Player Matchup

Danzaburou
Danzaburou
AayyKay
Danzaburou
Level 29
God Stats
4W - 4L
1,258 SR
Queue Stats
22W - 23L
1,399 Elo+
Party 3
Ymir
Ymir
Jongar01
Ymir
Level 16
God Stats
3W - 0L
1,745 SR
Queue Stats
22W - 22L
1,408 Elo+
Party 3
Nemesis
Nemesis
Kxng Cxddi
Nemesis
Level 30
God Stats
6W - 9L
1,457 SR
Queue Stats
34W - 41L
1,359 Elo+
Party 2
Sol
Sol
Nickram50
Sol
Level 40
God Stats
3W - 8L
1,019 SR
Queue Stats
29W - 44L
1,327 Elo+
Party 2
Fenrir
Fenrir
Xx ColdAlpha xX
Fenrir
Level 18
God Stats
5W - 8L
1,732 SR
Queue Stats
17W - 22L
1,370 Elo+
Party 2
Team Averages
Level 27
1,442 SR
1,372 Elo+

VS

Team Averages
Level 20
1,341 SR
1,298 Elo+
Ares
Ares
AstarothDan
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,319 Elo+
Party 1
Neith
Neith
AstridV
Neith
Level 8
God Stats
1W - 6L
1,097 SR
Queue Stats
1W - 7L
1,098 Elo+
Party 1
Fenrir
Fenrir
Jeff Noctem
Fenrir
Level 28
God Stats
22W - 28L
1,256 SR
Queue Stats
132W - 175L
1,307 Elo+
Party 1
Ah Puch
Ah Puch
NotS0Neon
Ah Puch
Level 29
God Stats
4W - 3L
1,435 SR
Queue Stats
163W - 173L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 18
God Stats
42W - 49L
1,417 SR
Queue Stats
79W - 103L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AayyKay
Danzaburou
18
18 / 3 / 12
13,709
623
21,554
18,570
7,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
16
4 / 2 / 22
11,513
523
8,892
16,682
16,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Kxng Cxddi
Nemesis
19
9 / 5 / 14
12,827
583
13,576
16,693
8,420
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 8 / 8
12,056
548
20,133
20,866
8,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 7
11,389
518
6,131
16,820
12,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
8,970
408
4,897
19,540
9,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
AstridV
Neith
14
2 / 9 / 3
9,423
428
6,271
10,597
3,057
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 6 / 3
9,986
454
7,439
17,170
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
NotS0Neon
Ah Puch
17
3 / 7 / 1
10,549
480
16,469
15,838
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Pleyer Sama
Sun Wukong
19
10 / 9 / 5
12,773
581
19,302
26,147
17,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
41
Kills
20
22
Deaths
41
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AayyKay
Danzaburou
18
3
12
8
L
1
10
6
0.4
L
Neith
AstridV
Neith
2
9
3
0.39
L
Fenrir
4
6
3
0.92
W
Ymir
4
2
22
7.5
W
Nemesis
Kxng Cxddi
Nemesis
9
5
14
3.2
W
6
8
8
1.25
L
Ah Puch
NotS0Neon
Ah Puch
3
7
1
0.5
L
Sun Wukong
Pleyer Sama
Sun Wukong
10
9
5
1.39
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,286
Damage
54,378
89,631
Taken
89,292
53,634
Mitigated
43,590
22,801
Healing
18,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AayyKay
Danzaburou
21,554
13,205
0
9,939
18,570
7,399
3,829
2,605
15,860
0
95,778
L
4,897
809
0
38
19,540
9,773
559
5,706
13,834
20,943
0
L
Neith
AstridV
Neith
6,271
2,504
0
890
10,597
3,057
1,018
3,253
7,344
0
19,542
L
Fenrir
7,439
2,233
0
6,437
17,170
8,586
0
4,487
12,683
0
54,921
W
Ymir
8,892
1,153
0
1,866
16,682
16,791
618
3,871
12,811
24,894
0
W
Nemesis
Kxng Cxddi
Nemesis
13,576
6,995
0
2,889
16,693
8,420
1,573
3,802
12,891
0
79,924
W
20,133
7,458
0
7,134
20,866
8,827
1,710
5,545
15,321
95,144
0
L
Ah Puch
NotS0Neon
Ah Puch
16,469
663
0
3,808
15,838
4,826
957
2,898
12,904
64,586
0
L
Sun Wukong
Pleyer Sama
Sun Wukong
19,302
7,705
0
6,973
26,147
17,348
869
12,970
13,155
564
72,746
W
6,131
1,311
0
973
16,820
12,197
1,873
6,085
10,735
399
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,494
Gold Earned
51,701
456
Minions Killed
374
0
Camps Cleared
0
1,965,658
Distance Traveled
1,634,585
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,709
623
108
5
0
402,673
0
L
Ares
8,970
408
37
2
0
341,025
3
L
Neith
9,423
428
37
2
0
311,361
0
L
Fenrir
9,986
454
85
4
0
330,015
0
W
Ymir
11,513
523
20
1
0
371,207
0
W
Nemesis
12,827
583
122
6
0
441,276
4
W
Sol
12,056
548
138
6
0
373,572
1
L
Ah Puch
10,549
480
97
4
0
310,519
4
L
Sun Wukong
12,773
581
118
5
0
341,665
0
W
Fenrir
11,389
518
68
3
0
376,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role