Player Matchup

Osiris
Osiris
Platinum IV
BossBrasi
Osiris
Platinum IV
Level 129
God Stats
6W - 8L
1,681 SR
Queue Stats
33W - 27L
1,945 MMR
Party 2
Nike
Nike
Platinum II
BryanKeehl
Nike
Platinum II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 319L
1,899 MMR
Party 1
Apollo
Apollo
Platinum I
ErrorTheory
Apollo
Platinum I
Level 66
God Stats
2W - 3L
1,876 SR
Queue Stats
29W - 36L
2,074 MMR
Party 2
Sol
Sol
Platinum II
Strobah
Sol
Platinum II
Level 135
God Stats
4W - 10L
1,530 SR
Queue Stats
563W - 539L
1,894 MMR
Solo
Sobek
Sobek
Platinum II
lDanielMx
Sobek
Platinum II
Level 147
God Stats
3W - 3L
1,819 SR
Queue Stats
170W - 156L
1,907 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,681 SR
1,944 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,473 SR
1,856 MMR
Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
DarthDadddy
Ares
Diamond IV
Level 137
God Stats
29W - 19L
1,648 SR
Queue Stats
524W - 515L
1,880 MMR
Solo
Chernobog
Chernobog
Diamond IV
PsychicToad
Chernobog
Diamond IV
Level 146
God Stats
2W - 1L
1,451 SR
Queue Stats
138W - 132L
2,004 MMR
Solo
Merlin
Merlin
Diamond V
WizardofDark
Merlin
Diamond V
Level 158
God Stats
108W - 103L
1,593 SR
Queue Stats
480W - 463L
1,988 MMR
Solo
Xing Tian
Xing Tian
Platinum I
swaqqx
Xing Tian
Platinum I
Level 157
God Stats
2W - 5L
1,171 SR
Queue Stats
364W - 352L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BossBrasi
Osiris
15
1 / 5 / 6
9,206
460
7,786
16,174
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 2
10,927
546
9,626
21,382
16,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
6 / 4 / 5
9,661
483
7,732
10,435
3,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
17
2 / 2 / 3
10,311
516
20,233
17,278
6,810
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
lDanielMx
Sobek
12
2 / 4 / 9
8,918
446
6,879
20,102
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayOdinGilgameshArtemis

VS

Bans
TiamatAthenaScyllaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 3 / 5
11,882
594
9,080
14,691
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 7
10,462
523
9,652
19,917
24,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
PsychicToad
Chernobog
18
1 / 5 / 7
11,242
562
11,927
16,066
6,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
17
4 / 3 / 7
11,637
582
18,692
12,537
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
swaqqx
Xing Tian
18
4 / 0 / 11
12,035
602
16,289
19,399
23,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
16
Kills
20
20
Deaths
16
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
5
3.5
L
Osiris
BossBrasi
Osiris
1
5
6
0.8
L
5
5
2
1.2
W
3
5
7
1.3
L
Apollo
6
4
5
2.13
W
Chernobog
PsychicToad
Chernobog
1
5
7
0.9
L
Sol
2
2
3
1.75
W
Merlin
4
3
7
2.5
L
Sobek
lDanielMx
Sobek
2
4
9
1.63
W
Xing Tian
swaqqx
Xing Tian
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,256
Damage
65,640
85,371
Taken
82,610
61,461
Mitigated
66,577
21,853
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,080
1,476
0
14,051
14,691
7,182
1,507
4,009
10,682
0
76,926
L
Osiris
BossBrasi
Osiris
7,786
2,166
0
2,594
16,174
9,803
0
8,998
7,035
0
69,109
L
9,626
724
0
4,382
21,382
16,026
0
11,508
8,833
3,410
57,455
W
9,652
715
0
2,235
19,917
24,641
417
9,271
10,646
20,709
0
L
Apollo
7,732
4,714
0
2,221
10,435
3,634
876
2,310
8,100
0
47,536
W
Chernobog
PsychicToad
Chernobog
11,927
7,494
0
3,114
16,066
6,175
8,217
3,343
12,723
0
101,225
L
Sol
20,233
7,939
0
8,613
17,278
6,810
1,303
10,901
6,269
98,778
0
W
Merlin
18,692
483
0
4,298
12,537
5,464
1,440
5,577
6,960
93,160
0
L
Sobek
lDanielMx
Sobek
6,879
463
0
4,043
20,102
25,188
0
9,091
10,501
21,547
0
W
Xing Tian
swaqqx
Xing Tian
16,289
1,184
0
5,070
19,399
23,115
315
6,860
12,539
74,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
57,258
520
Minions Killed
562
0
Camps Cleared
0
1,852,088
Distance Traveled
2,031,965
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,882
594
100
5
0
449,071
4
L
Osiris
9,206
460
113
6
0
418,637
2
L
Nike
10,927
546
112
6
0
399,109
8
W
Ares
10,462
523
19
1
0
377,739
2
L
Apollo
9,661
483
104
5
0
250,935
2
W
Chernobog
11,242
562
152
8
0
378,646
9
L
Sol
10,311
516
168
8
0
374,711
11
W
Merlin
11,637
582
158
8
0
415,622
7
L
Sobek
8,918
446
23
1
0
408,696
3
W
Xing Tian
12,035
602
133
7
0
410,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role