Player Matchup

Sol
Sol
DollyPurrs
Sol
Level 126
God Stats
20W - 15L
1,601 SR
Queue Stats
338W - 386L
1,371 Elo+
Party 3
Nemesis
Nemesis
Icecreamhead156
Nemesis
Level 54
God Stats
8W - 9L
1,326 SR
Queue Stats
399W - 435L
1,408 Elo+
Solo
Hercules
Hercules
PilIaged
Hercules
Level 69
God Stats
2W - 1L
1,520 SR
Queue Stats
118W - 142L
1,458 Elo+
Party 4
Hachiman
Hachiman
ThatGamerDude17
Hachiman
Level 86
God Stats
10W - 9L
1,311 SR
Queue Stats
398W - 464L
1,382 Elo+
Party 4
Cerberus
Cerberus
Zekhartha
Cerberus
Level 123
God Stats
5W - 4L
1,561 SR
Queue Stats
226W - 248L
1,453 Elo+
Party 3
Team Averages
Level 92
1,464 SR
1,414 Elo+

VS

Team Averages
Level 108
1,347 SR
1,426 Elo+
Yemoja
Yemoja
DasaniBlxck
Yemoja
Level 109
God Stats
45W - 48L
1,464 SR
Queue Stats
332W - 349L
1,400 Elo+
Solo
Thoth
Thoth
Marvelnman
Thoth
Level 127
God Stats
0W - 1L
1,207 SR
Queue Stats
854W - 888L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
OMG Itz AOKIJI
The Morrigan
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 30L
1,441 Elo+
Party 2
Neith
Neith
Ryaaa_ox
Neith
Level 109
God Stats
14W - 26L
1,389 SR
Queue Stats
892W - 979L
1,337 Elo+
Party 1
Jing Wei
Jing Wei
sirlais
Jing Wei
Level 107
God Stats
1W - 1L
1,175 SR
Queue Stats
28W - 23L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,101
540
5,648
6,537
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,091
339
430
2,970
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
PilIaged
Hercules
15
4 / 1 / 0
8,793
586
5,907
8,490
7,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
11
2 / 2 / 2
6,915
461
4,386
7,985
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Zekhartha
Cerberus
11
0 / 0 / 4
6,515
434
4,252
9,736
5,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 3
6,353
424
4,301
6,783
4,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
13
2 / 2 / 0
7,795
520
4,140
7,784
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
OMG Itz AOKIJI
The Morrigan
11
1 / 1 / 1
6,990
466
4,903
6,758
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Ryaaa_ox
Neith
13
0 / 3 / 1
7,369
491
3,458
6,365
2,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
sirlais
Jing Wei
11
0 / 1 / 1
6,363
424
4,619
7,786
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
3
3
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
3
0.75
W
3
0
2
4
W
0
0
0
0
L
Thoth
2
2
0
1
L
The Morrigan
OMG Itz AOKIJI
The Morrigan
1
1
1
1.5
W
Hercules
PilIaged
Hercules
4
1
0
4
L
Neith
Ryaaa_ox
Neith
0
3
1
0.17
W
Hachiman
2
2
2
1.5
W
Cerberus
Zekhartha
Cerberus
0
0
4
2
L
Jing Wei
sirlais
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,623
Damage
21,421
35,718
Taken
35,476
18,959
Mitigated
14,106
14,648
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,301
577
449
845
6,783
4,550
0
3,794
2,989
32,934
0
W
5,648
420
0
3,773
6,537
2,354
1,262
3,108
3,429
49,031
3,871
W
430
128
0
1,921
2,970
682
0
1,016
1,954
0
7,785
L
Thoth
4,140
242
0
1,980
7,784
3,173
94
2,235
5,502
39,659
0
L
The Morrigan
OMG Itz AOKIJI
The Morrigan
4,903
975
0
3,181
6,758
2,056
0
1,526
5,182
41,800
1,014
W
Hercules
PilIaged
Hercules
5,907
723
0
3,644
8,490
7,854
217
1,921
6,569
0
53,988
L
Neith
Ryaaa_ox
Neith
3,458
993
0
1,117
6,365
2,222
0
0
6,087
0
36,939
W
Hachiman
4,386
2,022
323
3,007
7,985
2,339
0
3,369
4,571
0
36,159
W
Cerberus
Zekhartha
Cerberus
4,252
65
134
1,846
9,736
5,730
0
2,829
6,865
29,516
0
L
Jing Wei
sirlais
Jing Wei
4,619
3,624
0
3,813
7,786
2,105
0
2,258
5,528
0
34,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
34,870
383
Minions Killed
377
0
Camps Cleared
0
1,167,906
Distance Traveled
1,317,023
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,353
424
49
3
0
259,392
7
W
Sol
8,101
540
105
7
0
282,796
6
W
Nemesis
5,091
339
23
2
0
81,177
2
L
Thoth
7,795
520
73
5
0
272,482
6
L
The Morrigan
6,990
466
85
6
0
281,342
4
W
Hercules
8,793
586
113
8
0
276,026
3
L
Neith
7,369
491
94
6
0
241,526
3
W
Hachiman
6,915
461
76
5
0
246,452
1
W
Cerberus
6,515
434
66
4
0
281,455
7
L
Jing Wei
6,363
424
76
5
0
262,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role