Player Matchup

Persephone
Persephone
ChrisRedfield_7
Persephone
Level 27
God Stats
1W - 0L
1,915 SR
Queue Stats
32W - 21L
1,612 Elo+
Party 1
Fenrir
Fenrir
CrossBox321
Fenrir
Level 155
God Stats
16W - 5L
1,839 SR
Queue Stats
197W - 202L
1,634 Elo+
Party 1
Anhur
Anhur
Pentelicus
Anhur
Level 110
God Stats
13W - 17L
1,530 SR
Queue Stats
365W - 355L
1,613 Elo+
Party 1
Nemesis
Nemesis
quadIV4th
Nemesis
Level 158
God Stats
2W - 1L
1,369 SR
Queue Stats
173W - 146L
1,681 Elo+
Party 1
Cthulhu
Cthulhu
swaggamerswag
Cthulhu
Level 45
God Stats
12W - 6L
1,804 SR
Queue Stats
336W - 332L
1,544 Elo+
Solo
Team Averages
Level 99
1,691 SR
1,617 Elo+

VS

Team Averages
Level 71
1,520 SR
1,559 Elo+
The Morrigan
The Morrigan
BournePro
The Morrigan
Level 121
God Stats
0W - 1L
1,387 SR
Queue Stats
76W - 65L
1,591 Elo+
Party 2
Kali
Kali
ForeverWeasel
Kali
Level 29
God Stats
8W - 7L
1,726 SR
Queue Stats
61W - 49L
1,599 Elo+
Party 2
Skadi
Skadi
GhostWasp
Skadi
Level 30
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
Roxfoxgaming
Sylvanus
Level 105
God Stats
1W - 2L
1,548 SR
Queue Stats
80W - 57L
1,668 Elo+
Party 3
Sun Wukong
Sun Wukong
SkyscapeMurr
Sun Wukong
Level 68
God Stats
4W - 6L
1,456 SR
Queue Stats
194W - 186L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChrisRedfield_7
Persephone
12
1 / 3 / 6
7,995
533
10,737
7,987
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 2 / 8
9,159
611
7,391
11,122
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
15
1 / 1 / 2
8,763
584
3,661
7,721
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
quadIV4th
Nemesis
16
6 / 1 / 0
9,832
655
10,887
9,295
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
14
4 / 0 / 7
8,937
596
8,447
10,506
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BournePro
The Morrigan
13
2 / 2 / 3
7,739
516
5,983
6,724
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 6 / 1
7,507
500
4,447
14,432
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
GhostWasp
Skadi
13
1 / 3 / 0
7,172
478
2,337
8,870
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Roxfoxgaming
Sylvanus
10
1 / 4 / 3
6,734
449
5,181
17,019
12,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SkyscapeMurr
Sun Wukong
13
0 / 3 / 0
7,265
484
5,056
12,531
6,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
7
7
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BournePro
The Morrigan
2
2
3
1.75
W
Persephone
ChrisRedfield_7
Persephone
1
3
6
1.33
W
Fenrir
6
2
8
5
L
3
6
1
0.58
L
Skadi
GhostWasp
Skadi
1
3
0
0.33
W
Anhur
1
1
2
2
L
Sylvanus
Roxfoxgaming
Sylvanus
1
4
3
0.63
L
Sun Wukong
SkyscapeMurr
Sun Wukong
0
3
0
0
W
Nemesis
quadIV4th
Nemesis
6
1
0
6
W
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,123
Damage
23,004
46,631
Taken
59,576
27,691
Mitigated
29,071
15,113
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BournePro
The Morrigan
5,983
1,438
212
2,091
6,724
2,439
0
3,595
2,973
44,592
1,363
W
Persephone
ChrisRedfield_7
Persephone
10,737
420
95
862
7,987
2,649
19
3,198
4,646
42,317
0
W
Fenrir
7,391
1,426
0
4,872
11,122
4,761
195
2,191
8,785
0
47,755
L
4,447
2,083
0
4,532
14,432
5,574
0
3,288
10,894
0
37,580
L
Skadi
GhostWasp
Skadi
2,337
1,086
0
2,094
8,870
2,287
0
702
8,168
0
40,757
W
Anhur
3,661
1,506
0
2,638
7,721
2,445
74
252
7,469
0
78,386
L
Sylvanus
Roxfoxgaming
Sylvanus
5,181
1,185
1,090
5,418
17,019
12,020
11
8,943
7,669
19,526
0
L
Sun Wukong
SkyscapeMurr
Sun Wukong
5,056
1,274
0
5,442
12,531
6,751
0
1,742
10,688
0
43,850
W
Nemesis
quadIV4th
Nemesis
10,887
4,918
0
3,400
9,295
7,478
938
1,073
8,184
0
63,543
W
Cthulhu
8,447
674
219
3,027
10,506
10,358
0
3,411
7,050
35,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
36,417
465
Minions Killed
366
0
Camps Cleared
0
1,497,168
Distance Traveled
1,389,767
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,739
516
106
7
0
270,153
6
W
Persephone
7,995
533
72
5
0
287,693
5
W
Fenrir
9,159
611
86
6
0
335,864
5
L
Kali
7,507
500
69
5
0
313,970
2
L
Skadi
7,172
478
70
5
0
265,740
2
W
Anhur
8,763
584
129
9
0
264,652
2
L
Sylvanus
6,734
449
26
2
0
253,068
0
L
Sun Wukong
7,265
484
95
6
0
286,836
2
W
Nemesis
9,832
655
116
8
0
314,845
0
W
Cthulhu
8,937
596
62
4
0
294,114
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role