Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
Blaster876
Morgan Le Fay
Diamond III
Level 157
God Stats
5W - 6L
1,549 SR
Queue Stats
242W - 231L
2,208 MMR
Solo
Thor
Thor
Diamond III
J3SUS23
Thor
Diamond III
Level 155
God Stats
3W - 6L
1,481 SR
Queue Stats
624W - 614L
2,174 MMR
Solo
Izanami
Izanami
Platinum III
Reganom
Izanami
Platinum III
Level 102
God Stats
1W - 1L
1,519 SR
Queue Stats
22W - 7L
2,181 MMR
Solo
Guan Yu
Guan Yu
Diamond III
TinCanRicer700hp
Guan Yu
Diamond III
Level 71
God Stats
5W - 3L
1,652 SR
Queue Stats
85W - 63L
2,177 MMR
Party 3
Ares
Ares
Diamond IV
Wolfy2032
Ares
Diamond IV
Level 160
God Stats
56W - 41L
1,746 SR
Queue Stats
863W - 844L
2,136 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,589 SR
2,175 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,529 SR
2,178 MMR
Khepri
Khepri
Diamond V
Jfelao
Khepri
Diamond V
Level 160
God Stats
5W - 7L
1,502 SR
Queue Stats
520W - 534L
2,154 MMR
Solo
Osiris
Osiris
Diamond IV
NotMeeeks1
Osiris
Diamond IV
Level 89
God Stats
1W - 4L
1,409 SR
Queue Stats
264W - 247L
2,212 MMR
Party 1
Janus
Janus
Diamond III
Poop
Janus
Diamond III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 61L
2,222 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
TeisFer
Sun Wukong
Diamond II
Level 160
God Stats
5W - 3L
1,736 SR
Queue Stats
173W - 172L
2,202 MMR
Party 2
Artemis
Artemis
Platinum II
iLastJoker
Artemis
Platinum II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
2,101 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blaster876
Morgan Le Fay
20
12 / 4 / 14
15,365
615
33,513
33,969
24,626
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
J3SUS23
Thor
20
10 / 5 / 12
14,449
578
18,370
23,821
11,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Reganom
Izanami
20
7 / 5 / 7
13,971
559
17,697
18,374
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 3 / 14
13,813
553
26,485
32,294
49,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
20
5 / 2 / 18
14,036
561
14,828
20,741
31,884
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetKaliAthenaTiamat

VS

Bans
TsukuyomiOdinGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jfelao
Khepri
16
0 / 6 / 6
10,749
430
4,849
24,658
28,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Osiris
NotMeeeks1
Osiris
19
6 / 8 / 5
12,684
507
25,698
29,959
22,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Poop
Janus
18
6 / 9 / 6
12,397
496
20,576
23,012
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TeisFer
Sun Wukong
20
4 / 5 / 6
13,472
539
18,918
35,111
37,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Artemis
iLastJoker
Artemis
18
3 / 9 / 5
12,132
485
18,538
21,605
7,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
37
Kills
19
19
Deaths
37
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blaster876
Morgan Le Fay
12
4
14
4.75
W
Thor
J3SUS23
Thor
10
5
12
3.2
L
Khepri
Jfelao
Khepri
0
6
6
0.5
L
Osiris
NotMeeeks1
Osiris
6
8
5
1.06
L
Janus
Poop
Janus
6
9
6
1
W
Izanami
Reganom
Izanami
7
5
7
2.1
L
Sun Wukong
TeisFer
Sun Wukong
4
5
6
1.4
W
3
3
14
3.33
W
Ares
5
2
18
7
L
Artemis
iLastJoker
Artemis
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,893
Damage
88,579
129,199
Taken
134,345
126,924
Mitigated
104,633
51,723
Healing
33,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blaster876
Morgan Le Fay
33,513
3,523
673
13,709
33,969
24,626
500
4,229
29,740
125,118
0
W
Thor
J3SUS23
Thor
18,370
6,025
0
1,830
23,821
11,488
1,301
7,390
16,431
0
88,374
L
Khepri
Jfelao
Khepri
4,849
301
0
1,966
24,658
28,679
0
11,093
12,927
24,561
0
L
Osiris
NotMeeeks1
Osiris
25,698
13,161
0
8,785
29,959
22,109
0
11,632
17,388
0
100,053
L
Janus
Poop
Janus
20,576
712
0
2,623
23,012
9,075
0
9,171
13,737
102,891
0
W
Izanami
Reganom
Izanami
17,697
13,166
0
2,254
18,374
9,159
1,861
5,454
12,920
0
138,441
L
Sun Wukong
TeisFer
Sun Wukong
18,918
3,144
0
14,623
35,111
37,119
92
7,981
25,451
0
99,220
W
26,485
4,105
9,177
19,196
32,294
49,767
1,290
4,476
27,284
0
99,184
W
Ares
14,828
1,762
0
4,884
20,741
31,884
407
5,560
15,181
39,067
0
L
Artemis
iLastJoker
Artemis
18,538
9,344
0
5,626
21,605
7,651
1,000
7,989
13,432
0
112,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,634
Gold Earned
61,434
677
Minions Killed
684
0
Camps Cleared
0
2,514,632
Distance Traveled
2,313,783
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,365
615
151
6
0
505,950
7
W
Thor
14,449
578
131
5
0
486,625
6
L
Khepri
10,749
430
31
1
0
514,190
8
L
Osiris
12,684
507
140
6
0
462,560
8
L
Janus
12,397
496
175
7
0
475,059
4
W
Izanami
13,971
559
177
7
0
437,577
3
L
Sun Wukong
13,472
539
162
6
0
478,533
1
W
Guan Yu
13,813
553
162
6
0
536,257
3
W
Ares
14,036
561
56
2
0
548,223
6
L
Artemis
12,132
485
176
7
0
383,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role