Player Matchup

Discordia
Discordia
Chokapik_BDG
Discordia
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
LETEGUS
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Saltyguy420
Nu Wa
Level 29
God Stats
3W - 8L
1,362 SR
Queue Stats
82W - 104L
1,483 Elo+
Party 4
Cerberus
Cerberus
lamasse_13
Cerberus
Level 62
God Stats
7W - 8L
1,568 SR
Queue Stats
192W - 213L
1,510 Elo+
Party 4
Fenrir
Fenrir
merdouille44
Fenrir
Level 120
God Stats
13W - 8L
1,691 SR
Queue Stats
504W - 473L
1,577 Elo+
Party 4
Team Averages
Level 59
1,569 SR
1,528 Elo+

VS

Team Averages
Level 61
1,633 SR
1,505 Elo+
Anubis
Anubis
Cyanninja913
Anubis
Level 67
God Stats
8W - 4L
1,762 SR
Queue Stats
148W - 151L
1,450 Elo+
Party 3
Medusa
Medusa
JFrogger
Medusa
Level 105
God Stats
34W - 10L
1,588 SR
Queue Stats
163W - 138L
1,581 Elo+
Party 2
Horus
Horus
RavenWrecks
Horus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 85L
1,509 Elo+
Party 2
Mercury
Mercury
Rikka7
Mercury
Level 29
God Stats
2W - 0L
1,753 SR
Queue Stats
72W - 61L
1,526 Elo+
Party 3
Bacchus
Bacchus
UhOhhStinkyyy
Bacchus
Level 27
God Stats
28W - 15L
1,563 SR
Queue Stats
30W - 18L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chokapik_BDG
Discordia
16
1 / 8 / 2
9,921
431
9,238
17,315
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LETEGUS
Sun Wukong
17
4 / 9 / 3
11,006
479
13,906
25,054
21,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 8 / 6
10,050
437
13,330
12,020
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
lamasse_13
Cerberus
15
2 / 8 / 6
10,563
459
5,432
20,593
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
20
7 / 5 / 4
13,008
566
11,357
19,664
15,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 4 / 6
13,760
598
16,729
18,421
9,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JFrogger
Medusa
20
10 / 1 / 12
13,969
607
26,136
15,775
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 5 / 12
12,240
532
12,324
20,626
22,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Rikka7
Mercury
20
9 / 3 / 9
13,941
606
13,172
20,011
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
16
3 / 3 / 18
12,188
530
6,075
21,048
33,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
16
Kills
38
38
Deaths
16
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chokapik_BDG
Discordia
1
8
2
0.25
W
Anubis
12
4
6
3.75
W
Medusa
JFrogger
Medusa
10
1
12
16
L
Sun Wukong
LETEGUS
Sun Wukong
4
9
3
0.61
W
4
5
12
2
W
Mercury
Rikka7
Mercury
9
3
9
4.5
L
2
8
6
0.63
W
Bacchus
3
3
18
4
L
Cerberus
lamasse_13
Cerberus
2
8
6
0.63
L
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,263
Damage
74,436
94,646
Taken
95,881
64,186
Mitigated
81,116
16,311
Healing
33,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chokapik_BDG
Discordia
9,238
345
0
3,119
17,315
5,869
0
3,206
14,109
60,581
0
W
Anubis
16,729
1,254
0
10,115
18,421
9,635
2,069
7,651
10,770
87,259
0
W
Medusa
JFrogger
Medusa
26,136
12,443
0
6,091
15,775
7,050
3,966
7,276
8,499
0
146,288
L
Sun Wukong
LETEGUS
Sun Wukong
13,906
2,923
0
6,689
25,054
21,181
0
4,467
20,325
981
72,036
W
12,324
5,391
2,742
8,370
20,626
22,198
1,167
5,748
14,878
0
53,310
W
Mercury
Rikka7
Mercury
13,172
6,151
0
1,502
20,011
8,568
1,701
4,977
13,837
0
130,312
L
13,330
2,491
0
0
12,020
3,436
0
4,398
7,622
52,616
0
W
Bacchus
6,075
1,199
0
4,416
21,048
33,665
1,056
5,246
14,838
21,267
0
L
Cerberus
lamasse_13
Cerberus
5,432
349
0
4,748
20,593
18,452
0
4,732
15,861
33,866
0
L
Fenrir
11,357
1,824
0
1,755
19,664
15,248
0
6,001
13,416
0
103,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,548
Gold Earned
66,098
588
Minions Killed
573
0
Camps Cleared
0
2,040,626
Distance Traveled
2,283,225
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,921
431
116
5
0
387,798
9
W
Anubis
13,760
598
133
6
0
363,330
2
W
Medusa
13,969
607
186
8
0
455,517
1
L
Sun Wukong
11,006
479
133
6
0
382,038
7
W
Horus
12,240
532
80
3
0
455,131
2
W
Mercury
13,941
606
140
6
0
548,018
3
L
Nu Wa
10,050
437
92
4
0
384,330
2
W
Bacchus
12,188
530
34
1
0
461,229
0
L
Cerberus
10,563
459
92
4
0
442,972
0
L
Fenrir
13,008
566
155
7
0
443,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role