Player Matchup

Bellona
Bellona
Griffith6382
Bellona
Level 24
God Stats
25W - 22L
1,468 SR
Queue Stats
87W - 88L
1,379 Elo+
Party 1
Cerberus
Cerberus
JarvisVenomside
Cerberus
Level 4
God Stats
8W - 10L
1,213 SR
Queue Stats
20W - 19L
993 Elo+
Solo
Nemesis
Nemesis
PHDVooDoo
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,427 Elo+
Solo
Hachiman
Hachiman
SLOWPOKE 4 LYFE
Hachiman
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
85W - 96L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Suzutsukii
Nu Wa
Level 20
God Stats
4W - 9L
1,389 SR
Queue Stats
19W - 40L
1,292 Elo+
Party 1
Team Averages
Level 17
1,423 SR
1,289 Elo+

VS

Team Averages
Level 21
1,461 SR
1,364 Elo+
Izanami
Izanami
COCOLI1234
Izanami
Level 16
God Stats
4W - 4L
1,411 SR
Queue Stats
18W - 21L
1,401 Elo+
Party 2
Ymir
Ymir
SpeedBrutal
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,327 Elo+
Party 2
Arachne
Arachne
Subscrobbler
Arachne
Level 28
God Stats
1W - 0L
1,345 SR
Queue Stats
19W - 24L
1,362 Elo+
Party 2
Da Ji
Da Ji
XxVoidHunter23xX
Da Ji
Level 20
God Stats
26W - 22L
1,549 SR
Queue Stats
34W - 34L
1,387 Elo+
Party 2
Scylla
Scylla
blackham_7600
Scylla
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 71L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Griffith6382
Bellona
13
2 / 10 / 0
9,143
416
9,686
21,765
11,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
0 / 17 / 1
7,429
338
5,951
24,390
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
PHDVooDoo
Nemesis
11
0 / 10 / 1
7,852
357
4,128
19,560
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
14
2 / 8 / 1
9,027
410
9,292
16,000
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
0 / 10 / 1
7,967
362
8,286
17,540
4,630
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
COCOLI1234
Izanami
17
13 / 0 / 10
12,201
555
14,727
12,749
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 15
9,729
442
5,741
9,837
9,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Subscrobbler
Arachne
18
11 / 3 / 10
11,984
545
13,844
18,597
9,116
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 1 / 5
10,912
496
11,207
10,904
8,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
17 / 1 / 10
13,283
604
29,564
14,919
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
104
4
Kills
54
55
Deaths
5
4
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
COCOLI1234
Izanami
13
0
10
18
L
Bellona
Griffith6382
Bellona
2
10
0
0.2
L
Cerberus
0
17
1
0.03
L
Nemesis
PHDVooDoo
Nemesis
0
10
1
0.05
L
Hachiman
2
8
1
0.31
W
2
0
15
9.5
W
Arachne
Subscrobbler
Arachne
11
3
10
5.33
L
Nu Wa
0
10
1
0.05
W
11
1
5
13.5
W
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
75,083
99,255
Taken
67,006
53,809
Mitigated
38,114
11,604
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
COCOLI1234
Izanami
14,727
10,620
0
7,081
12,749
4,732
7,720
3,540
9,209
0
67,650
L
Bellona
Griffith6382
Bellona
9,686
3,008
0
2,060
21,765
11,294
918
7,795
13,768
0
46,766
L
Cerberus
5,951
1,235
0
2,169
24,390
23,404
612
7,841
16,405
27,735
0
L
Nemesis
PHDVooDoo
Nemesis
4,128
1,426
0
2,125
19,560
9,981
1,122
8,609
10,639
0
23,334
L
Hachiman
9,292
4,608
108
2,248
16,000
4,500
726
4,780
11,160
0
45,393
W
5,741
3,175
0
632
9,837
9,965
421
3,690
6,147
23,447
0
W
Arachne
Subscrobbler
Arachne
13,844
8,332
0
7,082
18,597
9,116
607
2,129
16,468
0
86,292
L
Nu Wa
8,286
2,793
128
2,766
17,540
4,630
764
5,404
11,978
36,739
0
W
11,207
3,001
0
2,587
10,904
8,082
1,210
3,058
7,846
0
61,659
W
29,564
4,331
0
8,004
14,919
6,219
2,019
1,820
13,099
114,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
58,109
287
Minions Killed
564
0
Camps Cleared
0
1,726,690
Distance Traveled
1,980,667
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,201
555
131
6
0
410,651
1
L
Bellona
9,143
416
57
3
0
404,969
2
L
Cerberus
7,429
338
56
3
0
360,880
0
L
Nemesis
7,852
357
47
2
0
343,286
1
L
Hachiman
9,027
410
84
4
0
333,103
2
W
Ymir
9,729
442
42
2
0
339,061
0
W
Arachne
11,984
545
115
5
0
437,876
1
L
Nu Wa
7,967
362
43
2
0
284,452
1
W
Da Ji
10,912
496
86
4
0
392,060
1
W
Scylla
13,283
604
190
9
0
401,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role