Player Matchup

Ares
Ares
CustomCap323727
Ares
Level 66
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Im Wavysu
Ullr
Level 29
God Stats
1W - 0L
1,628 SR
Queue Stats
20W - 7L
1,696 Elo+
Party 2
Gilgamesh
Gilgamesh
PrimeNificent
Gilgamesh
Level 159
God Stats
25W - 20L
1,770 SR
Queue Stats
100W - 115L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
XoXoItsDee
Ne Zha
Level 106
God Stats
1W - 0L
1,178 SR
Queue Stats
12W - 12L
1,458 Elo+
Party 2
Chronos
Chronos
lLone Assassinl
Chronos
Level 156
God Stats
3W - 2L
1,760 SR
Queue Stats
84W - 86L
1,639 Elo+
Party 2
Team Averages
Level 103
1,543 SR
1,573 Elo+

VS

Team Averages
Level 95
1,527 SR
1,474 Elo+
Cthulhu
Cthulhu
Enddless-
Cthulhu
Level 84
God Stats
72W - 55L
1,568 SR
Queue Stats
345W - 326L
1,527 Elo+
Party 1
Nemesis
Nemesis
HeartlessQueen-_
Nemesis
Level 107
God Stats
18W - 21L
1,471 SR
Queue Stats
475W - 480L
1,474 Elo+
Party 1
Apollo
Apollo
X1Aquiles1X
Apollo
Level 43
God Stats
5W - 10L
1,509 SR
Queue Stats
335W - 356L
1,392 Elo+
Solo
Merlin
Merlin
curtis1710
Merlin
Level 89
God Stats
8W - 10L
1,502 SR
Queue Stats
147W - 149L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
eisai_dikos_mou
Sylvanus
Level 154
God Stats
19W - 15L
1,586 SR
Queue Stats
475W - 467L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,659
541
4,832
10,484
10,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
15
4 / 1 / 5
9,464
592
9,875
10,592
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PrimeNificent
Gilgamesh
14
0 / 4 / 4
8,782
549
5,592
11,970
6,494
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
XoXoItsDee
Ne Zha
14
5 / 2 / 5
9,352
585
4,953
10,918
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 2 / 7
10,560
660
15,928
15,233
5,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enddless-
Cthulhu
11
1 / 2 / 2
7,016
439
4,942
12,324
9,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 3
7,976
499
5,527
11,868
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
11
0 / 7 / 1
6,774
423
4,273
14,298
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
curtis1710
Merlin
12
2 / 7 / 2
7,428
464
6,210
9,203
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
4 / 2 / 3
9,047
565
11,105
13,967
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
10
10
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Cthulhu
Enddless-
Cthulhu
1
2
2
1
L
3
4
3
1.13
W
Ullr
4
1
5
6.5
W
Gilgamesh
PrimeNificent
Gilgamesh
0
4
4
0.5
L
Apollo
0
7
1
0.07
W
Ne Zha
XoXoItsDee
Ne Zha
5
2
5
3.75
L
Merlin
curtis1710
Merlin
2
7
2
0.43
L
Sylvanus
4
2
3
2.75
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
32,057
59,197
Taken
61,660
30,019
Mitigated
34,670
19,442
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,832
165
446
1,556
10,484
10,035
114
2,915
7,569
27,346
0
L
Cthulhu
Enddless-
Cthulhu
4,942
323
628
1,569
12,324
9,306
0
3,681
8,643
21,491
0
L
5,527
1,776
0
1,866
11,868
6,125
71
3,955
7,913
0
52,962
W
Ullr
9,875
7,304
0
5,946
10,592
3,868
1,268
3,777
6,815
0
54,506
W
Gilgamesh
PrimeNificent
Gilgamesh
5,592
2,001
0
1,677
11,970
6,494
64
5,508
6,462
0
54,801
L
Apollo
4,273
2,119
258
2,289
14,298
4,525
0
3,779
10,519
0
40,058
W
Ne Zha
XoXoItsDee
Ne Zha
4,953
1,705
129
2,357
10,918
3,738
454
2,916
8,002
0
55,146
L
Merlin
curtis1710
Merlin
6,210
406
0
1,386
9,203
3,246
200
6,250
2,953
38,270
0
L
Sylvanus
11,105
2,933
550
7,329
13,967
11,468
197
3,095
10,872
56,976
0
W
15,928
6,326
0
7,331
15,233
5,884
3,715
7,141
8,092
76,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
38,241
447
Minions Killed
377
0
Camps Cleared
0
1,542,280
Distance Traveled
1,402,839
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,659
541
33
2
0
297,205
3
L
Cthulhu
7,016
439
24
2
0
324,388
2
L
Nemesis
7,976
499
97
6
0
304,893
2
W
Ullr
9,464
592
100
6
0
271,945
3
W
Gilgamesh
8,782
549
104
7
0
325,942
6
L
Apollo
6,774
423
68
4
0
289,488
0
W
Ne Zha
9,352
585
83
5
0
348,342
4
L
Merlin
7,428
464
76
5
0
275,860
4
L
Sylvanus
9,047
565
112
7
0
208,210
1
W
Chronos
10,560
660
127
8
0
298,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role