Player Matchup

Baron Samedi
Baron Samedi
Emmanuel_I
Baron Samedi
Level 102
God Stats
15W - 16L
1,548 SR
Queue Stats
449W - 468L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
JoaoReynolds
Xbalanque
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
243W - 276L
1,387 Elo+
Solo
Ymir
Ymir
TheCorgay
Ymir
Level 6
God Stats
3W - 4L
1,183 SR
Queue Stats
86W - 74L
1,148 Elo+
Party 1
Sun Wukong
Sun Wukong
britishwolf340
Sun Wukong
Level 78
God Stats
3W - 3L
1,558 SR
Queue Stats
148W - 182L
1,436 Elo+
Party 1
Bakasura
Bakasura
liquidgold111
Bakasura
Level 83
God Stats
3W - 5L
1,612 SR
Queue Stats
217W - 249L
1,465 Elo+
Party 1
Team Averages
Level 72
1,437 SR
1,385 Elo+

VS

Team Averages
Level 83
1,554 SR
1,474 Elo+
Thoth
Thoth
JoseLxX
Thoth
Level 75
God Stats
13W - 17L
1,466 SR
Queue Stats
522W - 551L
1,379 Elo+
Solo
Cthulhu
Cthulhu
PapaBeave
Cthulhu
Level 146
God Stats
12W - 13L
1,648 SR
Queue Stats
593W - 566L
1,524 Elo+
Party 2
Chiron
Chiron
PapaCoin3436
Chiron
Level 62
God Stats
14W - 16L
1,449 SR
Queue Stats
31W - 45L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaPengu1
Gilgamesh
Level 106
God Stats
26W - 21L
1,656 SR
Queue Stats
557W - 522L
1,574 Elo+
Party 2
Thanatos
Thanatos
PapaPro8567
Thanatos
Level 27
God Stats
16W - 18L
1,553 SR
Queue Stats
42W - 55L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emmanuel_I
Baron Samedi
19
3 / 8 / 4
12,671
507
14,469
17,558
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JoaoReynolds
Xbalanque
14
2 / 9 / 4
9,457
378
9,506
18,441
5,639
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
1 / 6 / 4
10,071
403
4,352
18,264
14,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
britishwolf340
Sun Wukong
20
1 / 4 / 3
11,940
478
8,562
19,834
16,278
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
liquidgold111
Bakasura
20
13 / 8 / 2
14,202
568
16,919
24,985
10,540
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JoseLxX
Thoth
20
3 / 2 / 7
13,378
535
11,897
9,647
4,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PapaBeave
Cthulhu
19
9 / 5 / 7
13,575
543
15,040
23,226
17,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
19
5 / 6 / 5
12,432
497
13,443
15,404
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PapaPengu1
Gilgamesh
20
14 / 1 / 4
16,155
646
25,512
27,053
31,294
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
PapaPro8567
Thanatos
19
4 / 6 / 6
12,657
506
8,904
19,811
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
20
Kills
35
35
Deaths
20
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Emmanuel_I
Baron Samedi
3
8
4
0.63
L
Xbalanque
JoaoReynolds
Xbalanque
2
9
4
0.44
W
Thoth
JoseLxX
Thoth
3
2
7
3.25
W
Cthulhu
PapaBeave
Cthulhu
9
5
7
2.5
W
Chiron
5
6
5
1.25
W
Gilgamesh
PapaPengu1
Gilgamesh
14
1
4
16
W
Thanatos
PapaPro8567
Thanatos
4
6
6
1.17
L
Ymir
1
6
4
0.5
L
Sun Wukong
britishwolf340
Sun Wukong
1
4
3
0.63
L
Bakasura
liquidgold111
Bakasura
13
8
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,808
Damage
74,796
99,082
Taken
95,141
52,774
Mitigated
67,402
22,140
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Emmanuel_I
Baron Samedi
14,469
723
664
4,032
17,558
6,250
439
7,923
9,635
89,026
0
L
Xbalanque
JoaoReynolds
Xbalanque
9,506
6,220
0
3,462
18,441
5,639
0
3,401
15,040
0
38,120
W
Thoth
JoseLxX
Thoth
11,897
454
0
3,152
9,647
4,295
3,802
3,376
5,716
91,987
0
W
Cthulhu
PapaBeave
Cthulhu
15,040
1,901
73
2,635
23,226
17,977
1,482
6,854
15,375
78,583
0
W
Chiron
13,443
5,293
759
3,652
15,404
5,894
2,657
3,784
11,327
0
78,056
W
Gilgamesh
PapaPengu1
Gilgamesh
25,512
8,927
0
14,036
27,053
31,294
634
1,781
24,354
13,081
120,107
W
Thanatos
PapaPro8567
Thanatos
8,904
3,176
0
11,838
19,811
7,942
1,300
3,637
15,435
0
112,447
L
Ymir
4,352
1,747
0
0
18,264
14,067
0
4,531
13,537
30,628
0
L
Sun Wukong
britishwolf340
Sun Wukong
8,562
1,489
0
5,820
19,834
16,278
0
6,041
13,793
5,834
64,736
L
Bakasura
liquidgold111
Bakasura
16,919
11,667
0
8,162
24,985
10,540
0
7,717
17,268
0
85,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
68,197
546
Minions Killed
777
0
Camps Cleared
0
2,201,300
Distance Traveled
2,328,640
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,671
507
161
6
0
418,611
3
L
Xbalanque
9,457
378
56
2
0
345,532
1
W
Thoth
13,378
535
167
7
0
479,212
4
W
Cthulhu
13,575
543
145
6
0
473,983
0
W
Chiron
12,432
497
108
4
0
427,593
0
W
Gilgamesh
16,155
646
214
9
0
480,199
3
W
Thanatos
12,657
506
143
6
0
467,653
0
L
Ymir
10,071
403
43
2
0
466,157
0
L
Sun Wukong
11,940
478
149
6
0
447,438
3
L
Bakasura
14,202
568
137
5
0
523,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role