Player Matchup

Danzaburou
Danzaburou
JC6596
Danzaburou
Level 157
God Stats
0W - 1L
1,822 SR
Queue Stats
288W - 256L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
Lil Saint130
Cabrakan
Level 126
God Stats
7W - 9L
1,670 SR
Queue Stats
311W - 314L
1,546 Elo+
Party 2
Thor
Thor
RoxStarzShark
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,594 Elo+
Party 2
Odin
Odin
T W I Z T I D X
Odin
Level 160
God Stats
13W - 12L
1,679 SR
Queue Stats
690W - 712L
1,570 Elo+
Party 2
The Morrigan
The Morrigan
jmangaming 13
The Morrigan
Level 160
God Stats
2W - 1L
1,752 SR
Queue Stats
222W - 221L
1,660 Elo+
Party 2
Team Averages
Level 138
1,685 SR
1,582 Elo+

VS

Team Averages
Level 149
1,535 SR
1,579 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Fist 0F Warfare
Arachne
Level 160
God Stats
9W - 11L
1,451 SR
Queue Stats
320W - 318L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
OG GRizzLy x
Cthulhu
Level 160
God Stats
6W - 6L
1,529 SR
Queue Stats
674W - 662L
1,550 Elo+
Party 1
Janus
Janus
ShadyDinosaur
Janus
Level 142
God Stats
6W - 3L
1,553 SR
Queue Stats
189W - 179L
1,612 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SweetBunsBrah
Cu Chulainn
Level 158
God Stats
1W - 2L
1,643 SR
Queue Stats
186W - 191L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JC6596
Danzaburou
14
1 / 4 / 1
9,000
529
6,393
13,138
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Lil Saint130
Cabrakan
11
0 / 5 / 4
6,728
396
5,763
16,160
16,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 2
8,547
503
4,556
13,670
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
8,674
510
8,526
15,061
10,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
jmangaming 13
The Morrigan
14
2 / 3 / 2
8,679
511
5,393
10,008
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 1 / 3
10,568
622
15,805
9,531
3,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 6
9,499
559
7,647
10,143
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
OG GRizzLy x
Cthulhu
12
0 / 5 / 11
7,716
454
6,925
16,645
14,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 8
9,814
577
8,853
7,353
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
SweetBunsBrah
Cu Chulainn
15
3 / 2 / 7
9,295
547
10,791
13,305
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
18
18
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
3
7.5
W
5
0
6
8
L
Danzaburou
JC6596
Danzaburou
1
4
1
0.38
L
Cabrakan
Lil Saint130
Cabrakan
0
5
4
0.4
W
Cthulhu
OG GRizzLy x
Cthulhu
0
5
11
1.1
L
4
2
2
2.5
W
4
0
8
8
W
Cu Chulainn
SweetBunsBrah
Cu Chulainn
3
2
7
3.25
L
1
4
3
0.63
L
The Morrigan
jmangaming 13
The Morrigan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
50,021
68,037
Taken
56,977
42,643
Mitigated
37,589
16,892
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
15,805
6,761
0
3,256
9,531
3,804
230
984
8,500
0
91,718
W
7,647
5,168
0
5,166
10,143
4,523
393
558
9,536
0
69,518
L
Danzaburou
JC6596
Danzaburou
6,393
2,140
0
5,227
13,138
6,037
0
1,819
11,297
0
65,291
L
Cabrakan
Lil Saint130
Cabrakan
5,763
963
447
1,370
16,160
16,835
0
4,121
11,821
21,188
0
W
Cthulhu
OG GRizzLy x
Cthulhu
6,925
477
385
2,778
16,645
14,769
0
7,207
9,263
28,819
0
L
4,556
557
0
3,925
13,670
5,149
0
4,912
8,465
0
49,687
W
8,853
267
177
1,949
7,353
2,691
549
1,896
5,361
72,424
0
W
Cu Chulainn
SweetBunsBrah
Cu Chulainn
10,791
2,022
0
3,178
13,305
11,802
696
1,958
10,567
0
51,219
L
8,526
1,573
0
4,966
15,061
10,669
0
825
12,999
9,093
48,146
L
The Morrigan
jmangaming 13
The Morrigan
5,393
1,368
74
883
10,008
3,953
0
3,528
6,356
71,071
1,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
46,892
526
Minions Killed
534
0
Camps Cleared
0
1,610,719
Distance Traveled
1,762,553
9
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,568
622
142
8
0
326,833
4
W
Arachne
9,499
559
109
6
0
412,143
5
L
Danzaburou
9,000
529
125
7
0
307,537
2
L
Cabrakan
6,728
396
34
2
0
313,566
3
W
Cthulhu
7,716
454
38
2
0
325,618
6
L
Thor
8,547
503
91
5
0
333,245
2
W
Janus
9,814
577
154
9
0
374,050
9
W
Cu Chulainn
9,295
547
91
5
0
323,909
10
L
Odin
8,674
510
126
7
0
343,296
2
L
The Morrigan
8,679
511
150
9
0
313,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role