Player Matchup

Osiris
Osiris
BeatboxB365_
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,276 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jimmy5509
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,222 Elo+
Party 2
Ymir
Ymir
Taylorab33
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
XxTheGod_23xX
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
braydon1324
Ne Zha
Level 108
God Stats
0W - 1L
1,467 SR
Queue Stats
46W - 34L
1,514 Elo+
Party 2
Team Averages
Level 51
1,493 SR
1,402 Elo+

VS

Team Averages
Level 84
1,581 SR
1,442 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BLACK Shadow430
Ganesha
Level 144
God Stats
1W - 0L
1,870 SR
Queue Stats
10W - 10L
1,389 Elo+
Solo
Ra
Ra
Kristovo1
Ra
Level 61
God Stats
9W - 4L
1,535 SR
Queue Stats
378W - 342L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
MR_G3TTING_MON3Y
Cu Chulainn
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,443 Elo+
Party 1
Bastet
Bastet
PlazmaNoon
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
3 / 5 / 3
11,292
627
11,788
24,462
34,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Jimmy5509
Ah Muzen Cab
19
3 / 3 / 2
12,010
667
20,536
15,797
8,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 1
9,165
509
5,050
16,835
15,620
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 3 / 3
10,517
584
17,530
18,908
11,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
3 / 5 / 3
11,592
644
26,201
30,153
30,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 1 / 8
12,960
720
18,955
11,145
6,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
0 / 3 / 20
11,824
657
18,200
30,180
39,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 1 / 15
11,884
660
18,229
14,418
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
MR_G3TTING_MON3Y
Cu Chulainn
20
6 / 1 / 13
12,885
716
25,680
32,282
22,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
PlazmaNoon
Bastet
14
1 / 3 / 11
10,099
561
11,648
11,858
5,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
9
Kills
20
20
Deaths
9
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
8
15
W
0
3
20
3.33
L
Osiris
3
5
3
0.9
L
Ah Muzen Cab
Jimmy5509
Ah Muzen Cab
3
3
2
1.33
W
2
1
15
9.5
W
Cu Chulainn
MR_G3TTING_MON3Y
Cu Chulainn
6
1
13
12.5
W
Bastet
PlazmaNoon
Bastet
1
3
11
2.17
L
0
4
1
0.13
L
0
3
3
0.5
L
Ne Zha
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,105
Damage
92,712
106,155
Taken
99,883
100,723
Mitigated
82,100
37,600
Healing
59,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,955
11,167
5,190
1,484
11,145
6,170
3,009
2,497
8,319
3,070
31,810
W
18,200
1,561
4,586
3,812
30,180
39,894
277
6,287
22,541
32,219
0
L
Osiris
11,788
2,204
598
1,883
24,462
34,449
505
8,132
16,330
0
20,109
L
Ah Muzen Cab
Jimmy5509
Ah Muzen Cab
20,536
7,202
1,019
3,847
15,797
8,315
1,025
5,593
10,204
0
45,671
W
18,229
1,247
19,294
7,280
14,418
8,289
1,015
3,820
10,282
45,979
0
W
Cu Chulainn
MR_G3TTING_MON3Y
Cu Chulainn
25,680
4,761
3,176
12,248
32,282
22,315
549
9,361
21,466
0
52,401
W
Bastet
PlazmaNoon
Bastet
11,648
4,045
1,176
1,307
11,858
5,432
450
1,995
9,394
0
19,840
L
5,050
1,449
0
0
16,835
15,620
84
4,558
12,277
10,690
0
L
17,530
3,276
10,536
7,344
18,908
11,858
1,056
9,603
9,305
33,507
0
L
Ne Zha
26,201
4,253
1,336
11,037
30,153
30,481
747
9,857
20,296
5,254
41,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,576
Gold Earned
59,652
180
Minions Killed
185
0
Camps Cleared
0
1,507,486
Distance Traveled
1,679,888
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,960
720
35
2
0
309,203
6
W
Ganesha
11,824
657
2
0
0
322,617
0
L
Osiris
11,292
627
16
1
0
286,117
0
L
Ah Muzen Cab
12,010
667
49
3
0
281,507
0
W
Ra
11,884
660
84
5
0
370,152
0
W
Cu Chulainn
12,885
716
52
3
0
345,568
0
W
Bastet
10,099
561
12
1
0
332,348
1
L
Ymir
9,165
509
8
0
0
291,104
0
L
Hel
10,517
584
58
3
0
315,274
0
L
Ne Zha
11,592
644
49
3
0
333,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role