Player Matchup

Sobek
Sobek
Gold II
AlexTsx13
Sobek
Gold II
Level 160
God Stats
2W - 1L
1,191 SR
Queue Stats
55W - 36L
1,621 MMR
Party 1
Tiamat
Tiamat
Platinum III
Jhatdan
Tiamat
Platinum III
Level 151
God Stats
10W - 5L
1,848 SR
Queue Stats
50W - 36L
1,811 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
Lostchaosx
Sun Wukong
Platinum III
Level 158
God Stats
9W - 0L
1,675 SR
Queue Stats
68W - 41L
2,002 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,571 SR
1,811 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 72
1,475 SR
1,558 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Alekaii46
Ah Muzen Cab
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,461 MMR
Solo
Kukulkan
Kukulkan
Silver I
Dzek0
Kukulkan
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,673 MMR
Party 2
Bacchus
Bacchus
Bronze III
killersnakeZ
Bacchus
Bronze III
Level 68
God Stats
1W - 3L
1,426 SR
Queue Stats
1W - 8L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlexTsx13
Sobek
15
7 / 5 / 16
11,866
848
8,208
20,422
24,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Jhatdan
Tiamat
15
9 / 3 / 13
11,149
796
12,463
13,646
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lostchaosx
Sun Wukong
16
9 / 3 / 11
11,442
817
14,727
15,689
8,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshMorgan Le FayCabrakan

VS

Bans
CthulhuArtemisDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alekaii46
Ah Muzen Cab
13
6 / 11 / 2
10,840
774
9,930
15,229
5,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dzek0
Kukulkan
14
2 / 8 / 5
9,802
700
11,022
11,759
4,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
killersnakeZ
Bacchus
14
3 / 6 / 4
9,828
702
6,163
13,661
12,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
25
Kills
11
11
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alekaii46
Ah Muzen Cab
6
11
2
0.64
W
Sobek
AlexTsx13
Sobek
7
5
16
3
L
Kukulkan
Dzek0
Kukulkan
2
8
5
0.56
W
Tiamat
Jhatdan
Tiamat
9
3
13
5.17
W
Sun Wukong
Lostchaosx
Sun Wukong
9
3
11
4.83
L
Bacchus
killersnakeZ
Bacchus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
27,115
49,757
Taken
40,649
42,986
Mitigated
22,240
14,870
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alekaii46
Ah Muzen Cab
9,930
4,389
0
2,635
15,229
5,137
0
8,992
6,237
0
26,366
W
Sobek
AlexTsx13
Sobek
8,208
972
0
7,443
20,422
24,624
259
7,048
13,235
22,189
0
L
Kukulkan
Dzek0
Kukulkan
11,022
1,138
0
0
11,759
4,312
0
7,756
4,003
49,767
0
W
Tiamat
Jhatdan
Tiamat
12,463
1,676
0
3,060
13,646
9,419
860
4,375
9,271
44,968
0
W
Sun Wukong
Lostchaosx
Sun Wukong
14,727
3,509
0
4,367
15,689
8,943
1,285
5,762
9,927
0
48,353
L
Bacchus
killersnakeZ
Bacchus
6,163
511
252
541
13,661
12,791
0
3,923
9,738
14,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
30,470
181
Minions Killed
132
0
Camps Cleared
0
796,658
Distance Traveled
655,888
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,840
774
35
3
0
193,008
3
W
Sobek
11,866
848
21
2
0
280,463
1
L
Kukulkan
9,802
700
75
5
0
217,404
0
W
Tiamat
11,149
796
80
6
0
246,266
0
W
Sun Wukong
11,442
817
80
6
0
269,929
0
L
Bacchus
9,828
702
22
2
0
245,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role