Player Matchup

Sylvanus
Sylvanus
BustemBalls
Sylvanus
Level 83
God Stats
2W - 1L
1,529 SR
Queue Stats
23W - 16L
1,662 Elo+
Party 1
Izanami
Izanami
LORD2215
Izanami
Level 29
God Stats
7W - 0L
2,006 SR
Queue Stats
19W - 7L
1,709 Elo+
Party 1
Serqet
Serqet
Swerity
Serqet
Level 89
God Stats
7W - 1L
1,572 SR
Queue Stats
36W - 26L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
ThiccNSTY
Baron Samedi
Level 82
God Stats
31W - 17L
1,736 SR
Queue Stats
31W - 18L
1,663 Elo+
Party 1
Team Averages
Level 71
1,711 SR
1,668 Elo+

VS

Team Averages
Level 107
1,502 SR
1,336 Elo+
Tiamat
Tiamat
AntonioSantano
Tiamat
Level 125
God Stats
10W - 5L
1,663 SR
Queue Stats
60W - 101L
1,341 Elo+
Party 2
Achilles
Achilles
FelipeDavila10
Achilles
Level 68
God Stats
0W - 1L
1,242 SR
Queue Stats
19W - 41L
1,193 Elo+
Party 2
Yemoja
Yemoja
HawkeyeChile
Yemoja
Level 135
God Stats
0W - 1L
1,602 SR
Queue Stats
13W - 13L
1,496 Elo+
Solo
Skadi
Skadi
ahugo17
Skadi
Level 100
God Stats
5W - 11L
1,500 SR
Queue Stats
31W - 45L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BustemBalls
Sylvanus
14
2 / 0 / 8
8,459
846
8,357
9,144
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
LORD2215
Izanami
15
7 / 1 / 5
9,469
947
9,142
6,589
2,499
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
Swerity
Serqet
13
4 / 2 / 7
8,607
861
6,772
8,966
5,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ThiccNSTY
Baron Samedi
13
1 / 1 / 9
8,415
842
7,142
9,698
4,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,888
789
4,087
8,124
5,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
1 / 4 / 1
7,947
795
2,752
12,505
14,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
13
1 / 3 / 3
7,974
797
5,657
12,325
6,369
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ahugo17
Skadi
12
0 / 3 / 3
7,272
727
4,668
6,375
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
14
Kills
3
4
Deaths
14
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sylvanus
BustemBalls
Sylvanus
2
0
8
6
L
Achilles
1
4
1
0.38
L
Yemoja
1
3
3
0.83
W
Izanami
LORD2215
Izanami
7
1
5
9.5
W
Serqet
Swerity
Serqet
4
2
7
3.75
W
Baron Samedi
ThiccNSTY
Baron Samedi
1
1
9
5.5
L
Skadi
ahugo17
Skadi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
17,164
34,397
Taken
39,329
19,288
Mitigated
28,496
17,886
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
466
546
2,725
8,124
5,151
1,291
1,688
5,609
29,331
0
W
Sylvanus
BustemBalls
Sylvanus
8,357
3,322
3,340
5,001
9,144
7,008
1,342
3,610
5,534
20,376
3,790
L
Achilles
2,752
569
0
763
12,505
14,999
336
3,469
8,819
0
12,083
L
Yemoja
5,657
580
733
958
12,325
6,369
0
8,368
3,663
23,942
0
W
Izanami
LORD2215
Izanami
9,142
6,058
0
466
6,589
2,499
2,237
1,716
4,873
0
39,367
W
Serqet
Swerity
Serqet
6,772
2,255
0
2,332
8,966
5,519
1,020
1,602
7,364
0
15,730
W
Baron Samedi
ThiccNSTY
Baron Samedi
7,142
677
2,803
3,944
9,698
4,262
772
3,286
6,412
30,870
0
L
Skadi
ahugo17
Skadi
4,668
1,895
0
0
6,375
1,977
1,239
1,661
4,629
0
16,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
31,081
166
Minions Killed
141
10
Camps Cleared
5
816,909
Distance Traveled
586,482
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,888
789
54
5
2
160,631
3
W
Sylvanus
8,459
846
37
4
1
192,743
0
L
Achilles
7,947
795
28
3
1
169,406
4
L
Yemoja
7,974
797
33
3
2
155,369
3
W
Izanami
9,469
947
51
5
6
202,847
2
W
Serqet
8,607
861
23
2
3
226,998
1
W
Baron Samedi
8,415
842
55
6
0
194,321
1
L
Skadi
7,272
727
26
3
0
101,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role