Player Matchup

Hel
Hel
ArkisMortis
Hel
Level 13
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Bellona
Bellona
Kingchonker
Bellona
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
5W - 5L
1,760 Elo+
Party 1
Izanami
Izanami
LAUGHlNGC0FFlN
Izanami
Level 17
God Stats
2W - 1L
1,509 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Mercury
Mercury
R I P Haterz23
Mercury
Level 155
God Stats
2W - 3L
1,606 SR
Queue Stats
24W - 20L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
steadymobbin2500
Ah Puch
Level 83
God Stats
0W - 1L
1,794 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Team Averages
Level 55
1,668 SR
1,717 Elo+

VS

Team Averages
Level 13
1,603 SR
1,601 Elo+
Ares
Ares
BriNicVR
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Solo
Ao Kuang
Ao Kuang
DuoLaneFeeding
Ao Kuang
Level 20
God Stats
4W - 0L
1,812 SR
Queue Stats
85W - 54L
1,602 Elo+
Party 2
Neith
Neith
Heimjorm
Neith
Level 18
God Stats
3W - 0L
1,764 SR
Queue Stats
70W - 34L
1,660 Elo+
Party 2
Jing Wei
Jing Wei
SkelingtonSr
Jing Wei
Level 15
God Stats
11W - 13L
1,560 SR
Queue Stats
403W - 409L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmexySage
Cu Chulainn
Level 8
God Stats
5W - 5L
1,377 SR
Queue Stats
13W - 8L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,440
413
6,847
12,518
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Kingchonker
Bellona
12
0 / 10 / 0
7,429
413
2,911
13,214
8,654
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 9 / 1
6,284
349
3,103
11,870
4,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 1
7,714
429
3,998
14,069
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 0
7,019
390
8,662
10,919
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 7
7,700
428
5,102
8,289
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
17
14 / 0 / 5
10,923
607
12,766
17,042
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Heimjorm
Neith
18
5 / 0 / 9
11,059
614
10,552
7,815
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
SkelingtonSr
Jing Wei
16
3 / 2 / 5
9,390
522
6,421
11,047
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
SmexySage
Cu Chulainn
19
14 / 0 / 1
12,342
686
14,316
11,733
13,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
37
37
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ares
1
1
7
4.5
W
Ao Kuang
14
0
5
16.5
W
Neith
Heimjorm
Neith
5
0
9
9.5
L
Bellona
Kingchonker
Bellona
0
10
0
0
L
0
9
1
0.06
L
2
7
1
0.36
W
Jing Wei
SkelingtonSr
Jing Wei
3
2
5
2.75
W
Cu Chulainn
SmexySage
Cu Chulainn
14
0
1
14.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
49,157
62,590
Taken
55,926
31,109
Mitigated
39,320
8,675
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,847
271
1,687
3,380
12,518
10,486
270
4,188
7,953
29,341
0
W
Ares
5,102
176
0
497
8,289
8,450
165
3,091
5,198
20,010
0
W
Ao Kuang
12,766
3,285
0
8,390
17,042
8,820
0
3,052
13,990
70,037
14,161
W
Neith
Heimjorm
Neith
10,552
1,885
0
2,825
7,815
3,339
1,408
3,361
4,454
0
79,370
L
Bellona
Kingchonker
Bellona
2,911
626
0
420
13,214
8,654
1,052
1,774
10,693
0
31,811
L
3,103
2,627
0
0
11,870
4,181
734
5,244
6,327
0
28,341
L
3,998
1,386
0
2,201
14,069
4,481
0
3,397
10,345
0
35,289
W
Jing Wei
SkelingtonSr
Jing Wei
6,421
5,365
0
3,724
11,047
4,862
3,893
3,538
7,509
0
75,686
W
Cu Chulainn
SmexySage
Cu Chulainn
14,316
2,779
0
4,656
11,733
13,849
66
2,467
9,266
13,127
78,589
L
8,662
370
0
987
10,919
3,307
0
3,516
7,208
45,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
51,414
315
Minions Killed
631
0
Camps Cleared
0
1,443,196
Distance Traveled
1,792,481
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,440
413
43
2
0
308,957
3
W
Ares
7,700
428
28
2
0
352,785
5
W
Ao Kuang
10,923
607
109
6
0
382,015
2
W
Neith
11,059
614
169
9
0
340,899
4
L
Bellona
7,429
413
76
4
0
269,048
2
L
Izanami
6,284
349
59
3
0
221,700
0
L
Mercury
7,714
429
66
4
0
374,870
2
W
Jing Wei
9,390
522
129
7
0
333,876
3
W
Cu Chulainn
12,342
686
196
11
0
382,906
3
L
Ah Puch
7,019
390
71
4
0
268,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role