Player Matchup

Nike
Nike
LayBigPipe
Nike
Level 127
God Stats
13W - 18L
1,495 SR
Queue Stats
644W - 569L
1,667 Elo+
Party 1
Scylla
Scylla
cartsmans
Scylla
Level 18
God Stats
27W - 25L
1,575 SR
Queue Stats
38W - 43L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
thiccpudding
Gilgamesh
Level 27
God Stats
82W - 31L
1,739 SR
Queue Stats
145W - 57L
1,755 Elo+
Party 1
Team Averages
Level 57
1,603 SR
1,645 Elo+

VS

Team Averages
Level 93
1,574 SR
1,665 Elo+
Cerberus
Cerberus
Bi0WULF
Cerberus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Syfi
Tiamat
Level 160
God Stats
6W - 1L
1,659 SR
Queue Stats
13W - 11L
1,725 Elo+
Party 2
Rama
Rama
shadowkiller556
Rama
Level 115
God Stats
4W - 1L
1,563 SR
Queue Stats
15W - 6L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,847
603
9,002
19,181
18,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
cartsmans
Scylla
15
1 / 5 / 7
10,895
605
10,169
18,100
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
thiccpudding
Gilgamesh
16
8 / 5 / 2
12,273
682
21,539
23,742
16,800
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bi0WULF
Cerberus
13
0 / 7 / 10
10,614
590
2,923
17,010
11,766
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Syfi
Tiamat
18
8 / 1 / 4
13,232
735
30,875
18,038
15,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 8
13,493
750
15,323
17,349
7,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
13
13
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bi0WULF
Cerberus
0
7
10
0.71
L
2
3
7
1.83
W
Tiamat
Syfi
Tiamat
8
1
4
10
L
Scylla
cartsmans
Scylla
1
5
7
0.9
W
5
3
8
3
L
Gilgamesh
thiccpudding
Gilgamesh
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,710
Damage
49,121
61,023
Taken
52,397
42,039
Mitigated
34,012
4,620
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bi0WULF
Cerberus
2,923
606
253
1,287
17,010
11,766
34
3,569
13,441
10,303
0
L
9,002
806
0
798
19,181
18,822
10
10,621
8,560
0
37,759
W
Tiamat
Syfi
Tiamat
30,875
1,609
1,006
8,406
18,038
15,043
535
2,901
15,137
85,921
0
L
Scylla
cartsmans
Scylla
10,169
600
204
2,958
18,100
6,417
1,060
10,298
7,802
47,909
0
W
15,323
12,321
0
4,480
17,349
7,203
1,899
3,699
13,650
0
75,255
L
Gilgamesh
thiccpudding
Gilgamesh
21,539
4,611
0
660
23,742
16,800
0
12,879
10,863
0
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
37,339
178
Minions Killed
225
0
Camps Cleared
0
1,029,698
Distance Traveled
946,759
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,614
590
15
1
0
285,240
1
L
Nike
10,847
603
61
3
0
361,007
1
W
Tiamat
13,232
735
115
6
0
345,570
1
L
Scylla
10,895
605
63
4
0
313,599
1
W
Rama
13,493
750
95
5
0
315,949
0
L
Gilgamesh
12,273
682
54
3
0
355,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role