Player Matchup

Fenrir
Fenrir
AslanCH
Fenrir
Level 129
God Stats
18W - 12L
1,634 SR
Queue Stats
457W - 231L
1,652 Elo+
Party 1
Cerberus
Cerberus
CrowcitoBB
Cerberus
Level 144
God Stats
4W - 0L
1,960 SR
Queue Stats
219W - 134L
1,655 Elo+
Party 1
Apollo
Apollo
Daiki780
Apollo
Level 144
God Stats
2W - 3L
1,473 SR
Queue Stats
59W - 41L
1,623 Elo+
Party 1
Tiamat
Tiamat
JohanTheFirst
Tiamat
Level 157
God Stats
5W - 3L
1,628 SR
Queue Stats
32W - 15L
1,574 Elo+
Party 1
Kali
Kali
TheFiddy
Kali
Level 158
God Stats
6W - 3L
1,679 SR
Queue Stats
171W - 85L
1,730 Elo+
Party 1
Team Averages
Level 146
1,675 SR
1,647 Elo+

VS

Team Averages
Level 79
1,514 SR
1,383 Elo+
Poseidon
Poseidon
JOHAN-LOPEZ-YT
Poseidon
Level 68
God Stats
27W - 43L
1,392 SR
Queue Stats
68W - 131L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
MARCU927
Gilgamesh
Level 78
God Stats
62W - 56L
1,509 SR
Queue Stats
481W - 526L
1,471 Elo+
Solo
Bakasura
Bakasura
Nafu_ARG
Bakasura
Level 107
God Stats
4W - 4L
1,629 SR
Queue Stats
222W - 298L
1,397 Elo+
Party 2
Tyr
Tyr
lvcianito_king
Tyr
Level 81
God Stats
21W - 24L
1,482 SR
Queue Stats
329W - 366L
1,402 Elo+
Party 2
Izanami
Izanami
tomii_Oneshoot
Izanami
Level 62
God Stats
1W - 2L
1,557 SR
Queue Stats
47W - 82L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AslanCH
Fenrir
11
1 / 0 / 5
6,260
626
1,491
5,003
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
CrowcitoBB
Cerberus
10
5 / 0 / 8
5,990
599
5,529
6,060
4,343
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Daiki780
Apollo
11
7 / 0 / 5
6,455
646
9,346
4,690
1,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 5
6,478
648
4,746
3,792
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
10
1 / 1 / 1
5,897
590
3,126
5,536
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
0 / 2 / 0
4,352
435
630
2,187
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MARCU927
Gilgamesh
4
0 / 8 / 0
3,959
396
2,418
11,317
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Nafu_ARG
Bakasura
8
1 / 3 / 0
5,285
529
3,311
7,313
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,489
549
1,491
6,658
4,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,280
428
1,241
5,734
1,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
1
1
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AslanCH
Fenrir
1
0
5
3.5
W
Cerberus
CrowcitoBB
Cerberus
5
0
8
9
W
Apollo
Daiki780
Apollo
7
0
5
9.5
L
Poseidon
0
2
0
0
W
6
0
5
8.5
L
Gilgamesh
MARCU927
Gilgamesh
0
8
0
0
L
Bakasura
Nafu_ARG
Bakasura
1
3
0
0.33
W
Kali
1
1
1
1.5
L
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
9,091
25,081
Taken
33,209
12,269
Mitigated
12,647
11,080
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AslanCH
Fenrir
1,491
589
0
2,214
5,003
2,455
0
42
4,736
0
41,279
W
Cerberus
CrowcitoBB
Cerberus
5,529
1,571
0
2,795
6,060
4,343
0
327
5,535
24,839
0
W
Apollo
Daiki780
Apollo
9,346
6,305
0
2,118
4,690
1,364
1,243
0
4,635
0
39,306
L
Poseidon
630
37
0
93
2,187
462
0
978
1,209
13,429
0
W
4,746
1,405
0
1,600
3,792
2,271
404
177
3,570
35,544
0
L
Gilgamesh
MARCU927
Gilgamesh
2,418
751
0
1,230
11,317
4,024
0
4,142
7,175
0
10,764
L
Bakasura
Nafu_ARG
Bakasura
3,311
2,401
0
1,056
7,313
2,651
0
1,532
5,781
0
20,494
W
Kali
3,126
1,078
0
2,353
5,536
1,836
0
0
5,426
0
28,901
L
1,491
83
0
2,554
6,658
4,370
0
1,890
4,768
0
24,510
L
1,241
683
0
157
5,734
1,140
0
1,733
4,001
0
14,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
23,365
360
Minions Killed
186
0
Camps Cleared
0
1,045,738
Distance Traveled
842,789
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,260
626
93
9
0
230,578
2
W
Cerberus
5,990
599
44
4
0
214,060
1
W
Apollo
6,455
646
79
8
0
192,603
1
L
Poseidon
4,352
435
28
3
0
150,713
1
W
Tiamat
6,478
648
72
7
0
220,111
3
L
Gilgamesh
3,959
396
14
1
0
167,785
2
L
Bakasura
5,285
529
55
6
0
181,502
3
W
Kali
5,897
590
72
7
0
188,386
3
L
Tyr
5,489
549
68
7
0
186,835
2
L
Izanami
4,280
428
21
2
0
155,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role