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo
Heimdallr
Heimdallr
KENT6977
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
SDKLSJAO
Ao Kuang
Level 16
God Stats
0W - 3L
1,167 SR
Queue Stats
7W - 9L
1,465 Elo+
Solo
Fenrir
Fenrir
SearVII
Fenrir
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 100L
1,518 Elo+
Solo
Ares
Ares
Vichkata1
Ares
Level 17
God Stats
1W - 5L
1,315 SR
Queue Stats
141W - 155L
1,445 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,452 Elo+

VS

Team Averages
Level 17
1,510 SR
1,484 Elo+
Loki
Loki
CeausescuV2
Loki
Level 8
God Stats
4W - 3L
1,492 SR
Queue Stats
32W - 35L
1,349 Elo+
Solo
Chang'e
Chang'e
Dadadada23313
Chang'e
Level 8
God Stats
2W - 1L
1,557 SR
Queue Stats
8W - 4L
1,654 Elo+
Solo
Guan Yu
Guan Yu
LordSauron17
Guan Yu
Level 28
God Stats
4W - 6L
1,489 SR
Queue Stats
125W - 142L
1,388 Elo+
Solo
Heimdallr
Heimdallr
bamboodancer
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ymir
Ymir
baulerl
Ymir
Level 24
God Stats
4W - 2L
1,514 SR
Queue Stats
29W - 33L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Couragee
Artemis
12
1 / 4 / 0
7,857
437
5,056
7,971
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
KENT6977
Heimdallr
11
0 / 10 / 0
7,087
394
4,011
14,070
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SDKLSJAO
Ao Kuang
13
5 / 7 / 1
8,240
458
6,868
14,307
4,027
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SearVII
Fenrir
12
0 / 5 / 0
7,555
420
8,255
12,897
4,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
0 / 6 / 1
6,550
364
4,628
13,182
10,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 3
10,491
583
9,950
13,162
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
16
4 / 1 / 10
10,410
578
9,844
10,358
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
LordSauron17
Guan Yu
14
2 / 0 / 4
9,130
507
4,274
9,277
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
bamboodancer
Heimdallr
12
3 / 3 / 7
8,754
486
8,012
8,948
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
baulerl
Ymir
14
9 / 2 / 7
10,095
561
7,389
13,840
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
6
Kills
31
32
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
L
Artemis
Couragee
Artemis
1
4
0
0.25
W
Chang'e
4
1
10
9
L
Heimdallr
KENT6977
Heimdallr
0
10
0
0
W
Guan Yu
LordSauron17
Guan Yu
2
0
4
4
L
Ao Kuang
SDKLSJAO
Ao Kuang
5
7
1
0.79
L
Fenrir
SearVII
Fenrir
0
5
0
0
L
Ares
0
6
1
0.08
W
Heimdallr
bamboodancer
Heimdallr
3
3
7
2.17
W
Ymir
baulerl
Ymir
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
39,469
62,427
Taken
55,585
25,789
Mitigated
33,432
13,506
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,950
2,973
0
4,378
13,162
4,483
0
243
12,919
0
67,382
L
Artemis
Couragee
Artemis
5,056
2,439
0
1,315
7,971
2,153
168
1,858
6,113
0
37,228
W
Chang'e
9,844
1,330
1,943
5,971
10,358
3,580
2,450
3,983
6,375
62,055
0
L
Heimdallr
KENT6977
Heimdallr
4,011
2,992
0
1,240
14,070
4,800
1,245
3,777
10,293
0
29,815
W
Guan Yu
LordSauron17
Guan Yu
4,274
577
673
5,873
9,277
9,949
510
342
8,935
0
34,856
L
Ao Kuang
SDKLSJAO
Ao Kuang
6,868
1,254
0
5,411
14,307
4,027
267
6,338
7,969
30,327
0
L
Fenrir
SearVII
Fenrir
8,255
1,831
0
3,552
12,897
4,496
0
2,248
10,649
0
55,315
L
Ares
4,628
705
0
1,988
13,182
10,313
0
3,012
10,170
28,672
0
W
Heimdallr
bamboodancer
Heimdallr
8,012
3,947
0
2,515
8,948
3,230
730
4,435
4,513
0
29,726
W
Ymir
baulerl
Ymir
7,389
1,649
0
2,288
13,840
12,190
71
2,493
11,347
40,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
48,880
294
Minions Killed
342
0
Camps Cleared
0
1,533,704
Distance Traveled
1,707,781
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,491
583
91
5
0
398,315
4
L
Artemis
7,857
437
75
4
0
267,652
7
W
Chang'e
10,410
578
103
6
0
352,058
2
L
Heimdallr
7,087
394
59
3
0
302,686
0
W
Guan Yu
9,130
507
60
3
0
361,044
0
L
Ao Kuang
8,240
458
45
3
0
360,146
0
L
Fenrir
7,555
420
85
5
0
278,516
4
L
Ares
6,550
364
30
2
0
324,704
5
W
Heimdallr
8,754
486
37
2
0
220,053
1
W
Ymir
10,095
561
51
3
0
376,311
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role