Player Matchup

Izanami
Izanami
Lov3-LDJK
Izanami
Level 21
God Stats
19W - 12L
1,463 SR
Queue Stats
97W - 135L
1,249 Elo+
Party 2
Bakasura
Bakasura
McFlies
Bakasura
Level 29
God Stats
10W - 3L
1,769 SR
Queue Stats
120W - 80L
1,564 Elo+
Solo
Freya
Freya
Spinel-ExE
Freya
Level 28
God Stats
6W - 3L
1,350 SR
Queue Stats
452W - 499L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
iHaveNoSkills
Nu Wa
Level 13
God Stats
1W - 3L
1,152 SR
Queue Stats
17W - 23L
1,372 Elo+
Solo
The Morrigan
The Morrigan
rosshymitsu
The Morrigan
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 27L
1,194 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,338 Elo+

VS

Team Averages
Level 21
1,505 SR
1,341 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bxd x Kxrma
Merlin
Level 21
God Stats
5W - 5L
1,454 SR
Queue Stats
100W - 99L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Catwoman10
Sylvanus
Level 14
God Stats
1W - 2L
1,700 SR
Queue Stats
241W - 369L
1,189 Elo+
Party 1
Apollo
Apollo
ChazWilliamsTV
Apollo
Level 21
God Stats
5W - 11L
1,319 SR
Queue Stats
256W - 396L
1,220 Elo+
Party 1
Sol
Sol
Dcy
Sol
Level 23
God Stats
1W - 2L
1,554 SR
Queue Stats
175W - 182L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lov3-LDJK
Izanami
10
2 / 5 / 9
6,706
516
3,699
6,218
2,039
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
McFlies
Bakasura
13
6 / 0 / 3
8,111
624
4,061
7,977
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
13
5 / 0 / 5
7,752
596
10,080
6,779
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 4
7,495
577
2,880
4,987
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
rosshymitsu
The Morrigan
13
6 / 0 / 1
8,113
624
3,739
3,611
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 12 / 0
4,427
341
0
8,481
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
1 / 1 / 0
7,394
569
4,145
4,661
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
Catwoman10
Sylvanus
9
1 / 7 / 3
5,773
444
1,921
10,889
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
3 / 5 / 1
6,312
486
5,824
9,172
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Dcy
Sol
6
0 / 0 / 0
4,804
370
144
1,524
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
6
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
12
0
0
L
Merlin
1
1
0
1
L
Sylvanus
Catwoman10
Sylvanus
1
7
3
0.36
L
3
5
1
0.7
L
Sol
Dcy
Sol
0
0
0
0
W
Izanami
Lov3-LDJK
Izanami
2
5
9
1.3
W
Bakasura
McFlies
Bakasura
6
0
3
7.5
W
Freya
5
0
5
7.5
W
2
1
4
4
W
The Morrigan
rosshymitsu
The Morrigan
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
12,034
29,572
Taken
34,727
10,315
Mitigated
11,136
8,012
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
0
0
0
0
8,481
2,032
0
3,112
5,257
0
158
L
Merlin
4,145
435
0
1,549
4,661
1,573
640
1,326
3,269
51,308
0
L
Sylvanus
Catwoman10
Sylvanus
1,921
865
388
1,058
10,889
5,002
0
5,297
5,172
11,345
0
L
5,824
4,084
0
1,664
9,172
2,125
0
5,437
3,735
0
30,425
L
Sol
Dcy
Sol
144
0
0
267
1,524
404
0
679
845
9,394
0
W
Izanami
Lov3-LDJK
Izanami
3,699
2,998
0
439
6,218
2,039
733
566
5,652
0
27,226
W
Bakasura
McFlies
Bakasura
4,061
2,730
0
2,175
7,977
2,834
783
445
7,532
0
54,117
W
Freya
10,080
3,648
0
4,120
6,779
2,370
1,014
1,042
5,737
40,161
0
W
2,880
192
0
476
4,987
1,675
611
4,025
962
37,196
0
W
The Morrigan
rosshymitsu
The Morrigan
3,739
1,655
0
802
3,611
1,397
2,564
264
3,347
45,750
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
28,710
386
Minions Killed
199
0
Camps Cleared
0
1,235,769
Distance Traveled
857,821
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,427
341
0
0
0
148,557
0
L
Merlin
7,394
569
101
8
0
237,047
5
L
Sylvanus
5,773
444
17
1
0
200,485
3
L
Apollo
6,312
486
59
5
0
175,604
0
L
Sol
4,804
370
22
2
0
96,128
2
W
Izanami
6,706
516
57
4
0
220,732
0
W
Bakasura
8,111
624
100
8
0
324,061
1
W
Freya
7,752
596
60
5
0
250,030
3
W
Nu Wa
7,495
577
70
5
0
215,374
0
W
The Morrigan
8,113
624
99
8
0
225,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role