Player Matchup

Hun Batz
Hun Batz
Dimadome
Hun Batz
Level 88
God Stats
10W - 4L
1,931 SR
Queue Stats
280W - 231L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
FlashedZero
Gilgamesh
Level 158
God Stats
92W - 84L
1,675 SR
Queue Stats
861W - 869L
1,548 Elo+
Solo
Athena
Athena
Yaoibby
Athena
Level 146
God Stats
4W - 2L
1,612 SR
Queue Stats
67W - 30L
1,771 Elo+
Party 1
Scylla
Scylla
tF Wick
Scylla
Level 145
God Stats
3W - 5L
1,627 SR
Queue Stats
51W - 64L
1,612 Elo+
Solo
Cupid
Cupid
voldemortsuch
Cupid
Level 138
God Stats
1W - 1L
1,317 SR
Queue Stats
4W - 7L
1,328 Elo+
Solo
Team Averages
Level 135
1,632 SR
1,583 Elo+

VS

Team Averages
Level 147
1,694 SR
1,614 Elo+
Nu Wa
Nu Wa
Dülcinea
Nu Wa
Level 159
God Stats
45W - 26L
1,699 SR
Queue Stats
71W - 63L
1,703 Elo+
Party 2
Izanami
Izanami
ErikMG
Izanami
Level 160
God Stats
0W - 1L
1,857 SR
Queue Stats
74W - 63L
1,642 Elo+
Party 2
Horus
Horus
King Azymondias
Horus
Level 150
God Stats
9W - 6L
1,583 SR
Queue Stats
342W - 344L
1,603 Elo+
Solo
Discordia
Discordia
Knight Dantz
Discordia
Level 104
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Geb
Geb
apeqx
Geb
Level 160
God Stats
31W - 26L
1,635 SR
Queue Stats
353W - 255L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dimadome
Hun Batz
14
4 / 0 / 8
8,888
889
6,591
8,226
3,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
FlashedZero
Gilgamesh
13
4 / 0 / 5
8,375
838
6,390
13,808
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Yaoibby
Athena
14
1 / 0 / 8
7,854
785
4,763
11,870
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
tF Wick
Scylla
14
0 / 2 / 4
7,638
764
5,297
7,016
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 3
8,122
812
6,538
7,210
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dülcinea
Nu Wa
15
1 / 4 / 1
7,746
775
9,248
7,220
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ErikMG
Izanami
14
1 / 4 / 2
7,271
727
12,501
9,382
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 0
6,241
624
7,418
10,652
6,793
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Knight Dantz
Discordia
8
0 / 1 / 0
5,324
532
324
679
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
apeqx
Geb
12
0 / 1 / 1
6,533
653
8,653
6,505
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
13
Kills
3
3
Deaths
13
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dimadome
Hun Batz
4
0
8
8
L
Nu Wa
Dülcinea
Nu Wa
1
4
1
0.38
L
Izanami
ErikMG
Izanami
1
4
2
0.5
W
Gilgamesh
FlashedZero
Gilgamesh
4
0
5
6.5
L
1
3
0
0.33
L
Discordia
Knight Dantz
Discordia
0
1
0
0
W
Athena
Yaoibby
Athena
1
0
8
5
L
Geb
apeqx
Geb
0
1
1
0.5
W
Scylla
tF Wick
Scylla
0
2
4
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
38,144
48,130
Taken
34,438
25,325
Mitigated
17,800
10,278
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dimadome
Hun Batz
6,591
1,556
0
29
8,226
3,532
0
3,706
4,338
0
20,130
L
Nu Wa
Dülcinea
Nu Wa
9,248
2,232
0
750
7,220
2,386
0
1,844
5,183
30,916
0
L
Izanami
ErikMG
Izanami
12,501
6,217
0
1,938
9,382
3,246
1
2,391
6,581
0
32,183
W
Gilgamesh
FlashedZero
Gilgamesh
6,390
815
0
6,509
13,808
9,141
814
3,578
10,062
1,876
16,954
L
7,418
2,854
334
1,523
10,652
6,793
22
4,174
6,095
0
14,005
L
Discordia
Knight Dantz
Discordia
324
74
0
12
679
165
0
278
361
964
0
W
Athena
Yaoibby
Athena
4,763
2,123
0
1,387
11,870
8,348
1
5,849
5,645
20,960
0
L
Geb
apeqx
Geb
8,653
722
0
2,365
6,505
5,210
0
1,764
4,625
19,483
0
W
Scylla
tF Wick
Scylla
5,297
778
0
52
7,016
2,120
421
1,829
5,093
33,794
0
W
6,538
4,104
27
2,274
7,210
2,184
4,116
2,599
4,361
0
28,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
33,115
242
Minions Killed
170
10
Camps Cleared
4
1,002,140
Distance Traveled
686,932
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,888
889
33
3
3
233,873
0
L
Nu Wa
7,746
775
75
8
2
185,843
5
L
Izanami
7,271
727
58
6
1
142,470
3
W
Gilgamesh
8,375
838
30
3
1
196,553
1
L
Horus
6,241
624
20
2
1
195,852
3
L
Discordia
5,324
532
2
0
0
20,644
0
W
Athena
7,854
785
33
3
1
211,680
2
L
Geb
6,533
653
15
2
0
142,123
1
W
Scylla
7,638
764
81
8
0
179,708
2
W
Cupid
8,122
812
65
7
5
180,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role