Player Matchup

Khepri
Khepri
MammothCat7559
Khepri
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 85L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
The OG Mac J
Sun Wukong
Level 147
God Stats
4W - 0L
1,568 SR
Queue Stats
28W - 26L
1,608 Elo+
Party 1
Neith
Neith
chrisBkringle
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Hera
Hera
hits420blunt
Hera
Level 17
God Stats
2W - 3L
1,317 SR
Queue Stats
5W - 8L
1,373 Elo+
Party 3
Baba Yaga
Baba Yaga
unbreakable0092
Baba Yaga
Level 23
God Stats
4W - 1L
1,616 SR
Queue Stats
19W - 17L
1,432 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,467 Elo+

VS

Team Averages
Level 16
1,471 SR
1,464 Elo+
Zeus
Zeus
AONOV
Zeus
Level 28
God Stats
19W - 25L
1,439 SR
Queue Stats
258W - 255L
1,392 Elo+
Solo
Loki
Loki
CatrAdora-ble
Loki
Level 26
God Stats
3W - 12L
1,463 SR
Queue Stats
23W - 40L
1,378 Elo+
Party 2
Jormungandr
Jormungandr
Grayhehoson12
Jormungandr
Level 6
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Neith
Neith
ModestPengy
Neith
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
20W - 26L
1,500 Elo+
Party 2
Skadi
Skadi
Xmancrazy2048
Skadi
Level 17
God Stats
1W - 2L
1,670 SR
Queue Stats
3W - 2L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 26
11,197
1,018
7,367
12,526
14,884
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
The OG Mac J
Sun Wukong
20
15 / 1 / 20
12,679
1,153
20,324
14,868
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
11 / 1 / 22
11,950
1,086
17,352
7,300
3,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
10 / 2 / 21
11,830
1,075
18,037
9,045
3,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
unbreakable0092
Baba Yaga
20
2 / 0 / 35
11,869
1,079
14,765
7,533
3,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AONOV
Zeus
16
1 / 1 / 3
10,010
910
11,504
10,944
3,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 10 / 2
11,033
1,003
9,041
20,041
13,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Grayhehoson12
Jormungandr
15
1 / 10 / 2
9,645
877
4,411
14,085
13,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 16 / 4
9,537
867
8,214
22,472
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 5 / 3
9,635
876
14,882
14,188
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
20
42
Kills
6
6
Deaths
42
124
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
AONOV
Zeus
1
1
3
2.5
L
4
10
2
0.5
L
Jormungandr
Grayhehoson12
Jormungandr
1
10
2
0.2
W
4
2
26
8.5
L
0
16
4
0.13
W
Sun Wukong
The OG Mac J
Sun Wukong
15
1
20
25
L
0
5
3
0.3
W
11
1
22
22
W
10
2
21
10.25
W
Baba Yaga
unbreakable0092
Baba Yaga
2
0
35
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,845
Damage
48,052
51,272
Taken
81,730
43,220
Mitigated
43,467
12,174
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AONOV
Zeus
11,504
1,216
0
30
10,944
3,890
0
5,878
4,829
32,364
0
L
9,041
2,532
0
0
20,041
13,327
0
9,874
9,571
0
18,006
L
Jormungandr
Grayhehoson12
Jormungandr
4,411
1,222
0
0
14,085
13,132
0
5,880
7,982
14,568
0
W
7,367
1,480
0
0
12,526
14,884
0
3,177
9,349
14,616
0
L
8,214
3,756
0
1,058
22,472
8,380
0
11,672
10,382
0
22,756
W
Sun Wukong
The OG Mac J
Sun Wukong
20,324
4,388
535
3,839
14,868
17,150
0
4,674
10,003
0
29,100
L
14,882
7,751
0
222
14,188
4,738
0
6,865
6,999
0
42,496
W
17,352
8,602
0
1,898
7,300
3,419
0
2,385
4,915
0
36,886
W
18,037
6,100
331
2,029
9,045
3,949
0
3,389
5,656
36,688
0
W
Baba Yaga
unbreakable0092
Baba Yaga
14,765
3,466
224
3,318
7,533
3,818
0
2,290
5,105
42,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,525
Gold Earned
49,860
195
Minions Killed
179
6
Camps Cleared
4
1,013,102
Distance Traveled
807,938
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,010
910
46
4
1
182,692
0
L
Loki
11,033
1,003
13
1
0
199,161
0
L
Jormungandr
9,645
877
19
2
0
100,205
0
W
Khepri
11,197
1,018
11
1
1
209,851
1
L
Neith
9,537
867
26
2
2
148,535
1
W
Sun Wukong
12,679
1,153
25
2
2
232,969
0
L
Skadi
9,635
876
75
7
1
177,345
1
W
Neith
11,950
1,086
56
5
1
184,121
0
W
Hera
11,830
1,075
41
4
2
184,827
0
W
Baba Yaga
11,869
1,079
62
6
0
201,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role